Dungeon Crawl Stone Soup version 0.33-a0-550-ga6ff03a38b (webtiles) character file. Game seed: 15653821983016475585 3 MuffinMelody the Caller (level 1, 13/13 HPs) Began as a Human Summoner on Dec 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (73 turns). MuffinMelody the Caller (Human Summoner) Turns: 73, Time: 00:01:06 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 13% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, MuffinMelody the Human Summoner. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. c - a smoky clear potion A frilled lizard comes into view. The frilled lizard hisses angrily. You now have 2/3 mp. You now have 1/3 mp. The frilled lizard misses something. Your rat closely misses the frilled lizard. The frilled lizard bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat misses the frilled lizard. You now have 0/3 mp. You hit the frilled lizard but do no damage. The frilled lizard closely misses you. Your rat completely misses the frilled lizard. Your rat closely misses the frilled lizard. You completely miss the frilled lizard. The frilled lizard bites you. Your rat misses the frilled lizard. x2 You take 2 damage, and have 11/13 hp. You hit the frilled lizard. The frilled lizard bites you but does no damage. Your rat bites the frilled lizard. The frilled lizard dies! You see here a frilled lizard corpse. Health restored: 13 Your rat disappears in a puff of smoke! You open the door. A quokka comes into view. You now have 0/3 mp. Your bat barely misses the quokka. The quokka barely misses your bat. The quokka closely misses your bat. Your rat closely misses the quokka. Your bat closely misses the quokka. Your rat bites the quokka. Your bat disappears in a puff of smoke! The quokka bites you. Your rat bites the quokka. You take 1 damage, and have 12/13 hp. You now have 0/3 mp. You hit the quokka. You punch the quokka. You kill the quokka! There is an open door here. You see here a quokka corpse. Health restored: 13 You open the door. There is an open door here. MP restored: 3 Your rat disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A frilled lizard comes into view. Your quokka closely misses the goblin. x2 The goblin hits your quokka but does no damage. Your quokka bites the goblin. The goblin hits your quokka with a +0 dagger. Your quokka barely misses the goblin. The goblin barely misses your quokka. Your quokka closely misses the goblin. The goblin hits your quokka with a +0 dagger. Your quokka closely misses the goblin. The goblin hits your quokka but does no damage. Your quokka closely misses the goblin. The goblin hits your quokka with a +0 dagger. Your quokka bites the goblin. The goblin dies! .. ........ ..# ##..#.#.# ..# ......... #.# #.#..#.#.# ###.# #.#..l...## .##.# #.#..#.... .##.#####.#.....)# .'...........# #r# .##.#####.##.###@# .##.#####........# .##..........##### ......######## #....## #..... ##.#### #. #. You could see a frilled lizard (ally target) and a friendly quokka (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Human Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, serial_shops, nicolae_shop_tiny_glass, corexii_hall_statues_deadend Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Cast: Summon Small Mamm || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, serial_shops, nicolae_shop_tiny_glass, corexii_hall_statues_deadend Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 0 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------