Mryle Level 1 of the Dungeon (0, 0, D:1) 19 arrows (15, -16, D:1) a cursed -2 mace (19, -24, D:1) a +0 club (23, -11, D:1) a cursed -1 robe Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (13, -1, D:2) a +0 club (18, -4, D:2) a +0 dagger (20, -5, D:2) a +0 club a +0 club (23, -28, D:2) a +0 ring mail (28, 13, D:2) a +0 leather armour (29, -23, D:2) a +0 club (33, 0, D:2) a +0 whip (33, 2, D:2) a +0 short sword (40, 6, D:2) a +0 whip (40, 21, D:2) a +0 club (41, 15, D:2) a +0 robe a +1 dagger (45, -14, D:2) a +0 spear (47, 18, D:2) a +0 club (52, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -8, D:3) a +0 flail (2, 21, D:3) a +0 chain mail (2, 23, D:3) a +0 chain mail (8, 10, D:3) a +0 whip (11, -9, D:3) a scroll of random uselessness (23, 26, D:3) a +0 hand axe (24, 27, D:3) a +0 leather armour a +0 ring mail (24, 29, D:3) a +0 dagger (26, 10, D:3) a +0 pair of boots (28, 29, D:3) a +0 dagger a +0 scale mail (29, 29, D:3) a +0 dagger a +0 robe a +0 short sword (30, 26, D:3) a +0 pair of boots (30, 29, D:3) a +0 hand axe (31, 28, D:3) a +0 dagger a +0 leather armour (34, 23, D:3) 2 potions of berserk rage a +0 club (39, 19, D:3) a +0 falchion (48, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Caonn's Antique Weapon Shoppe a +1 morningstar of draining (298 gold) a +0 mace (63 gold) a +0 hand axe (63 gold) a +0 triple crossbow of flaming (420 gold) a +0 spear (63 gold) the +7 hand axe "Emas" {flame, Str+4} (1171 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). a +0 rapier (84 gold) a +0 spear (63 gold) a +1 short sword of venom (222 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) a +6 short sword of draining (785 gold) [Shop] Ralon's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Koonui's Antique Weapon Shoppe a +0 trident (108 gold) a +0 hunting sling (46 gold) a +0 club (31 gold) a +4 dire flail (806 gold) a +0 hunting sling (46 gold) a +0 club (31 gold) a +3 vorpal hunting sling (595 gold) a +0 whip (77 gold) a +0 club (31 gold) the +9 trident of Welfare {elec, rElec rN++ Int+4 Stlth-} (2641 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It insulates you from electricity. It greatly protects you from negative energy. It makes you less stealthy. a +2 short sword of venom (483 gold) a cursed -1 morningstar (3 gold) a +0 war axe (108 gold) (0, 0, D:4) a +0 giant spiked club (1, -15, D:4) a +0 giant club (5, -17, D:4) a +0 club (10, -2, D:4) a +0 falchion (11, -3, D:4) a +0 falchion (15, -12, D:4) a +0 leather armour (17, -17, D:4) a +0 leather armour (35, 0, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (0, 29, D:5) a ration (1, 27, D:5) 13 gold pieces (3, 29, D:5) a scroll of magic mapping (4, 22, D:5) 22 stones (4, 26, D:5) a potion of brilliance (5, 28, D:5) a potion of brilliance (9, 29, D:5) a +0 trident a +0 ring mail (10, 26, D:5) a cursed -3 flail (10, 29, D:5) a +0 club a +0 chain mail (10, 30, D:5) a +0 flail a +0 leather armour a +0 scale mail (11, 24, D:5) a +0 dagger (11, 29, D:5) a +2 flail of protection (23, -3, D:5) a cursed +0 robe (unseen) (29, -7, D:5) a +0 spear (31, -8, D:5) a +0 spear (31, 9, D:5) a +1 pair of boots of running (43, 28, D:5) an uncursed amulet of inaccuracy