Mryle Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 23, D:1) a cursed -1 club (7, 37, D:1) a +0 scale mail (14, 25, D:1) a +0 club (16, 36, D:1) a +0 leather armour (17, 14, D:1) a +0 club (23, 40, D:1) a +0 club (31, 8, D:1) a +0 club (38, 3, D:1) a +0 scale mail (39, 4, D:1) +0 acid dragon scales (47, 2, D:1) a +0 club (47, 24, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (15, -3, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (15, -2, D:2) a +0 hunting sling (15, -1, D:2) a +0 club (16, 1, D:2) a +0 dagger (17, -10, D:2) a +0 ring mail (18, -11, D:2) a +0 club (21, -11, D:2) a +0 robe (33, -15, D:2) a +0 short sword (36, -33, D:2) a +0 club (39, 1, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (19, -24, D:3) 4 arrows (31, 1, D:3) a +0 chain mail (32, 0, D:3) a +0 club (41, -9, D:3) a +0 club (49, 6, D:3) a +0 whip (56, -3, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -12, D:4) a +0 ring mail (10, 13, D:4) a +0 spear (11, -10, D:4) a +0 leather armour (12, -7, D:4) a +0 spear (14, 29, D:4) a book of Flames (16, 11, D:4) 22 arrows (41, 21, D:4) a +0 mace a +0 dagger (42, 21, D:4) a +0 spear (42, 23, D:4) a +0 mace (44, 21, D:4) a +0 hand axe (44, 23, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Tolodiko" {MR+ Int+4 Stlth+} (3850 gold) [ring of stealth] It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. the +5 leather armour "Arefe" {rF- MP+9 Str+2} (5010 gold) It affects your strength (+2). It makes you vulnerable to fire. It affects your magic capacity (+9). the amulet of the Scavenger {RegenMP Fragile rC++} (4890 gold) [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from cold. It will be destroyed if unequipped. the amulet of Divine Compulsion {Acrobat rElec rC- rN+++ SInv} (6220 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. (0, 0, D:5) a +0 leather armour (0, 1, D:5) a +0 club a +0 leather armour (1, 1, D:5) a +0 dagger a +0 robe a +0 flail a +0 falchion (6, -16, D:5) a cursed +0 giant club (8, -24, D:5) 29 bolts (23, 0, D:5) a +0 pair of boots (29, -18, D:5) a +0 spear (33, 4, D:5) a +0 ring mail (41, -20, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (1, 2, D:6) a +0 short sword a +0 flail a +0 robe a +0 dagger (2, 14, D:6) 21 arrows (4, 29, D:6) 24 arrows (7, 31, D:6) a +1 whip of freezing (9, 18, D:6) a +0 robe a +0 dagger (9, 20, D:6) a +0 flail a +0 leather armour a +0 club (13, 17, D:6) a +0 whip (14, 13, D:6) a +0 robe (33, 38, D:6) a +0 leather armour a +0 rapier (34, 14, D:6) a +0 ring mail (37, 2, D:6) a +0 club (43, 41, D:6) a +0 mace a +0 robe (45, 2, D:6) a +0 scale mail (46, 14, D:6) 19 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 0, D:7) 7 gold pieces (3, 1, D:7) 9 arrows (3, 2, D:7) a potion of lignification (3, 16, D:7) 2 arrows (4, -2, D:7) 14 gold pieces (4, 16, D:7) an arrow (9, 2, D:7) 14 bolts (10, 0, D:7) a wand of random effects (22) (10, 17, D:7) a +0 shortbow 22 arrows (20, 9, D:7) a +0 mace (26, 34, D:7) a +0 dagger a +0 leather armour (29, 1, D:7) 6 gold pieces (unseen) (30, 27, D:7) a +1 dagger (32, 27, D:7) the +1 robe of Pij Rull {SInv} It lets you see invisible. a +0 short sword a +0 whip a +0 club a +0 whip (33, 2, D:7) a poisoned dart (36, 2, D:7) a poisoned dart (36, 3, D:7) a poisoned dart (36, 11, D:7) 7 gold pieces (unseen) (38, 13, D:7) 12 gold pieces (41, 5, D:7) a poisoned dart (42, 4, D:7) a poisoned dart (43, 10, D:7) 18 gold pieces