Mryle Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -1, D:1) a +0 leather armour (18, 2, D:1) 22 arrows (22, 14, D:1) a +0 dagger (26, -4, D:1) 17 arrows (28, -8, D:1) a +0 chain mail (33, 4, D:1) a cursed +0 robe (35, 5, D:1) a +0 short sword (39, 7, D:1) a +0 club (53, -8, D:1) a +0 whip (56, -6, D:1) 30 sling bullets (58, 20, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 5 javelins (0, 25, D:2) a +0 plate armour (1, 1, D:2) a +0 dagger (7, 16, D:2) a +0 club 16 arrows (7, 18, D:2) a +0 club (8, 16, D:2) a +0 dagger (9, 7, D:2) 29 arrows (13, 39, D:2) a +0 dagger (13, 43, D:2) 9 gold pieces (19, 7, D:2) a +0 club (22, 43, D:2) a +0 ring mail (37, 36, D:2) a +0 dagger (39, 17, D:2) a +0 robe (40, 24, D:2) a +0 club (42, 39, D:2) a +0 trident (47, 9, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -9, D:3) a +0 dagger (5, -19, D:3) a +0 dagger (10, -10, D:3) 9 gold pieces (14, 13, D:3) a +0 ring mail (39, 9, D:3) a scroll of noise (42, 8, D:3) 7 gold pieces (46, 5, D:3) a potion of agility (50, -1, D:3) 14 gold pieces (51, -3, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a +0 whip (19, -4, D:4) a +0 whip (22, 17, D:4) a scroll of teleportation (26, 9, D:4) a +0 ring mail (29, 30, D:4) a +0 short sword (39, 26, D:4) a +2 flail of protection a +0 buckler (48, 26, D:4) a +0 flail (50, -4, D:4) a +0 spear a +0 ring mail (53, 11, D:4) 2 large rocks (55, 21, D:4) a +0 robe (55, 24, D:4) a +0 spear Level 5 of the Dungeon [Shop] Menlac's Book Shoppe a book of Geomancy (455 gold) a book of Clouds (585 gold) a manual of Bows (1435 gold) a book of Necromancy (390 gold) a book of Callings (390 gold) a book of the Tempests (910 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Unlife (845 gold) a book of Clouds (585 gold) a book of Power (585 gold) the Incunabulum of Poisoning and Dark Arts (1040 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Vampiric Draining Necromancy 3 no c - Excruciating Wounds Charms/Necromancy 5 no d - Dispel Undead Necromancy 5 no e - Alistair's Intoxication Transmutation/Poison 5 no (0, 0, D:5) a +1 morningstar of protection (5, -22, D:5) a +0 plate armour (8, -4, D:5) a +0 shortbow 6 arrows (11, -16, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 dagger a +0 robe (12, -4, D:5) an arrow (12, -3, D:5) an arrow (13, -4, D:5) 3 arrows (15, 17, D:5) 4 arrows (15, 18, D:5) an arrow (15, 19, D:5) an arrow (24, -16, D:5) a +0 chain mail a +1 mace of venom (25, -17, D:5) a +0 club (26, -14, D:5) a +0 leather armour a +0 dagger (30, -11, D:5) 23 arrows (36, -27, D:5) an uncursed amulet of the gourmand (40, -25, D:5) a +0 club (50, 26, D:5) a +0 ring mail (55, -16, D:5) a +1 dagger (57, -26, D:5) a +0 chain mail (63, 25, D:5) a +0 dagger a +0 robe (63, 26, D:5) a +0 club a +0 dagger a +0 robe Level 6 of the Dungeon (8, 18, D:6) a +0 robe (9, 24, D:6) 2 curare-tipped darts (15, 24, D:6) a +0 spear (16, 22, D:6) a +0 dagger a +0 robe a +1 whip of draining a +0 ring mail (16, 23, D:6) a +0 chain mail (18, 23, D:6) a +0 hand axe (18, 26, D:6) a +0 spear (20, -4, D:6) 4 silver javelins (20, 26, D:6) a +0 club (21, 23, D:6) a +0 spear (21, 25, D:6) 23 arrows (23, 0, D:6) a +1 centaur barding (23, 27, D:6) a +0 trident a +0 dagger a +0 robe (23, 28, D:6) a +0 trident a +0 chain mail a +2 morningstar of draining a +0 leather armour (24, 30, D:6) a +0 giant spiked club (33, 23, D:6) a +0 flail a +0 hand axe a cursed -1 short sword a +0 club (34, 23, D:6) a +0 mace (36, 5, D:6) a +0 flail (38, 5, D:6) a +0 ring mail (47, 17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, -17, D:7) a +0 dagger (4, -17, D:7) a +0 vampiric falchion (9, -21, D:7) a +0 leather armour a +0 ring mail a +0 flail a +0 falchion (11, -19, D:7) a +0 hand axe a +0 animal skin (11, 9, D:7) 14 arrows (12, -24, D:7) a +0 ring mail a +0 mace a +0 robe a +0 dagger (17, 2, D:7) a +0 robe (17, 3, D:7) a +0 flail a cursed +0 leather armour (17, 4, D:7) a +0 dagger a +0 leather armour (18, -39, D:7) a +0 mace (18, 5, D:7) a +0 hand axe a +0 chain mail a +0 war axe (20, -43, D:7) a +0 scale mail a +0 hand axe (20, -42, D:7) a +0 flail a cursed -2 club (24, 1, D:7) a +4 quarterstaff of chaos a +0 cloak (25, 2, D:7) a cursed -1 mace (47, -16, D:7) a +0 spear (49, -19, D:7) a +0 dagger (unseen) (51, -20, D:7) a +0 flail (51, -18, D:7) a +0 robe (54, -5, D:7) a +0 leather armour (59, -9, D:7) a +0 ring mail a +1 short sword of draining (60, -9, D:7) a +0 robe a +2 dagger of holy wrath Level 8 of the Dungeon (0, 0, D:8) 17 arrows (6, -19, D:8) a +0 dagger (9, -19, D:8) a +0 dagger a +0 robe (11, -24, D:8) a +0 scale mail (12, -23, D:8) a +0 leather armour (15, -21, D:8) a +2 trident of protection (17, -18, D:8) a +0 leather armour a +0 dagger of venom (17, -17, D:8) a +0 leather armour a +0 dagger of draining (17, -16, D:8) a +0 whip a +0 robe a +0 scimitar a +0 robe a +4 long sword (17, -15, D:8) a +0 robe a cursed +4 battleaxe (18, -15, D:8) a +0 robe a +2 dagger (18, -14, D:8) a +0 dagger a +0 robe a +0 robe a +0 dagger (19, -14, D:8) a +0 ring mail a +0 trident (20, -11, D:8) a +0 robe a +0 dagger (21, -11, D:8) a +0 robe a +0 dagger (21, -2, D:8) a +0 short sword (22, -2, D:8) a +0 dagger (23, -19, D:8) a +0 club (23, 0, D:8) a +0 whip (25, 11, D:8) a +0 halberd (27, 10, D:8) a +0 leather armour (34, -17, D:8) a +0 ring mail (36, -5, D:8) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (36, -4, D:8) the +10 rapier "Embalmer" {distort, Dex+10} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+10). (36, -3, D:8) a +6 shortbow (37, -5, D:8) a lightning rod (4/4) (37, -4, D:8) a +2 short sword of draining (37, -3, D:8) a +2 long sword of venom (38, -12, D:8) a +0 hand axe a +0 leather armour (38, -5, D:8) the +0 morningstar "Tanujic" {crush, +Rage rC++ Dex-3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It greatly protects you from cold. It lets you go berserk. It makes you more stealthy. (38, -4, D:8) a +0 hand axe (39, -9, D:8) a +0 dagger a cursed +0 robe (40, -7, D:8) a +1 hand axe of chopping (40, -6, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -13, D:9) a cursed -2 giant club a +0 giant club (4, -2, D:9) a +0 dagger (10, -6, D:9) a +0 club a +0 whip a +0 short sword (21, 25, D:9) an arrow (22, 21, D:9) a +0 great mace a +0 leather armour a +2 quarterstaff of draining a +0 shortbow 12 arrows (22, 24, D:9) a +0 dire flail a cursed +0 giant club (26, 4, D:9) a +0 hand axe (27, -18, D:9) a +0 robe a cursed +0 falchion (30, -18, D:9) a +0 robe a +3 short sword (31, 25, D:9) a +2 vampiric dagger (31, 26, D:9) a +0 troll leather armour (31, 27, D:9) a +1 leather armour of poison resistance (34, 40, D:9) a +0 dagger a +0 robe (35, 40, D:9) a +0 mace a +0 leather armour (37, 39, D:9) a cursed +0 chain mail a +0 long sword (39, 39, D:9) a +0 robe a +1 dagger of venom a +0 club (42, -16, D:9) a +0 robe a +0 spear (43, -1, D:9) a +0 robe 3 stones (44, 11, D:9) a scroll of random uselessness (45, -14, D:9) a +0 robe a +0 mace (61, -6, D:9) a +0 giant club (61, -4, D:9) a scroll of random uselessness Level 10 of the Dungeon [Shop] Ewoomost's Antique Armour Shop the cursed +1 scale mail "Bealolo" {Int+5} (658 gold) It affects your intelligence (+5). It has a curse placed upon it. the cursed +1 leather armour "Fungilun" {Int+3 SInv} (602 gold) It affects your intelligence (+3). It lets you see invisible. It has a curse placed upon it. a +0 buckler (126 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 pair of gloves (126 gold) a +0 chain mail (126 gold) (0, 0, D:10) a +0 glaive a +0 chain mail (1, -2, D:10) a +0 trident (3, -14, D:10) 20 sling bullets (6, -11, D:10) a +0 dagger a +0 robe (7, -12, D:10) a +0 club a +0 leather armour (10, -12, D:10) a +0 dagger a +0 robe (11, -7, D:10) 16 bolts (11, 14, D:10) a +0 morningstar (16, -10, D:10) a book of Battle (19, 29, D:10) a +0 ring mail a +0 mace a +0 chain mail (20, 21, D:10) a +0 quarterstaff (22, 30, D:10) a +0 falchion (27, 23, D:10) a +0 flail (29, 11, D:10) a +0 dagger (29, 23, D:10) a +0 mace (34, -19, D:10) a +0 short sword (42, -9, D:10) 16 arrows (43, 11, D:10) 21 bolts (48, -10, D:10) a +0 spear (53, 34, D:10) a +0 giant club (54, 2, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (0, 2, D:11) a book of Clouds (1, 1, D:11) a +4 long sword of slicing (1, 3, D:11) a manual of Dodging (4, 7, D:11) a +0 dagger (4, 8, D:11) a +0 dagger a +0 dagger a cursed -2 dagger (7, -16, D:11) a +0 short sword (10, 23, D:11) a cursed -2 great sword (23, 7, D:11) a stone (26, 7, D:11) a cursed +3 war axe a +0 robe (27, 6, D:11) 467 stones a +2 halberd a +0 robe a +2 scimitar a +0 robe (28, -8, D:11) 25 bolts (28, 4, D:11) a cursed +0 long sword a +0 robe (30, 3, D:11) a +0 shortbow 17 arrows (41, -21, D:11) a +0 animal skin a +1 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (2, 24, D:12) 12 sling bullets (5, -3, D:12) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 bolts (5, 18, Lair:1) a +0 rapier (12, 0, Lair:1) 14 stones (24, -15, Lair:1) 17 stones (24, -7, Lair:1) a +0 hand axe a +0 long sword (31, -25, Lair:1) 24 bolts (33, -20, Lair:1) 18 sling bullets (45, 1, Lair:1) a +0 chain mail (53, -35, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (6, 12, Lair:2) a +0 ring mail (12, 1, Lair:2) a +0 hand axe (14, -1, Lair:2) a +0 robe a +0 trident (14, 5, Lair:2) a cursed -1 war axe (15, 7, Lair:2) a +0 scimitar (16, -26, Lair:2) the +7 whip "Fazxaz" {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). 2 scrolls of immolation 22 boomerangs (18, 14, Lair:2) a +0 ring mail (28, 4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (5, -1, Lair:3) 22 bolts (26, -24, Lair:3) a +0 leather armour (27, -15, Lair:3) 21 stones (34, -23, Lair:3) a +0 chain mail (46, -40, Lair:3) a +4 whip (54, -33, Lair:3) a cursed +0 large shield Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (3, 7, Lair:4) an uncursed staff of power (19, 15, Lair:4) a +0 troll leather armour an uncursed ring of protection from fire a scroll of amnesia 2 scrolls of holy word 2 scrolls of vulnerability (25, 8, Lair:4) a ration (26, 9, Lair:4) a ration (27, 7, Lair:4) a ration (27, 8, Lair:4) a ration (27, 10, Lair:4) a ration an ice cave (0, 0, IceCv) a +0 club (18, -12, IceCv) 3 potions of degeneration (18, -11, IceCv) a potion of degeneration