Dungeon Crawl Stone Soup version 0.33-a0-550-ga6ff03a38b (webtiles) character file. Game seed: 8408282383321513792 0 MuffinMelody the Apothecary (level 1, -2/13 HPs) Began as a Coglin Alchemist on Dec 10, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (47 turns). MuffinMelody the Apothecary (Coglin Alchemist) Turns: 47, Time: 00:00:27 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 short sword (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations + Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 20% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, MuffinMelody the Coglin Alchemist. Will you prevail where others failed? Will you find the Orb of Zot? Found a short sword and a stone. Found a staircase leading out of the dungeon. You see here a +0 short sword. c - a +0 short sword A hobgoblin comes into view. A rat comes into view. You see here a scroll labelled NAYLIL MAWNI. The rat bites you. You take 1 damage, and have 12/13 hp. Okay, then. Poisonous fumes billow around the rat! The rat is poisoned. The rat barely misses you. You now have 2/3 mp. Poisonous fumes billow around the rat! The rat looks even sicker. You kill the rat! Health restored: 13 You now have 1/3 mp. d - a scroll labelled NAYLIL MAWNI A frilled lizard comes into view. You open the door. A gnoll comes into view. It is wielding a +0 club. There is an open door here. The gnoll shouts! Poisonous fumes billow around the gnoll! The gnoll is poisoned. You now have 1/3 mp. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +0 club. You take 2 damage, and have 11/13 hp. You now have 0/3 mp. You are out of magic! Okay, then. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You take 5 damage, and have 6/13 hp. MASSIVE DAMAGE!! You hit the gnoll but do no damage. The gnoll barely misses you. A gnoll is nearby! You hit the gnoll. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.....###.# #.......... ##+# ###.#####. ##...# #.# ##.....## ##.# #.......## ##..# .........####...#### .........'........... ......g@.####...####. #.......## ##..# ##.....## ##.# ##...# #..# ##+# #.# .# You could see a gnoll (very poisoned). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, chequers_ecumenical_altar_simple_redux, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Poisonous Vapours || 4 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, chequers_ecumenical_altar_simple_redux, serial_bayou_pond_e Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------