Mrkan Level 1 of the Dungeon (4, 2, D:1) a +0 club (5, 3, D:1) a +0 club (10, 25, D:1) a +0 mace (11, 3, D:1) a +0 leather armour (18, 18, D:1) 24 sling bullets (27, 18, D:1) a +0 robe (28, 25, D:1) a +0 dagger a stone (30, 14, D:1) a +0 club a +0 club (30, 25, D:1) a stone (32, 3, D:1) a +0 dagger (32, 19, D:1) a +0 dagger (32, 26, D:1) 4 stones (42, 12, D:1) a cursed -2 club (43, 19, D:1) a +0 club (47, 5, D:1) a +0 dagger Level 2 of the Dungeon (1, -27, D:2) 10 gold pieces (1, -26, D:2) a +5 ring of strength (1, -23, D:2) 15 gold pieces (2, -27, D:2) a +0 scale mail (2, -26, D:2) a ration (2, -25, D:2) 11 gold pieces (2, -24, D:2) 10 gold pieces (2, -23, D:2) a potion of flight (3, -28, D:2) 18 stones (14, -30, D:2) 18 bolts (14, -13, D:2) a +0 club a +0 club (26, -14, D:2) a cursed +0 pair of boots (27, -1, D:2) a +0 dagger (34, -17, D:2) a +0 whip (36, -20, D:2) a +0 dagger a +0 dagger (36, -14, D:2) a stone (37, -17, D:2) a +0 club (38, -15, D:2) a stone (40, -13, D:2) a +0 club 4 stones (50, 9, D:2) a +0 club a +0 club (52, -32, D:2) a +0 spear (52, -26, D:2) a +0 ring mail (52, -6, D:2) a +0 club (53, -1, D:2) 25 sling bullets (54, -30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 1, D:3) a +0 leather armour a +0 whip (11, 21, D:3) a +0 club (13, -4, D:3) a +0 club (22, 20, D:3) 27 stones (25, 30, D:3) a +2 falchion of holy wrath a +0 chain mail (30, -3, D:3) a +0 leather armour (33, 24, D:3) 17 stones (41, 5, D:3) a stone (41, 9, D:3) a stone (41, 10, D:3) a stone (49, 17, D:3) a +0 club (52, 3, D:3) 17 sling bullets (54, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Ettigui's Antique Weapon Boutique a +2 vampiric spear (525 gold) a +0 short sword (75 gold) a +0 battleaxe of electrocution (455 gold) the +6 great mace "Puelaur" {venom, rPois rF+ rC+} (1575 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It protects you from poison. a +1 flail of protection (280 gold) the +5 great sword "Amiyweub" {slice, Int+2 Stlth+} (1217 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you more stealthy. a +0 halberd (100 gold) a +0 club (25 gold) the +10 great sword of the Desolation of Salt {protect, +Rage rF+ Stlth+} (1952 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It lets you go berserk. It makes you more stealthy. the +7 arbalest "Ridghentu" {penet, rN+} (1435 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from negative energy. a +3 short sword of speed (650 gold) [Shop] Zazitt's Armour Shoppe a +0 leather armour (26 gold) the +6 scale mail "Omul" {rC++ Int+5 Stlth-} (878 gold) It affects your intelligence (+5). It greatly protects you from cold. It makes you less stealthy. the cursed +0 robe of Immorality {*Contam rF+ rC+++ SInv} (588 gold) It protects you from fire. It renders you almost immune to cold. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +1 cloak (149 gold) a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +0 robe of resistance (360 gold) a +0 buckler (58 gold) a +0 ring mail (52 gold) a cursed +0 robe (1 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 buckler of fire resistance (149 gold) [Shop] Dimesofu's Jewellery Emporium a +3 ring of protection (294 gold) a +6 ring of protection (1092 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of protection from fire (350 gold) the ring of Cionn {Wiz *Corrode +Blink rC- Stlth+} (478 gold) [ring of wizardry] It improves your spell success rate. It makes you vulnerable to cold. It lets you blink. It may corrode you when you take damage. It makes you more stealthy. an uncursed ring of wizardry (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of fire (350 gold) a cursed -3 ring of dexterity (28 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of stealth (245 gold) [Shop] Usurch's Antique Weapon Shop the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1558 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +2 shortbow of freezing (365 gold) a +5 great sword of protection (730 gold) a +0 hunting sling of freezing (98 gold) a +1 whip of holy wrath (241 gold) a +0 hand axe (63 gold) a +0 dagger (42 gold) [Shop] Gyaxumag's Jewellery Shoppe an uncursed ring of ice (325 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of harm (390 gold) an uncursed amulet of rage (520 gold) a cursed -3 ring of strength (26 gold) an uncursed ring of magical power (260 gold) a cursed amulet of regeneration (351 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of the gourmand (390 gold) (0, 9, D:4) a +0 whip (0, 15, D:4) a +0 spear (0, 45, D:4) the +8 whip of Xoohomi {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. (1, 2, D:4) a +0 spear (1, 7, D:4) a +0 trident (1, 34, D:4) a cursed +0 scale mail (3, 29, D:4) a +0 short sword (11, 11, D:4) a +0 war axe (11, 17, D:4) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 hunting sling 18 stones (12, 15, D:4) a stone (15, 11, D:4) a stone (15, 50, D:4) a +0 club (18, 10, D:4) a +0 dagger (19, 10, D:4) a +0 hunting sling 14 stones (20, 18, D:4) 26 stones (21, 10, D:4) a +0 dagger a cursed -2 club (22, 10, D:4) a stone (26, 10, D:4) a stone (29, 31, D:4) 21 arrows (30, 37, D:4) a +0 mace (50, 12, D:4) a +0 flail a +0 ring mail (54, 27, D:4) an uncursed amulet of the gourmand Level 5 of the Dungeon [Shop] Luiqaist's Weapon Shop a +0 hand axe (30 gold) a +0 flail (35 gold) the +4 mace of Evolution {pain, rC- Int+3 Dex+9} (527 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+9). It makes you vulnerable to cold. 21 bolts (42 gold) a +2 fustibalus of freezing (390 gold) a +0 short sword (30 gold) a +0 flail (35 gold) a +0 rapier (40 gold) a +2 hand axe of chopping (165 gold) (0, 0, D:5) 19 stones (3, 6, D:5) a +0 war axe (5, 4, D:5) a +0 leather armour (8, -15, D:5) a +0 scale mail (8, 3, D:5) a +0 hand axe a +0 robe (18, 14, D:5) a +0 flail a +0 ring mail (19, 13, D:5) a +0 club a +0 chain mail (19, 14, D:5) a +0 club (19, 15, D:5) a +0 trident 3 boomerangs a +0 leather armour (24, -15, D:5) a +0 short sword (25, -16, D:5) a +0 mace (25, -12, D:5) a +0 club (26, 13, D:5) 11 bolts (36, 20, D:5) 25 stones Level 6 of the Dungeon [Shop] Dutuimam's General Store a +0 hunting sling (15 gold) 13 stones (13 gold) 17 stones (17 gold) a scroll of amnesia (35 gold) a scroll of holy word (75 gold) a potion of heal wounds (50 gold) a scroll of magic mapping (35 gold) a scroll of fear (35 gold) a +0 war axe of pain (107 gold) a +0 hand axe (30 gold) a wand of polymorph (7) (90 gold) (5, -2, D:6) a +0 cloak (8, -6, D:6) 16 stones (29, -4, D:6) 19 arrows (35, -3, D:6) 26 stones (41, 15, D:6) a +0 leather armour (48, -3, D:6) a +0 trident a +0 leather armour (49, -3, D:6) a +0 spear (50, -3, D:6) a +0 club a +0 robe a +0 halberd (50, 15, D:6) a cursed -3 dagger (51, -3, D:6) a +0 flail a +0 dagger of speed a +0 scale mail a +0 hand axe (51, 15, D:6) a +2 whip of flaming a +0 robe (54, 12, D:6) a +0 long sword (65, -2, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Omileskoff's Armour Shop a +0 robe (9 gold) a +0 plate armour (322 gold) the +2 pair of boots of Quren {rF++ Str-3} (457 gold) It affects your strength (-3). It greatly protects you from fire. a +0 hat of intelligence (154 gold) a +0 naga barding (322 gold) a +0 buckler (63 gold) the cursed +0 robe of the Dice {Slay+3} (242 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. a +2 scale mail of magic resistance (294 gold) a +0 leather armour (28 gold) a +1 ring mail of poison resistance (182 gold) a +0 leather armour (28 gold) a +1 scale mail of fire resistance (224 gold) the +1 chain mail of Exclusion {rElec rPois Str-2 SInv} (387 gold) It affects your strength (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. a +0 cloak (63 gold) (0, 0, D:7) a cursed -2 hand axe (0, 6, D:7) 24 stones (2, 4, D:7) a +0 long sword (4, -3, D:7) 13 sling bullets (11, -13, D:7) a +0 dagger of holy wrath (17, -9, D:7) a +0 war axe a +0 ring mail (18, -8, D:7) a +0 whip a +0 dagger a +0 robe a +0 leather armour (19, 10, D:7) 14 stones (30, 6, D:7) a +0 flail a cursed +0 ring mail (31, 2, D:7) a +0 shortbow 16 arrows (31, 3, D:7) 9 sling bullets (31, 5, D:7) a cursed -2 mace (31, 6, D:7) a +0 dagger (33, 6, D:7) a +0 dagger a +0 robe (35, 19, D:7) a +0 robe (36, 15, D:7) 18 stones (39, 19, D:7) an arrow (40, 19, D:7) an arrow (40, 20, D:7) an arrow (45, 19, D:7) a +0 shortbow 11 arrows (46, 18, D:7) an arrow Level 8 of the Dungeon (8, -22, D:8) a +0 scale mail (10, -7, D:8) a +0 chain mail (10, 4, D:8) a +0 dagger (13, -21, D:8) a +0 spear (14, -21, D:8) a +0 club a +0 leather armour (15, -21, D:8) a +0 spear (15, -20, D:8) a +0 spear (15, -7, D:8) 23 stones (15, 12, D:8) 8 boomerangs (16, -15, D:8) a +0 club (19, -1, D:8) 18 stones (20, -8, D:8) a +0 scale mail (24, -13, D:8) 15 stones (29, -20, D:8) 27 stones (40, 2, D:8) a +0 pair of boots (45, -21, D:8) a +0 whip (47, 11, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 chain mail (48, 11, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 19 stones (2, 0, D:9) a +0 dagger of chaos a +2 robe (16, 9, D:9) a +0 shortbow 19 arrows (16, 23, D:9) 14 bolts (19, 10, D:9) an arrow (54, 22, D:9) a +0 club (55, 23, D:9) a +0 flail 4 boomerangs (58, 16, D:9) 22 sling bullets Level 10 of the Dungeon (0, 0, D:10) an electric eel skeleton (10, -21, D:10) a +0 robe (14, -15, D:10) a +0 giant club (26, -18, D:10) the +9 battleaxe of Bodily Harmony {freeze, *Contam rPois SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. (27, -19, D:10) a manual of Ice Magic (28, -23, D:10) a scroll of remove curse (28, -18, D:10) a wand of iceblast (14) (30, -26, D:10) a rime drake skeleton a rime drake skeleton a wyvern skeleton (31, -25, D:10) a +0 flail a +0 robe