Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 15146795479821726830 63 MuffinMelody the Magician (level 4, 31/31 HPs) Began as a Djinni Conjurer on Dec 16, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:03 (1626 turns). MuffinMelody the Magician (Djinni Conjurer) Turns: 1626, Time: 00:03:03 Health: 31/31 AC: 3 Str: 6 XL: 4 Next: 30% Gold: 40 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . e - +0 short sword rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of reflection Stlth ++ f - ring of positive energy {rN+} HPRegen 0.25/turn (no ring) %: reflection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) g - a +0 leather armour (You found it on level 1 of the Dungeon) i - a +0 cloak (worn) (You found it on level 1 of the Dungeon) j - a scarf of shadows (You found it on level 1 of the Dungeon) Magical Staves l - a staff of conjuration (You found it on level 2 of the Dungeon) Jewellery f - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) h - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of fear {unknown} d - 2 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} n - a scroll of identify {unknown} o - a scroll of poison {unknown} Potions k - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Kiss of Death Conj/Necr 96% 2d12 1% 1 x - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An adder comes into view. You take 1 damage, and have 23/25 hp. The magic dart hits the adder. A hobgoblin comes into view. You take 1 damage, and have 22/25 hp. Casting: Magic Dart (safe; 1% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the adder! You take 1 damage, and have 22/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) The searing ray misses the adder. The searing ray misses the hobgoblin. (Press . to maintain the ray.) You block the adder's attack. You take 2 damage, and have 20/25 hp. Casting: Searing Ray (safe; 3% risk of failure) Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) The searing ray hits the adder! You kill the adder! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You have reached level 4! You feel clever. You regained 3 hp, and now have 23/31 hp. You start resting. You stop channelling your searing ray. You start resting. Health restored: 31 You see here an adder corpse. You see here a hobgoblin corpse. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! Found a stone staircase leading up and a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. You take 1 damage, and have 30/31 hp. You need no library to learn spells. You start removing your armour. You continue removing your +0 cloak. x4 You finish removing your +0 cloak. You start putting on your armour. You continue putting on your scarf of shadows. You block the goblin's attack. You continue putting on your scarf of shadows. The goblin hits you with a +0 club. You continue putting on your scarf of shadows. You block the goblin's attack. You continue putting on your scarf of shadows. The goblin hits you with a +0 club. You continue putting on your scarf of shadows. The goblin barely misses you. You finish putting on your scarf of shadows. It gets dark. You take 4 damage, and have 26/31 hp. The magic dart hits the goblin. The goblin closely misses you. The magic dart hits the goblin. You kill the goblin! You take 1 damage, and have 25/31 hp. You start resting. Health restored: 31 You start removing your armour. You continue removing your scarf of shadows. x4 You finish removing your scarf of shadows. The dungeon's light returns to normal. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You take 1 damage, and have 30/31 hp. You now have 40 gold pieces (gained 3). A goblin comes into view. It is wielding a +0 club. Health restored: 31 The magic dart hits the goblin. The goblin shouts! You take 1 damage, and have 30/31 hp. The magic dart hits the goblin. You kill the goblin! You reach down and open the door. There is an open door here. There is an open door here. You see here a +0 club. You reach down and open the door. There is an open door here. A hobgoblin comes into view. Health restored: 31 A hobgoblin is nearby! The magic dart hits the hobgoblin. You take 1 damage, and have 30/31 hp. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Health restored: 31 The magic dart hits the rat! You kill the rat! ########.## #.........# #.####....# #.# #.....# #.###.....## #........... ##### ###........# ###...######.......## #...@.............## #.#...##.###......# ##.###.# #......# #... #.# ######'## #... #.# ##...## #...##.# ##.....# ##.##..# ##....... ... ... #........ .. ... +.......) There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 endoplasms (D:1 D:2) A giant cockroach (D:1) 4 goblins (D:1 D:2) 8 hobgoblins (D:1 D:2) 4 ball pythons (D:1 D:2) 3 bats (D:1 D:2) 2 frilled lizards (D:1 D:2) 3 kobolds (D:1 D:2) 8 rats (D:1 D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | MuffinMelody set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 821 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 821 | D:2 | Learned a level 1 spell: Kiss of Death 1311 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 1626 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_tromino_v4_b D:2: cheibrodos_helix_gallery, layout_loops_corners, nicolae_figureground_sparkle Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Cast: Magic Dart | 65 | 10 || 75 Searing Ray | 4 | || 4 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 7 | 2 || 9 Block: Other | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1624 | 1580 | 44 | 296 | 1105 | 2 | 812.0 | Dungeon | 1624 | 1580 | 44 | 296 | 1105 | 2 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 857 daAuts D:1: 767 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_tromino_v4_b D:2: cheibrodos_helix_gallery, layout_loops_corners, nicolae_figureground_sparkle Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1624 | 1580 | 44 | 296 | 1105 | 2 | 812.0 | Dungeon | 1624 | 1580 | 44 | 296 | 1105 | 2 | 812.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 857 daAuts D:1: 767 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.0 +-------+-------+-------+-------+-------+----------------------