Dungeon Crawl Stone Soup version 0.33-a0-550-ga6ff03a38b (webtiles) character file. Game seed: 15938400665074984256 2 MuffinMelody the Apothecary (level 1, 0/13 HPs) Began as a Coglin Alchemist on Dec 10, 2024. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (85 turns). MuffinMelody the Apothecary (Coglin Alchemist) Turns: 85, Time: 00:01:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . d - +0 dagger {Agam} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) {Agam} (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Potions b - a potion of magic e - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations + Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, MuffinMelody the Coglin Alchemist. Will you prevail where others failed? Will you find the Orb of Zot? Found a green potion, 21 gold pieces and a hand axe. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. c - a scroll labelled DELIHY VARACA You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 glowing golden potions, a dagger, a robe and 16 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. A ball python comes into view. Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! You now have 2/3 mp. The ball python hisses angrily. A bat comes into view. You see here a +0 dagger. Poisonous fumes billow around the ball python! You kill the ball python! You now have 1/3 mp. d - a +0 dagger You start attuning to your weapon. You continue attuning to your +0 dagger. x4 You finish attuning to your +0 dagger. You welcome your +0 dagger "Agam" into your grasp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you. You take 1 damage, and have 12/13 hp. Poisonous fumes billow around the bat! The bat is poisoned. The bat barely misses you. You hit the bat. You kill the bat! You see here a bat corpse. Health restored: 13 e - 2 glowing golden potions Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a +4 chain mail of fire resistance. Terence shouts! There is a stone staircase leading up here. Poisonous fumes billow around Terence! Terence is poisoned. A quokka comes into view. You now have 1/3 mp. Poisonous fumes billow around Terence! Terence looks even sicker. You now have 0/3 mp. You are out of magic! You barely miss Terence. Terence hits you with a +0 hand axe. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence hits you with a +0 hand axe. You take 2 damage, and have 6/13 hp. You hit Terence but do no damage. Terence barely misses you. You barely miss Terence. Terence barely misses you. Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..#####...##.### .....$........... .... .............. .....##.##......... .........†......... #....##.#....###.## .....#.......##.. ................. .......@..#.###..## ....##r@........... .........######.... ..#.#.............. .................. .<................. ..[................ .........###.##.### ...####..# .. !. You could see Terence (very poisoned) and a quokka. Vanquished Creatures A ball python (D:2) A bat (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:2 | Noticed Terence 85 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, roderic_lattice_a D:2: layout_basic, ebering_ecumenical_altar_rust, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Poisonous Vapours || 6 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 0 | 2 | 42.0 | Dungeon | 84 | 84 | 0 | 0 | 0 | 2 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 42 daAuts D:1: 42 daAuts Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, roderic_lattice_a D:2: layout_basic, ebering_ecumenical_altar_rust, uniq_jessica, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 0 | 2 | 42.0 | Dungeon | 84 | 84 | 0 | 0 | 0 | 2 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 42 daAuts D:1: 42 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+----------------------