Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17690718915978680488 28 MuffinMelody the Chiller (level 3, -18/25 HPs) Began as a Gnoll Ice Elementalist on July 14, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1511 turns). MuffinMelody the Chiller (Gnoll Ice Elementalist) Turns: 1511, Time: 00:01:56 Health: -18/25 AC: 5 Str: 7 XL: 3 Next: 12% Magic: 7/9 EV: 9 Int: 16 God: Gold: 70 SH: 0 Dex: 12 Spells: 11/12 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ F - ring of protection from fire {rF+} HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 leather armour (You found it on level 1 of the Dungeon) c - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) i - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery F - a ring of protection from fire (worn) {rF+} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of moonshine {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} l - a potion of berserk rage {unknown} m - a potion of mutation {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 9% 3 Ozocubu's Armour Ice 26% N/A 9% 3 Summon Ice Beast Ice/Summ 16% N/A 32% 3 Scorch Fire 10% 2d5 54% 2 Flame Wave Conj/Fire 5% 2d5 99% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. The kobold barely misses you. There is an open door here. You freeze the kobold. You kill the kobold! The kobold hits you but does no damage. You now have 8/9 mp. You freeze the kobold! You kill the kobold! You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You open the door. You see here a +0 club. There is an open door here. A ball python comes into view. MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the ball python. You kill the ball python! The kobold shouts! The kobold barely misses you. You now have 8/9 mp. You freeze the kobold! You kill the kobold! You now have 7/9 mp. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. MP restored: 9 You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. e - 2 scrolls labelled ZUUNIF KUIGRU (gained 1) Found an escape hatch in the floor. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! m - a bubbling grey potion Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! The rat squeaks loudly. The rat closely misses you. You freeze the rat! You kill the rat! There is a stone staircase leading down here. An ogre comes into view. It is wielding a +0 giant spiked club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre is nearby! You freeze the ogre. The ogre shouts! The ogre closely misses you. An ogre is nearby! You hit the ogre. Your bite misses the ogre. You freeze the ogre! The ogre hits you with a +0 giant spiked club! You take 11 damage, and have 14/25 hp. MASSIVE DAMAGE!! You now have 7/9 mp. You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######...#### .∆ .............+ .. #######...#### ∆ ######..# #.......# #.####..# #.####..# #+# #O#.....# #.# #@#.##.## #.# ###.#.##.# #####.# #........# #...... #.###>#.## ##.#)... #. #.#.# ##...#... # #.#.####.....#.# #..............# ###.####.....#.# #.#####.# ##...##.# You could see an ogre. Vanquished Creatures 3 dart slugs (D:1 D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1 D:2) 2 bats (D:1 D:2) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1 D:2) 4 rats (D:1 D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MuffinMelody the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 1203 | D:2 | Reached skill level 5 in Spellcasting 1203 | D:2 | Reached XP level 3. HP: 20/25 MP: 4/9 1505 | D:2 | Noticed an ogre 1511 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_loops_corners, basic_altar, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Forgecraft | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Cast: Freeze || 40 Armour: Robe || 4 Ring mail || 15 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_loops_corners, basic_altar, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1509 | 1485 | 24 | 0 | 1297 | 2 | 754.5 | Dungeon | 1509 | 1485 | 24 | 0 | 1297 | 2 | 754.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:2: 439 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------