Dungeon Crawl Stone Soup version 0.24.1-8-ga250c9d538 (webtiles) character file. Game seed: 18311118365857066164, levelgen mode: deterministic 15 Mryle the Magician (level 2, -4/17 HPs) Began as an Octopode Wizard on May 5, 2020. Slain by a centaur skeleton (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:35 (752 turns). Mryle the Magician (Octopode Wizard) Turns: 752, Time: 00:03:35 Health: -4/17 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 0/6 EV: 14 Int: 20 God: Gold: 107 SH: 0 Dex: 14 Spells: 2/7 levels left rFire x . . SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . t - ring of Lies {Ice Dex+4} rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) m - a +0 trident Missiles o - 25 stones (quivered) Armour a - a +0 hat (worn) Jewellery q - a +4 ring of dexterity {unknown} t - the ring of Lies (left tentacle) {Ice Dex+4} (You found it on level 4 of the Dungeon) [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. Scrolls b - 5 scrolls of identify f - a scroll of magic mapping {unknown} l - a scroll of noise {unknown} n - a scroll of blinking {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of fear {unknown} Potions g - a potion of heal wounds h - a potion of haste {unknown} i - a potion of magic {unknown} j - a potion of berserk rage {unknown} k - 2 potions of degeneration {unknown} p - a potion of cancellation {unknown} Comestibles c - 3 rations Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 1.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None b - Blink Tloc N/A 14% 2 ##..... c - Call Imp Summ #....... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: worm Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. You smell something strange. The centaur skeleton closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (severely damaged) The magic dart hits the centaur skeleton. The centaur skeleton is severely damaged. The centaur skeleton misses you. As you read the scroll labeled HEORHE CUAKHU, it crumbles to dust. It is a scroll of identify. g - a potion of heal wounds The centaur skeleton barely misses you. As you read the scroll labeled JITUECAYHA, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The centaur skeleton hits you! You die... ...... ....... ......# #######+#......# ...............+ .........<.......# ..................# .........Z@.......# ............#+#### ............# .....>....[.+ ............# ............# ....##'######+ ......#......... #####..... #......... You could see a centaur skeleton. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 10 frilled lizards (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mryle the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 129 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 135 | D:1 | Learned a level 2 spell: Blink 138 | D:1 | Learned a level 2 spell: Call Imp 649 | D:2 | You fall into a shaft and drop 2 floors! 722 | D:4 | Got a heavily runed iron ring 724 | D:4 | Identified the ring of Lies {Ice Dex+4} (You found it on | level 4 of the Dungeon) 752 | D:4 | Slain by a centaur skeleton Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, minmay_lizard_pond D:2: layout_rooms, marbit_many_paths D:4: layout_gridville, overflow_temple_1_default, fedhas_altar_4, first_ration, minmay_mini_ossuary, uniq_menkaure Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.3 Spellcasting | | 3.1 Conjurations | | 1.4 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 9 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 39 Use: Scroll || 2 Armor: Skin || 1 Dodge: Dodged || 15