Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 17216635551936449869 88 MuffinMelody the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Dec 16, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:21 (1775 turns). MuffinMelody the Magician (Djinni Conjurer) Turns: 1775, Time: 00:04:22 Health: -1/31 AC: 3 Str: 6 XL: 4 Next: 81% Gold: 139 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) j - a +0 leather armour (You found it on level 1 of the Dungeon) m - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery C - a ring of protection from cold {rC+} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} d - 2 scrolls of blinking {unknown} g - a scroll of fear {unknown} l - a scroll of butterflies {unknown} Potions e - a potion of heal wounds {unknown} f - 3 potions of invisibility {unknown} i - 2 potions of curing {unknown} k - a potion of attraction {unknown} Skills: * Level 0.9 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Foxfire Conj/Fire 96% 2x1d8 1% 1 x - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 dagger; a kobold corpse i - 2 clear potions (gained 1) You now have 124 gold pieces (gained 7). Found a stone staircase leading up. Found an escape hatch in the ceiling. There is a stone staircase leading up here. m - a +0 helmet Found a stone staircase leading down. You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. You now have 139 gold pieces (gained 15). There is a stone staircase leading down here. You see here a +0 trident. h - 6 poisoned darts (gained 2) You see here a +0 trident. You see here a +0 trident. You see here a book of Geomancy. A ribbon worm comes into view. The ribbon worm moves out of view. The magic dart hits the ribbon worm but does no damage. You take 1 damage, and have 30/31 hp. The magic dart hits the ribbon worm. You take 1 damage, and have 29/31 hp. The magic dart hits the ribbon worm. You take 1 damage, and have 28/31 hp. The magic dart hits the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm bites you! You take 8 damage, and have 20/31 hp. MASSIVE DAMAGE!! The magic dart hits the ribbon worm. You kill the ribbon worm! You take 1 damage, and have 19/31 hp. You start resting. Health restored: 31 The web tears apart. You see here a ribbon worm corpse. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You take 1 damage, and have 30/31 hp. A bat comes into view. Health restored: 31 The magic dart hits the bat. You kill the bat! You take 1 damage, and have 30/31 hp. There is a stone staircase leading up here. You see here a +0 trident. Done exploring. Health restored: 31 Search for what [Enter for "."]? . There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An orc wizard and an orc priest come into view. The orc priest moves out of view. The magic dart hits the orc wizard. The orc wizard shouts! You hear a shout! You take 1 damage, and have 30/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) You conjure some foxfire! An orc comes into view. It is wielding a +0 hand axe. You take 1 damage, and have 29/31 hp. Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! The foxfire hits the orc wizard but does no damage. The foxfire hits the orc wizard. The foxfire hits the orc wizard. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 13 damage, and have 16/31 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 1% risk of failure) You conjure some foxfire! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You take 1 damage, and have 15/31 hp. Casting: Foxfire (safe; 1% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The magic dart hits the orc wizard but does no damage. The foxfire hits the orc wizard. x2 You kill the orc wizard! You take 1 damage, and have 14/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (82% to hit) Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #.# #.# #.##### #.#... #######.#.############ #....................# #.#####@#...#.#.###.## #)#.....#.# #o#..####.# #.#.....<.# #o##.###### #..... .....# ### You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 6 dart slugs (D:1 D:2) A ribbon worm (D:2) 5 bats (D:1 D:2) 7 endoplasms (D:1 D:2) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1 D:2) 5 jackals (D:1) 5 kobolds (D:1 D:2) A quokka (D:1) 4 ball pythons (D:1 D:2) A frilled lizard (D:1) 3 rats (D:1 D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | MuffinMelody set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 264 | D:1 | You are sucked into a shaft and drop 1 floor! 329 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 329 | D:1 | Learned a level 1 spell: Foxfire 380 | D:1 | Found The Oracle's Delphic Readings. 1254 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1775 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, nicolae_nh_oracle_at_delphi D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_window_shopping Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Fighting | | 0.9 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 21 || 91 Searing Ray | 2 | || 2 Foxfire | | 3 || 3 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1667 | 107 | 206 | 1280 | 3 | 591.3 | Dungeon | 1774 | 1667 | 107 | 206 | 1280 | 3 | 591.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 626 daAuts D:3: 19 daAuts Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, nicolae_nh_oracle_at_delphi D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_window_shopping Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1774 | 1667 | 107 | 206 | 1280 | 3 | 591.3 | Dungeon | 1774 | 1667 | 107 | 206 | 1280 | 3 | 591.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1127 daAuts D:2: 626 daAuts D:3: 19 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------