Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 18086668644410836036 13 MuffinMelody the Chiller (level 2, 16/16 HPs) Began as a Deep Elf Ice Elementalist on Dec 17, 2024. Quit the game on level 2 of the Dungeon on Dec 18, 2024. The game lasted 00:02:14 (749 turns). MuffinMelody the Chiller (Deep Elf Ice Elementalist) Turns: 749, Time: 00:02:15 Health: 16/16 AC: 2 Str: 5 XL: 2 Next: 24% Magic: 7/8 EV: 11 Int: 19 God: Gold: 60 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 42% 1d7 6% 3 Ozocubu's Armour Ice 21% N/A 6% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Health restored: 10 c - a +0 short sword c - a +0 short sword (weapon) d - a scroll labelled ROMISA DURIYSU MP restored: 6 You now have 15 gold pieces (gained 7). Found a stone staircase leading down. A ball python comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python hisses angrily. The ball python misses you. x2 You freeze the ball python. You kill the ball python! You now have 5/6 mp. e - a purple potion MP restored: 6 You now have 22 gold pieces (gained 7). There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a +0 robe. Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. There is an open door here. e - 2 purple potions (gained 1) A bat comes into view. A bat is nearby! The bat misses you. A ball python comes into view. The bat hits you but does no damage. The bat barely misses you. You freeze the bat. The bat closely misses you. The bat hits you. You take 1 damage, and have 9/10 hp. You now have 5/6 mp. The bat closely misses you. You freeze the bat. You kill the bat! Health restored: 10 You now have 4/6 mp. You freeze the ball python. The ball python hisses angrily. The ball python closely misses you. x2 You now have 4/6 mp. You freeze the ball python! You kill the ball python! You have reached level 2! Health restored: 15 You see here a ball python corpse. You now have 28 gold pieces (gained 6). You now have 31 gold pieces (gained 3). You see here a ball python corpse. f - a scroll labelled KERUICRIAJI MP restored: 8 You see here a stone. There is an open door here. Done exploring. Done exploring. Search for what [? for help]? Okay, then. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You freeze the ribbon worm! The ribbon worm bites you. You take 3 damage, and have 12/15 hp. You now have 7/8 mp. You freeze the ribbon worm! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You now have 6/8 mp. You freeze the ribbon worm. The ribbon worm bites you. You take 6 damage, and have 7/15 hp. MASSIVE DAMAGE!! You now have 5/8 mp. You freeze the ribbon worm. You kill the ribbon worm! Training target 5.0 for Ice Magic reached! Your Ice Magic skill increases to level 5! You need to enable at least one skill for training. You start resting. Health restored: 15; MP restored: 8 Okay, then. You see here a ribbon worm corpse. A bat comes into view. The bat misses you. You freeze the bat! You kill the bat! You now have 7/8 mp. You now have 48 gold pieces (gained 17). You now have 60 gold pieces (gained 12). A goblin comes into view. It is wielding a +0 dagger. MP restored: 8 A goblin is nearby! The goblin shouts! You closely miss the goblin. The goblin hits you but does no damage. You freeze the goblin. You kill the goblin! Health restored: 16 You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, MuffinMelody the Deep Elf Ice Elementalist. ..## ...# #..# #..# #..# #.# ######### #..# #.# #.......# ## #).# #.# #.#####.# ß ##@.# #.# #.#####.# #.##...# #.# #....##.# #.#.##.# #.# ####.##.# #...##.# #.# #.##.# ###.##.###.######.##.# #.###.#.....†..........# #..........#.######.#### #..##........# #.# #. ######.########.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) 3 ball pythons (D:1) 2 kobolds (D:1) 2 bats (D:1 D:2) A goblin (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Deep Elf Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 421 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 649 | D:2 | Reached skill level 5 in Ice Magic 749 | D:2 | Upgraded the game from 0.33-a0-575-gbb9e8c554f to | 0.33-a0-579-g7c13caed80 749 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, ebering_ecumenical_altar_hall, minmay_pentomino_o2, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Fighting | | 0.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Freeze || 15 Armour: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 740 | 8 | 39 | 604 | 2 | 374.0 | Dungeon | 748 | 740 | 8 | 39 | 604 | 2 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 106 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, ebering_ecumenical_altar_hall, minmay_pentomino_o2, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 740 | 8 | 39 | 604 | 2 | 374.0 | Dungeon | 748 | 740 | 8 | 39 | 604 | 2 | 374.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 106 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+----------------------