Dungeon Crawl Stone Soup version 0.33-a0-527-gae92cfba07 (webtiles) character file. Game seed: 6126934965046960320 32 MuffinMelody the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on Dec 5, 2024. Slain by an orc ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (1542 turns). MuffinMelody the Magician (DjFE) Turns: 1542, Time: 00:05:12 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 42% Gold: 53 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + + b - +0 sling rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ F - ring of protection from fire {rF+} HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) d - a +0 helmet (You found it on level 1 of the Dungeon) Jewellery F - a ring of protection from fire (left hand) {rF+} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of poison {unknown} f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} i - a scroll of torment {unknown} Potions c - a potion of might {unknown} h - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You reach down and open the door. There is an open door here. You see here a +0 leather armour. There is a stone staircase leading down here. You see here a +0 leather armour. There is an open door here. There is an open door here. Things that are here: 2 stones; a +0 club; a kobold skeleton There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: 2 stones; a +0 club; a kobold skeleton There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. i - a scroll labelled GITTOV VYA You are a level 3 Djinni Fire Elementalist. You are 22% of the way to level 4. Play time: 00:04:40 (1508 turns). Zot will find you in 16488 turns if you stay in this branch and explore no new floors. You reach down and open the door. A hobgoblin comes into view. There is an open door here. Casting: Foxfire (safe; 3% risk of failure) You conjure some foxfire! You take 1 damage, and have 24/25 hp. The foxfire hits the hobgoblin. x2 You kill the hobgoblin! You now have 53 gold pieces (gained 5). Health restored: 25 Found a shimmering blue altar of Sif Muna. An orc comes into view. It is wielding a +0 club. An orc is nearby! The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. You hear a shout! Casting: Foxfire (safe; 3% risk of failure) You conjure some foxfire! The orc wizard shouts! An orc comes into view. It is wielding a +0 hand axe. A ribbon worm comes into view. You take 1 damage, and have 24/25 hp. The foxfire hits the orc. x2 You kill the orc! An orc priest comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 3% risk of failure) Flames lash the orc wizard. The orc wizard's fire resistance burns away. The orc priest shouts! An orc comes into view. It is wielding a +0 trident. You take 1 damage, and have 23/25 hp. Casting: Scorch (safe; 5% risk of failure) You conjure some foxfire! The foxfire hits the orc wizard but does no damage. You take 1 damage, and have 22/25 hp. Casting: Foxfire (safe; 3% risk of failure) Okay, then. Casting: Volatile Blastmotes (quite dangerous; 11% risk of failure) Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 club (chance to affect: 71%) The orc priest struggles to resist. The foxfire hits the orc wizard. You take 3 damage, and have 19/25 hp. Casting: Inner Flame (quite dangerous; 11% risk of failure) Flames lash the orc. The orc's fire resistance burns away. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 2 damage, and have 17/25 hp. Casting: Scorch (safe; 5% risk of failure) Flames lash the orc. The orc is burned terribly! You kill the orc! The orc wizard is no longer more vulnerable to fire. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 14/25 hp. Casting: Scorch (safe; 5% risk of failure) Flames lash the orc. The orc's fire resistance burns away. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard barely misses you. You take 13 damage, and have 1/25 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 5% risk of failure) You don't have enough health to cast this spell. There are monsters nearby! The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. You die... .. ... ###... ######..w... #......).... #.......#.≈.ßo≈o# #.......#.≈..o≈.# #.......#.≈≈@≈≈.# #.......#.≈≈.≈≈.# #...†...#.≈≈.≈≈.# #.......#.≈≈_≈≈.... #####.........≈≈≈≈≈.#... ....'..........≈≈≈...... #####.....^.........#### #............#### #........##### You could see a ribbon worm, an orc priest, an orc wizard and an orc (combustible). Vanquished Creatures A ribbon worm (D:2) 2 orcs (D:3) A ball python (D:1) 2 endoplasms (D:2) 2 giant cockroaches (D:1) 7 hobgoblins (D:1 D:2 D:3) A kobold (D:1) A quokka (D:1) A bat (D:2) A frilled lizard (D:2) 2 goblins (D:1) 3 rats (D:1 D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | MuffinMelody set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 401 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 490 | D:1 | Found Piaboqur's Distillery. 1017 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1017 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1541 | D:3 | HP: 1/25 [orc priest/divine providence (11)] 1542 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, serial_shops, nicolae_shop_getting_attention D:2: layout_basic, basic_altar, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_overflow_catwalk, dreamdust_princess_bridge, uniq_robin, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Stealth | 2 | 2.0 Dodging | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Fire: Sling || 4 Cast: Foxfire || 32 Scorch || 5 Inner Flame || 1 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1545 | 1235 | 310 | 61 | 899 | 3 | 515.0 | Dungeon | 1545 | 1235 | 310 | 61 | 899 | 3 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 368 daAuts D:3: 46 daAuts Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, serial_shops, nicolae_shop_getting_attention D:2: layout_basic, basic_altar, basic_ecumenical_altar D:3: layout_basic, mainiacjoe_overflow_catwalk, dreamdust_princess_bridge, uniq_robin, uniq_grinder, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1545 | 1235 | 310 | 61 | 899 | 3 | 515.0 | Dungeon | 1545 | 1235 | 310 | 61 | 899 | 3 | 515.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 368 daAuts D:3: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.3 +-------+-------+-------+-------+-------+----------------------