Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 7753779631814815285 1 MuffinMelody the Conjurer (level 1, 14/14 HPs) Began as an Armataur Conjurer on Dec 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (126 turns). MuffinMelody the Conjurer (Armataur Conjurer) Turns: 126, Time: 00:00:54 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 16% Magic: 3/3 EV: 8 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of slaying (You found it on level 1 of the Dungeon) Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.9 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Soul Splinter Necr 4% N/A 19% 1 Grave Claw Necr 2% 2d7 28% 2 Vampiric Draining Necr 1% 2d6 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, MuffinMelody the Armataur Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found two deep dwarf skeletons. Found a staircase leading out of the dungeon. c - a +4 ring of slaying You now have 19 gold pieces. You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You now have 2/3 mp. Found a stone staircase leading down. MP restored: 3 You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. Search for what [? for help]? . Things that are here: a +0 dagger; a goblin corpse d - a +0 dagger Unknown command. #.#.#.# #.#.#.# #.#.### #.#.# #.#.# #.#.# #.#.# #.#.######>#. #.#..@....... #..........## #.########## ## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 116 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 116 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 116 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 116 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------