Mrkan Level 1 of the Dungeon (3, -5, D:1) a stone (6, -25, D:1) a +0 short sword (8, -5, D:1) 21 arrows (11, -10, D:1) a +0 whip (13, -29, D:1) 18 stones (22, -24, D:1) a +0 robe (22, 10, D:1) 15 bolts (22, 11, D:1) 21 stones (23, 12, D:1) a +0 hunting sling (25, -6, D:1) 9 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (13, 9, D:2) a +0 club (15, -5, D:2) a stone (18, -3, D:2) a stone (18, 1, D:2) 20 bolts (19, -22, D:2) a stone (19, 17, D:2) a +0 club (21, -2, D:2) a +0 dagger a stone (21, 5, D:2) a +0 club (23, -21, D:2) 2 stones (23, -19, D:2) 33 bolts (24, -21, D:2) a +0 dagger a stone (25, -21, D:2) a stone (27, -17, D:2) 24 bolts (28, -2, D:2) 27 stones (30, 36, D:2) a +0 hunting sling (32, 35, D:2) a +0 club (37, -15, D:2) a +0 ring mail (41, -3, D:2) a cursed +0 robe (43, 31, D:2) a +0 dagger (48, 21, D:2) a +0 mace (49, 18, D:2) a +3 quarterstaff of chaos (51, -7, D:2) a +0 club (53, -7, D:2) a +0 dagger (57, 22, D:2) a +0 spear (58, 22, D:2) a +0 whip (60, 27, D:2) a +0 spear (60, 28, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -2 short sword (4, 6, D:3) 14 sling bullets (4, 17, D:3) a cursed -3 club a +0 leather armour (5, 3, D:3) a +0 leather armour (6, 19, D:3) a +0 club a +0 leather armour (7, 16, D:3) a +0 flail (7, 17, D:3) a +0 flail a +0 leather armour a +0 club a +0 club a +0 flail a +0 ring mail (8, 2, D:3) a +0 club (9, -4, D:3) a cursed -1 dagger (9, -3, D:3) a +0 flail (12, 28, D:3) a +0 leather armour (12, 41, D:3) a +0 leather armour (17, 11, D:3) a +0 short sword (18, 20, D:3) a +0 short sword (29, 13, D:3) a +0 hunting sling (32, 21, D:3) a +1 dagger of protection a +0 scale mail (38, -9, D:3) 26 arrows (59, 9, D:3) a +0 robe of fire resistance Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (8, -5, D:4) a +0 scale mail (9, 16, D:4) a +0 trident (12, 20, D:4) 16 gold pieces (12, 21, D:4) 15 gold pieces (13, 20, D:4) 13 gold pieces (13, 21, D:4) 13 gold pieces (13, 22, D:4) 7 gold pieces (14, 20, D:4) 7 gold pieces (14, 21, D:4) 16 gold pieces (26, 26, D:4) a +0 whip a +0 leather armour (46, 8, D:4) a cursed -1 whip (46, 46, D:4) a +0 flail (50, -7, D:4) 8 datura-tipped darts (52, 7, D:4) a +0 hand axe (60, -2, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Rotozxeen's Weapon Emporium 22 sling bullets (154 gold) a +3 long sword of flaming (326 gold) 20 arrows (56 gold) a cursed -2 morningstar (1 gold) a +0 short sword (42 gold) 12 stones (16 gold) a +0 whip (35 gold) the +2 quick blade of the Ecumenical Temple {freeze, Dex+5} (763 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (0, 0, D:5) a +0 robe a +0 hand axe a +0 leather armour a +0 ring mail (0, 1, D:5) a +0 dagger a +0 robe (0, 3, D:5) a +0 flail (12, -23, D:5) a cursed -1 club (42, -17, D:5) a +0 giant club (43, -20, D:5) a +0 falchion (55, -40, D:5) a +0 dagger of speed (57, -7, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Kiasis's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Jumuazot's Antique Weapon Shop a +0 arbalest (126 gold) the +3 arbalest of Battle {elec, *Slow +Blink rN+ Dex+3} (1262 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). It protects you from negative energy. It lets you blink. It may slow you when you take damage. a +0 great mace (182 gold) a +0 long sword (98 gold) a +0 halberd (112 gold) a +0 trident (98 gold) a +0 trident (98 gold) a +0 short sword (84 gold) [Shop] Pairux's Armour Emporium a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 robe (10 gold) a +2 centaur barding of stealth (600 gold) a +0 chain mail (67 gold) a +0 cloak (67 gold) a +0 chain mail (67 gold) a +0 helmet (67 gold) the +4 skin of Zhor {Hibernate rC+++ SInv} (997 gold) It renders you almost immune to cold. It lets you see invisible. [Shop] Itonoleg's Gadget Shoppe a phantom mirror (390 gold) a lamp of fire (520 gold) a lamp of fire (520 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a box of beasts (260 gold) a sack of spiders (260 gold) a wand of polymorph (9) (143 gold) a phial of floods (520 gold) [Shop] Mumm's Assorted Antiques a wand of flame (20) (308 gold) a potion of degeneration (28 gold) a potion of magic (224 gold) a +4 ring of strength (756 gold) a wand of iceblast (7) (308 gold) a wand of polymorph (9) (308 gold) a scroll of noise (28 gold) a +0 ring mail (112 gold) a potion of resistance (280 gold) a scroll of enchant armour (210 gold) (0, 0, D:6) a +0 robe (7, -45, D:6) a jackal skeleton a jackal skeleton (24, -39, D:6) a +0 shortbow 11 arrows (24, -16, D:6) a +0 leather armour (26, -39, D:6) an arrow (28, -40, D:6) 2 arrows (29, -41, D:6) an arrow (35, -47, D:6) 24 bolts (60, -27, D:6) a +0 whip a +0 leather armour (63, -25, D:6) a +0 short sword a +0 falchion a +0 trident a +0 leather armour (64, -25, D:6) a cursed -2 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 2, D:7) a +0 mace (16, 13, D:7) 7 gold pieces (17, 12, D:7) a +0 dagger (unseen) the Ecumenical Temple