Mryle Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -2, D:1) a +0 ring mail (5, -1, D:1) a +0 chain mail (8, 2, D:1) a +0 club (13, -23, D:1) a +0 club a +0 dagger (20, 9, D:1) a cursed -2 spear (23, -1, D:1) a +0 hand axe (26, 2, D:1) 9 arrows (35, 3, D:1) a +0 club (37, 10, D:1) a +0 club (41, -23, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 scythe a +0 robe (4, 18, D:2) a +0 dagger (8, -10, D:2) a +0 whip (12, 8, D:2) a +0 dagger (15, -15, D:2) a +0 club (15, 16, D:2) a +0 spear (17, -4, D:2) a +0 whip (21, -7, D:2) 20 bolts (23, -1, D:2) a +0 falchion (24, 17, D:2) a +0 hand axe (33, 1, D:2) a +2 hand axe of venom (34, 30, D:2) a +0 dagger (44, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -7, D:3) a +0 short sword (6, -24, D:3) a +0 club (13, 2, D:3) a +0 dagger a +0 robe (20, 21, D:3) a +0 cloak (34, -7, D:3) a +0 dagger (34, -6, D:3) a +0 ring mail a +1 flail of protection (34, -4, D:3) a +0 leather armour (45, -19, D:3) a cursed +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 flail (1, -18, D:4) a +0 club (1, 0, D:4) a cursed +0 leather armour a +0 hand axe (1, 23, D:4) a +0 dagger (5, 16, D:4) a +0 short sword (11, 24, D:4) a +0 club (22, -2, D:4) a cursed +0 robe (23, -3, D:4) a +0 leather armour (23, 35, D:4) a +0 chain mail (26, 17, D:4) a +0 leather armour (33, 35, D:4) a +0 robe (39, -5, D:4) a +0 flail (42, -9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a potion of curing (11, 0, D:5) a +0 giant spiked club (17, 15, D:5) 8 bolts (19, 5, D:5) a +0 club (22, 2, D:5) a +0 club (25, -1, D:5) a +0 flail (25, 0, D:5) a +0 halberd (31, 18, D:5) a cursed +0 dagger (35, 10, D:5) a +0 shortbow 19 arrows (36, 8, D:5) an arrow (40, 23, D:5) a +0 mace (41, 20, D:5) a +3 quarterstaff of chaos a +0 cloak (43, -6, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of cold (10, -12, D:6) a +0 robe (19, -12, D:6) a +0 giant spiked club (28, -33, D:6) a +0 short sword (44, -27, D:6) 22 bolts Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom (2, -11, D:7) a +0 ring mail (13, 6, D:7) a phantom mirror (13, 7, D:7) a +0 flail of holy wrath (14, 6, D:7) a +1 spear of venom (15, 4, D:7) a +4 ring of evasion (15, 6, D:7) the Compendium of Venom Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 yes d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (15, 11, D:7) a +0 leather armour (16, -13, D:7) a +0 ring mail (16, 4, D:7) the cursed +3 great sword of Tumult {vamp, rC++ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It lets you see invisible. It has a curse placed upon it. (16, 5, D:7) a bullfrog corpse (17, 3, D:7) a +2 vorpal great sword (17, 4, D:7) a +1 rapier of distortion (17, 6, D:7) a killer bee corpse (17, 7, D:7) an orc corpse (18, 5, D:7) an arrow (21, 29, D:7) a +0 hand axe (24, 15, D:7) 6 javelins (26, -21, D:7) a +0 ring mail (28, 5, D:7) a +0 short sword (29, 6, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (30, 5, D:7) a +0 dagger a +0 robe (31, 5, D:7) a +0 dagger a +0 robe (32, -5, D:7) 5 javelins the Ecumenical Temple