Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 8058767276269314498 0 MuffinMelody the Sneak (level 1, -1/10 HPs) Began as a Kobold Enchanter on Dec 16, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (65 turns). MuffinMelody the Sneak (Kobold Enchanter) Turns: 65, Time: 00:00:21 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.3 Short Blades - Level 2.4 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, MuffinMelody the Kobold Enchanter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a leather armour, 2 stones and a scroll labelled ZOGEMO ASUA. Found a staircase leading out of the dungeon. d - a scroll labelled ZOGEMO ASUA You see here 8 stones. There is a dry fountain here. You open the door. There is an open door here. There is an open door here. You see here a +0 hand axe. You see here a +0 hand axe. There is an open door here. A quokka comes into view. You hit the quokka. The quokka bites you. You take 2 damage, and have 8/10 hp. You hit the quokka but do no damage. The quokka bites you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/10 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You can't go up here! You don't know any spells. Okay, then. You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You barely miss the quokka. The quokka bites you. You die... ..[.............# ......⌠........## ..........⌠...## .⌠.....)....### ......##'## ## #########..# ... ...........#### #..# #####.#####...###...# #.#####.....@r... #.........###...# #.######### #..# #.# ..# #.# .. #.# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Kobold Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 65 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners Action || total ---------------------------++------- Melee: Dagger || 5 Armour: Robe || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 54 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 54 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 54 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 54 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts