Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 9053896679152110449 5 MuffinMelody the Apothecary (level 1, 13/13 HPs) Began as a Coglin Alchemist on Dec 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (242 turns). MuffinMelody the Apothecary (Coglin Alchemist) Turns: 242, Time: 00:00:32 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 14 God: Gold: 27 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Missiles c - a throwing net {=f, !d} Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d2 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. A jackal comes into view. You now have 2/3 mp. Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 12/13 hp. You now have 1/3 mp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 7/13 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal bites you but does no damage. You take 2 damage, and have 5/13 hp. You barely miss the jackal. You kill the jackal! Your magical contamination has completely faded away. You hit the jackal. The jackal bites you. You take 1 damage, and have 4/13 hp. Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal misses you. The jackal barely misses you. You now have 0/3 mp. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. MP restored: 3 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 12% risk of failure) Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barely misses you. Casting: Poisonous Vapours (safe; 12% risk of failure) Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. You kill the jackal! You now have 2/3 mp. You start resting. Health restored: 13; MP restored: 3 The endoplasm quivers. Casting: Poisonous Vapours (safe; 12% risk of failure) Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm freezes you. You are frozen. You take 2 damage, and have 11/13 hp. You now have 2/3 mp. Casting: Poisonous Vapours (safe; 12% risk of failure) Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (moderately wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm freezes you. You are frozen. You take 5 damage, and have 6/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Casting: Poisonous Vapours (safe; 12% risk of failure) Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, very poisoned) Poisonous fumes billow around the endoplasm! You kill the endoplasm! You now have 0/3 mp. You start resting. Health restored: 13; MP restored: 3 You now have 13 gold pieces. Things that are here: a jackal corpse; a jackal corpse You now have 27 gold pieces (gained 14). A bat comes into view. Casting: Poisonous Vapours (safe; 12% risk of failure) Okay, then. #..# #. #..## #.#####...# ###$........# ... .......# #.. ...#...# #?. #.##...# .####..##.##...###### .......@..##......... b####.###.........### # ##...........# .............#.# #.######...####.# #...# ##.# #...###..# #..###.#.## #..##.###†## You could see a bat (asleep). Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Poisonous Vapours || 7 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 81 | 134 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 81 | 134 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 81 | 134 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 81 | 134 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------