Mrkan Level 1 of the Dungeon (0, 0, D:1) 14 bolts (8, -11, D:1) a +0 spear (9, -22, D:1) a stone (11, -25, D:1) a +0 dagger (13, -20, D:1) a +0 club 24 stones (13, -11, D:1) a +0 club (17, -38, D:1) a +0 dagger (20, -19, D:1) a +0 dagger (22, -25, D:1) a +0 club (30, -23, D:1) 19 stones (33, 6, D:1) a +0 dagger (47, -27, D:1) a +0 whip (51, -3, D:1) 25 arrows (52, -14, D:1) a +0 spear (54, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 13, D:2) a +0 club (6, 7, D:2) a poisoned dart (7, 6, D:2) a poisoned dart (7, 7, D:2) a poisoned dart (8, 0, D:2) a +0 whip (8, 5, D:2) a poisoned dart (8, 15, D:2) a +0 short sword (11, 3, D:2) a +0 quarterstaff 10 poisoned darts a +0 leather armour (13, 6, D:2) a +0 dagger (14, -4, D:2) 3 stones (23, 20, D:2) a +0 leather armour (35, 24, D:2) 21 bolts (39, 14, D:2) a +0 club a +0 leather armour (43, 2, D:2) 4 sling bullets (47, 26, D:2) a +0 ring mail (50, 34, D:2) 17 stones (53, 30, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 17 poisoned darts (8, 20, D:3) a +0 chain mail (28, -15, D:3) a +0 dagger (34, -15, D:3) 11 bolts (36, -1, D:3) a +0 dagger (46, 0, D:3) a +0 robe (62, -20, D:3) a +0 falchion a +0 dagger (63, -19, D:3) a +0 dagger a +0 scale mail a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 36, D:4) a +1 pair of gloves (4, 2, D:4) 27 stones (4, 5, D:4) a +0 mace a +0 scale mail a cursed +0 leather armour (4, 23, D:4) 14 arrows (10, 5, D:4) a +2 short sword of speed (15, 18, D:4) a +0 flail 28 stones (17, 23, D:4) a +0 ring mail a +0 whip of venom (17, 40, D:4) 16 bolts (20, 21, D:4) a cursed +0 whip a +0 leather armour (21, 25, D:4) Sif Muna's Handbook of the Blaze Spells Type Level Known a - Foxfire Conjuration/Fire 1 no (22, 19, D:4) a +0 dagger a +0 robe (23, -5, D:4) a +0 mace (25, 24, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 flail of venom a +0 leather armour (0, 3, D:5) a cursed -2 trident a +0 leather armour a +0 flail a +0 leather armour (1, -25, D:5) a +0 club (1, 2, D:5) a +0 whip 2 boomerangs a +0 scale mail (4, 4, D:5) a +0 hand axe (5, 0, D:5) a +0 dagger (10, -27, D:5) a -1 cloak a cursed +0 hand axe (26, -22, D:5) 30 arrows (32, -19, D:5) 30 sling bullets (39, -16, D:5) a +4 whip (47, -19, D:5) a +0 flail a +0 mace a +0 leather armour (48, -18, D:5) a +0 club (49, -19, D:5) a +0 club (50, -31, D:5) a +0 ring mail (53, -30, D:5) a +0 whip Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Greater Demons {Wiz rPois} (4120 gold) [ring of wizardry] It improves your spell success rate. It protects you from poison. the cursed -2 buckler of Hepliaklqana's Favour {*Contam Str+3 Int+9} (1810 gold) It affects your strength (+3). It affects your intelligence (+9). It causes magical contamination when unequipped. It has a curse placed upon it. the +5 hand axe of Integrity {venom, rF+ Str+2} (4680 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from fire. a +2 scythe of venom (1560 gold) (10, -22, D:6) 18 sling bullets (10, -6, D:6) a cursed +0 leather armour (18, -48, D:6) a cursed +0 club (18, -6, D:6) 11 stones (20, -6, D:6) a +0 giant club (23, -48, D:6) a cursed +0 robe a +1 whip of freezing (24, -49, D:6) a +0 falchion a +0 hand axe a +0 leather armour (24, -14, D:6) a +0 dire flail (39, -32, D:6) a +0 dagger a +0 leather armour (40, -33, D:6) a +0 mace a +0 chain mail (41, -33, D:6) a +0 short sword a +0 chain mail (44, -8, D:6) a +0 robe (45, 0, D:6) a +0 robe (46, -1, D:6) a +0 scimitar a +0 robe (46, 0, D:6) an uncursed ring of attention an uncursed ring of teleportation (47, -1, D:6) a +5 scimitar a +0 robe (52, 6, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) 2 arrows (0, 24, D:7) a +0 chain mail (1, 0, D:7) a +0 shortbow 12 arrows (5, 2, D:7) 19 stones (9, 19, D:7) a +0 hand axe (16, -4, D:7) a +0 short sword (23, 13, D:7) a +0 dire flail a +0 robe (24, 11, D:7) a +0 halberd a +0 robe (25, 11, D:7) a +5 halberd a +0 robe (30, -3, D:7) 24 arrows (32, 49, D:7) a +0 robe (35, 37, D:7) 20 stones (36, 20, D:7) a +0 naga barding (45, 16, D:7) a +0 trident a +0 robe (45, 17, D:7) a cursed +3 halberd a +0 robe (49, 9, D:7) a cursed +0 leather armour (50, 2, D:7) 6 boomerangs (51, 26, D:7) a +0 flail a +0 hand axe a +0 mace 2 boomerangs a +0 hand axe a throwing net a +0 scale mail a +2 vorpal mace a +0 flail a +0 ring mail Level 8 of the Dungeon (2, -16, D:8) a poisoned dart (2, -15, D:8) a +0 short sword a +0 short sword (2, -14, D:8) 2 poisoned darts (2, -13, D:8) a +0 dagger (2, -12, D:8) 3 poisoned darts (2, -11, D:8) a poisoned dart (3, -12, D:8) a poisoned dart (3, -11, D:8) a stone (4, -10, D:8) a +0 dagger (9, -12, D:8) 29 arrows (13, 7, D:8) a +0 robe (14, -26, D:8) a +0 dagger (14, -15, D:8) a cursed -2 short sword (20, -38, D:8) a +2 scimitar of holy wrath (25, 17, D:8) a +0 ring mail (38, -43, D:8) 26 sling bullets (38, -6, D:8) an arrow (39, -28, D:8) 20 bolts (40, -1, D:8) the ring of Moodiness {MR+ Slay+4 Stlth+} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (40, 0, D:8) the +7 hand axe of Armageddon {protect, +Inv rElec rN+ Str-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (41, -6, D:8) a +0 shortbow 13 arrows (41, -1, D:8) a box of beasts (41, 0, D:8) an uncursed ring of wizardry (42, -2, D:8) a phantom mirror (42, -1, D:8) an uncursed staff of cold (43, -6, D:8) an arrow (46, -6, D:8) an arrow (49, -30, D:8) 22 bolts (49, -4, D:8) 28 stones (53, -5, D:8) a cursed +3 flail of freezing Level 9 of the Dungeon (0, 0, D:9) 20 gold pieces (7, 6, D:9) a +0 leather armour (unseen) (13, -36, D:9) a +0 dagger (14, -34, D:9) a +0 dagger a +0 robe (15, -36, D:9) a +0 short sword (15, -34, D:9) a +0 club (20, -9, D:9) a +0 chain mail an orc skeleton an orc skeleton (21, -9, D:9) a +0 dagger a +0 robe an orc skeleton (25, -28, D:9) 19 stones