Mrkan Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (2, 37, D:1) a cursed -1 short sword (7, 4, D:1) a +0 ring mail (9, 29, D:1) a +0 robe (9, 43, D:1) a stone (9, 44, D:1) a stone (11, 46, D:1) a +0 dagger 2 stones (13, -2, D:1) 16 poisoned darts (16, 58, D:1) a +0 ring mail (17, 3, D:1) 25 stones (21, 45, D:1) 15 sling bullets (23, 48, D:1) a +0 hand axe (34, 14, D:1) a +0 robe (42, 51, D:1) a +0 robe (49, 4, D:1) a cursed -2 short sword 3 stones (50, 7, D:1) a +0 club (54, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 4, D:2) a +0 spear (1, -1, D:2) a stone (4, -5, D:2) a +0 whip (9, -7, D:2) a +0 club (25, 10, D:2) 16 stones (26, 6, D:2) 20 arrows (28, 10, D:2) a +0 ring mail (30, -2, D:2) a stone (30, 21, D:2) a +0 dagger (30, 22, D:2) a +0 dagger (31, -4, D:2) a +0 short sword a stone (33, -6, D:2) a stone (35, -8, D:2) a +0 leather armour (36, 15, D:2) a +0 helmet (37, 34, D:2) a +0 club (38, 39, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 19 arrows (2, 4, D:3) a +0 club (7, -8, D:3) a +0 leather armour (7, 20, D:3) a +0 club (9, 16, D:3) a stone (9, 28, D:3) 29 sling bullets (10, 16, D:3) a stone (11, 26, D:3) 7 bolts (12, -1, D:3) a cursed -3 club 5 poisoned darts (13, -7, D:3) a +2 centaur barding of fire resistance (14, -1, D:3) a poisoned dart (16, 21, D:3) 4 boomerangs (23, -9, D:3) a +0 short sword (28, 28, D:3) a +0 short sword (31, -11, D:3) a +0 falchion (43, -6, D:3) 20 stones Level 4 of the Dungeon [Shop] Ecumoas's Antique Weapon Emporium a +3 rapier (546 gold) a +2 demon blade of draining (1014 gold) a +1 shortbow of flaming (322 gold) a +0 broad axe (104 gold) a +1 fustibalus of freezing (884 gold) the cursed +0 scythe of Ciat {slice, rElec Int+4 Dex+2} (730 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. It has a curse placed upon it. a +2 morningstar of protection (436 gold) the +10 hunting sling of Tenacity {velocity, *Drain rN++ Int+4} (1885 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It greatly protects you from negative energy. It causes draining when unequipped. a +0 great sword (169 gold) a +0 war axe (91 gold) a +0 flail (91 gold) (0, 0, D:4) the cursed +0 hand axe of Inecehim {vamp, Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It has a curse placed upon it. (8, 35, D:4) 28 stones (23, 27, D:4) an uncursed ring of attention (23, 28, D:4) a +0 war axe (23, 31, D:4) a +0 giant club (31, 15, D:4) a +0 leather armour (31, 42, D:4) 18 stones (32, 35, D:4) a +0 robe (42, 21, D:4) a +0 whip Level 5 of the Dungeon [Shop] Giekhl Muna's Book Emporium a book of Summonings (840 gold) a book of Burglary (900 gold) a book of Flames (420 gold) a book of Battle (480 gold) a book of Power (540 gold) a book of the Sky (780 gold) a book of Cantrips (240 gold) (0, 0, D:5) a +0 giant spiked club (2, 29, D:5) 13 gold pieces (2, 30, D:5) 17 stones (3, 22, D:5) a potion of resistance (3, 29, D:5) 16 gold pieces (4, 29, D:5) 18 gold pieces (4, 30, D:5) a scroll of identify (16, 6, D:5) 28 stones (20, 22, D:5) a +1 whip of electrocution a +0 robe (20, 23, D:5) a cursed -3 giant spiked club (23, 10, D:5) 13 stones (24, 28, D:5) 21 stones (25, 19, D:5) a +0 giant club (32, 13, D:5) a +0 dagger (38, 19, D:5) a +0 ring mail (44, -8, D:5) 11 bolts (44, -7, D:5) a +0 robe (46, -8, D:5) 12 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -1, D:6) a +0 quarterstaff (10, 10, D:6) a cursed -1 hand axe a +0 leather armour (21, 10, D:6) 16 arrows (21, 31, D:6) a +0 robe (29, -3, D:6) 6 boomerangs (42, 17, D:6) 22 stones Level 7 of the Dungeon [Shop] Lazek's Armour Emporium a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 pair of gloves (67 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +1 naga barding of flying (525 gold) a +2 scale mail of fire resistance (315 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +3 plate armour of fire resistance (675 gold) a +0 robe (10 gold) (3, 1, D:7) 19 stones (11, -14, D:7) a +0 flail a +0 dagger a +0 short sword a +4 plate armour (12, -14, D:7) a +0 flail (14, -6, D:7) a +0 robe (16, 15, D:7) a +0 spear a +0 whip a +0 club a +0 leather armour a +0 giant spiked club (16, 16, D:7) a +1 whip of freezing (16, 30, D:7) a +0 mace (17, -6, D:7) a +0 trident (17, 27, D:7) a +2 quarterstaff of chaos (18, -8, D:7) a +0 falchion (21, 10, D:7) a cursed -2 rapier (22, 5, D:7) a +0 scale mail (27, -6, D:7) a cursed -2 hand axe 3 boomerangs a +0 leather armour (27, -4, D:7) a +0 giant spiked club (27, 17, D:7) a +0 falchion a +0 hand axe (28, 16, D:7) a +0 flail a +0 short sword a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a cursed -3 dagger a +0 leather armour (31, 20, D:7) the +27 Lear's hauberk (32, 24, D:7) 16 arrows (35, -7, D:7) a +1 shield (35, 4, D:7) a +0 chain mail (37, 6, D:7) 20 stones Level 8 of the Dungeon [Shop] Kiffa's Weapon Shoppe a +0 rapier (56 gold) a +1 rapier of speed (266 gold) the +11 great sword of Irrepressible Laughter {drain, rElec rN+ Int+2} (1247 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. a cursed -2 club (1 gold) 17 bolts (47 gold) 21 stones (29 gold) a +0 dagger (28 gold) the cursed +1 hand crossbow of a Million Lovers {elec, -Tele rF- Int+8 SInv} (365 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+8). It makes you vulnerable to fire. It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +2 arbalest of freezing (281 gold) 28 bolts (78 gold) a +1 morningstar of protection (165 gold) (0, 0, D:8) 17 stones (3, 25, D:8) a +0 shortbow 22 arrows (3, 27, D:8) an arrow (3, 28, D:8) an arrow (3, 29, D:8) an arrow (4, -8, D:8) 23 sling bullets (4, 30, D:8) an arrow (11, -9, D:8) 2 arrows (12, -10, D:8) an arrow (12, -8, D:8) an arrow (13, -7, D:8) 2 arrows (14, -8, D:8) a +0 giant club (14, -7, D:8) a +0 ring mail (14, -6, D:8) an arrow (15, -5, D:8) a +0 shortbow 7 arrows (15, -4, D:8) an arrow (20, -15, D:8) 8 poisoned darts (20, -1, D:8) an arrow (21, -7, D:8) a +0 ring mail (22, 32, D:8) 21 bolts (25, -3, D:8) 21 bolts (27, -16, D:8) 15 stones (39, 31, D:8) a cursed +0 scale mail (41, 15, D:8) a +0 mace 4 boomerangs a +0 chain mail (41, 16, D:8) a +0 flail a +0 club a +0 mace (49, 5, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, -17, D:9) a +0 giant club (18, -5, D:9) a +0 club a +0 leather armour a +0 flail a +0 falchion 4 boomerangs a +0 leather armour a +0 whip (20, -32, D:9) 25 stones (22, -37, D:9) a +0 leather armour (33, -28, D:9) a +0 shortbow 11 arrows (35, -38, D:9) a +0 short sword a +0 short sword a +0 plate armour a +0 club a +0 dagger a +0 mace a +0 leather armour a +0 dagger a +0 whip 3 poisoned darts a +0 short sword (35, -28, D:9) an arrow (43, -22, D:9) a +0 robe (45, -39, D:9) a -1 glaive a +0 animal skin (52, -10, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (12, -2, D:10) a +0 club (12, 34, D:10) a +0 hunting sling (13, -2, D:10) a +0 flail a +0 club a +0 battleaxe a +0 chain mail (13, 46, D:10) a +0 dagger a cursed +0 robe (14, 45, D:10) a cursed +0 whip (14, 46, D:10) a +0 flail (15, 5, D:10) a +0 mace (16, 4, D:10) a +0 falchion 3 boomerangs (16, 5, D:10) a +0 halberd a +0 plate armour (17, 51, D:10) 15 stones (24, 4, D:10) a +2 shield (25, 10, D:10) a +0 spear (26, 48, D:10) 16 poisoned darts (27, 45, D:10) a +0 trident (36, 27, D:10) a +0 club (48, -5, D:10) a +0 robe (50, 42, D:10) 18 bolts (52, 29, D:10) an uncursed staff of death (58, 14, D:10) 24 bolts (60, 33, D:10) 13 arrows (63, 47, D:10) a +0 scimitar a +0 plate armour (64, 48, D:10) a +0 short sword a +0 flail a +1 leather armour of fire resistance Level 11 of the Dungeon (1, 53, D:11) a +2 dagger of distortion (2, 40, D:11) a +0 giant club a +0 giant club (11, 44, D:11) a +0 short sword (12, 42, D:11) 3 stones (12, 43, D:11) a +0 dagger (12, 44, D:11) a +0 club (13, 38, D:11) a stone (13, 40, D:11) 2 stones (14, 55, D:11) 25 bolts (17, 20, D:11) a +0 plate armour (19, 8, D:11) a +0 rapier (26, 26, D:11) a +0 short sword (29, 14, D:11) a +0 giant club (32, 52, D:11) a +0 shortbow 13 arrows (34, 51, D:11) an arrow (35, 51, D:11) an arrow (40, 10, D:11) a +0 leather armour a +0 dagger a +0 robe (41, 10, D:11) a +0 hand axe (46, 33, D:11) a +0 shortbow a +0 shortbow of flaming 38 arrows (46, 34, D:11) a +0 shortbow 28 arrows (46, 35, D:11) 3 arrows (46, 39, D:11) a +0 giant spiked club (46, 40, D:11) a +0 spear (47, 33, D:11) a +0 shortbow 22 arrows (47, 39, D:11) a +0 spear (47, 41, D:11) a +0 halberd (48, 40, D:11) a +0 halberd (53, 40, D:11) 15 arrows (54, 28, D:11) a +0 quarterstaff (57, 52, D:11) a +0 spear (60, 39, D:11) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 poisoned darts (7, 24, Lair:1) a +0 ring mail (8, 20, Lair:1) 24 stones (10, 4, Lair:1) 12 stones (10, 30, Lair:1) 21 sling bullets (17, -10, Lair:1) a black mamba corpse (skeletalised by now) (19, 34, Lair:1) 23 stones (21, 21, Lair:1) a +0 robe (23, 30, Lair:1) 16 stones (24, 11, Lair:1) a +0 ring mail (35, 21, Lair:1) a black mamba corpse (skeletalised by now) (35, 22, Lair:1) 19 stones (36, 23, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an adder skeleton an adder skeleton an adder skeleton a water moccasin corpse (0, 1, Lair:2) an adder skeleton (12, 28, Lair:2) a scroll of teleportation (22, 25, Lair:2) 21 gold pieces