Mukku Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 14, D:1) a +0 robe (13, 24, D:1) a +0 whip (13, 27, D:1) a +0 club (28, 34, D:1) a +0 short sword (37, 26, D:1) a +0 club (46, -3, D:1) a +0 dagger Level 2 of the Dungeon (10, 7, D:2) a +0 whip a stone (11, 11, D:2) a +0 dagger 4 stones (12, 7, D:2) a stone (13, 5, D:2) 27 stones (22, 33, D:2) 13 stones (27, -7, D:2) 2 stones (27, -5, D:2) a stone (28, -3, D:2) a stone (28, 39, D:2) a +0 ring mail (30, 0, D:2) a stone (34, 10, D:2) a +0 flail a cursed +0 scale mail (45, 14, D:2) a +0 pair of gloves (47, -6, D:2) 15 bolts (56, -7, D:2) a +0 club 5 stones (58, -7, D:2) a +0 spear (58, 13, D:2) a +0 hunting sling (59, -6, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (24, 0, D:3) 17 stones (37, 8, D:3) a +0 ring mail (40, 11, D:3) a +0 dagger (50, 4, D:3) a +0 scythe a +0 robe (54, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -3, D:4) a +0 whip a +0 ring mail (15, -16, D:4) a +0 giant spiked club (21, -33, D:4) a +0 dagger a +0 robe (24, -2, D:4) a throwing net (27, -32, D:4) a +0 club a +0 robe (31, 2, D:4) a +0 spear (37, 3, D:4) the +1 robe "Zegaaq" {*Contam rN+ Str+3 Stlth+} It affects your strength (+3). It protects you from negative energy. It causes magical contamination when unequipped. It makes you more stealthy. (48, -22, D:4) 21 arrows Level 5 of the Dungeon [Shop] Raiseoq's General Store a meat ration (55 gold) a scroll of recharging (104 gold) a +0 trident (38 gold) a +0 hunting sling (16 gold) a wand of digging (7/24) (242 gold) a +0 robe (7 gold) a +2 quarterstaff of crushing (198 gold) 17 arrows (37 gold) 28 bolts (61 gold) (4, 23, D:5) a +0 pair of boots (6, 21, D:5) a +0 war axe (8, 18, D:5) a +0 dagger a +0 leather armour (8, 22, D:5) a +0 flail (24, 26, D:5) a +0 arbalest (26, 16, D:5) 19 stones (42, 13, D:5) a +0 short sword Level 6 of the Dungeon (0, 22, D:6) a +0 scale mail (11, 28, D:6) a +0 shortbow 16 arrows (11, 30, D:6) an arrow (11, 33, D:6) 2 arrows (12, 34, D:6) the +0 robe of the Gate {+Fly Regen+ Stlth+} It lets you fly. It increases your rate of regeneration. It makes you more stealthy. (13, 16, D:6) a +0 animal skin (18, 14, D:6) a +0 shortbow 26 arrows (20, 28, D:6) a +0 whip of flaming a +2 robe of the Archmagi (22, 36, D:6) a cursed +0 animal skin (44, 4, D:6) a +0 ring mail (66, 46, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 28, D:7) a +0 short sword (13, -4, D:7) a +0 scale mail (15, 21, D:7) a +0 scale mail (21, 19, D:7) a -3 rapier (23, 1, D:7) 12 stones (23, 29, D:7) a +0 chain mail a +0 long sword (35, 25, D:7) a +0 chain mail (36, 27, D:7) a +2 dagger (37, 32, D:7) a +0 hand axe (45, 8, D:7) 12 stones (45, 16, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -8, D:8) a +0 flail a +0 leather armour (1, 0, D:8) a +0 short sword a +0 leather armour (1, 11, D:8) a +0 club (2, -6, D:8) 15 sling bullets (2, -2, D:8) a +0 dagger a +0 leather armour (5, -9, D:8) a poisoned needle (7, -11, D:8) 15 stones (10, 2, D:8) a wand of teleportation (3/9) (14, -7, D:8) a +0 robe (16, -3, D:8) a +0 flail (20, -9, D:8) a poisoned needle (22, 26, D:8) a scroll of random uselessness (27, 38, D:8) a +0 scimitar a +0 plate armour (29, 34, D:8) a +0 flail (30, 34, D:8) a +0 club a +0 chain mail (31, 14, D:8) a poisoned needle (33, 12, D:8) a poisoned needle (34, 11, D:8) a +2 spear of flaming a wand of disintegration (9/24) a +5 ring of dexterity (36, 7, D:8) a poisoned needle