Mukku Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 26, D:1) a +0 mace (5, 10, D:1) a +0 robe (6, 2, D:1) a +1 pair of boots (7, 8, D:1) 16 stones (8, -3, D:1) a +2 dagger of speed (11, 30, D:1) a +0 dagger (13, 19, D:1) 15 stones (14, 0, D:1) a +0 whip (27, 3, D:1) a +0 robe (28, 24, D:1) a +0 leather armour (39, 2, D:1) a +0 whip (42, 37, D:1) a +0 ring mail (55, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -26, D:2) a cursed +0 club (2, -3, D:2) a stone (3, -1, D:2) 13 stones (8, -16, D:2) a +0 club (8, -13, D:2) a +0 dagger (17, -32, D:2) a +1 dagger of electrocution (20, 15, D:2) a +0 dagger a +0 hunting sling 20 stones (23, 14, D:2) a stone (24, -31, D:2) a +0 ring mail (26, -29, D:2) a +0 dagger (26, 3, D:2) a +0 club (32, -13, D:2) 5 stones (32, -11, D:2) a stone (32, -10, D:2) 3 stones (32, -9, D:2) 3 stones (32, -8, D:2) 25 stones a +0 dagger (33, -13, D:2) a stone (36, 3, D:2) 15 stones (37, -5, D:2) 25 stones (38, -15, D:2) a +0 club (42, -24, D:2) a +0 club (53, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (2, -18, D:3) a +0 leather armour a +0 trident (3, -18, D:3) a +0 chain mail (10, -6, D:3) a +0 war axe (18, -10, D:3) 8 poisoned darts (19, 5, D:3) a +0 ring mail a +0 morningstar of crushing (26, 6, D:3) a +0 helmet (28, 7, D:3) a +0 ring mail (29, -2, D:3) a +0 short sword (33, -13, D:3) a +0 hunting sling (37, 25, D:3) a +0 dagger a +0 robe a +2 dagger of venom (39, 18, D:3) a +0 leather armour a +0 club (39, 19, D:3) a +0 club (39, 22, D:3) a +0 halberd (40, 21, D:3) a +0 spear (41, -16, D:3) a +0 club (43, 15, D:3) a +0 spear (44, 7, D:3) a +0 spear (48, 23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, 4, D:4) a +0 whip (10, -3, D:4) a +0 plate armour (28, -11, D:4) a +0 war axe (31, -4, D:4) a +0 ring mail (32, 15, D:4) a +0 dagger of chaos (33, 16, D:4) a +0 whip (34, 14, D:4) a +0 spear (36, 11, D:4) a +0 dagger (36, 17, D:4) 21 sling bullets (40, 8, D:4) a +0 spear of piercing Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (2, 5, D:5) a poisoned dart (3, 4, D:5) a poisoned dart (6, 3, D:5) a poisoned dart (6, 9, D:5) a poisoned dart a +0 short sword (8, -11, D:5) a +0 pair of boots (8, 8, D:5) a +0 war axe (8, 9, D:5) a poisoned dart a +2 dagger of speed (8, 10, D:5) a +0 club a cursed +0 leather armour (14, 21, D:5) a cursed +0 leather armour (18, -12, D:5) a +2 trident of piercing (18, 30, D:5) a +0 pair of gloves (19, -7, D:5) a poisoned dart (20, -7, D:5) a poisoned dart (21, -7, D:5) 2 poisoned darts (25, 7, D:5) 4 boomerangs (29, -17, D:5) 14 stones (30, 18, D:5) 17 stones (31, -7, D:5) a +0 trident (39, -11, D:5) 27 sling bullets (44, -11, D:5) a +0 mace (53, -11, D:5) a +0 whip (55, -24, D:5) 25 stones (55, -15, D:5) a +0 shortbow (57, 15, D:5) a +0 robe a +0 dagger (68, -20, D:5) 2 scrolls of enchant weapon 2 potions of degeneration Level 6 of the Dungeon [Shop] Seev's Antique Weapon Shop a +3 mace of holy wrath (604 gold) a +0 dagger (54 gold) a +0 hunting sling (40 gold) a +5 hand axe of venom (826 gold) the +3 battleaxe of Quick Death {vamp, rC+ rN+} (1422 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from negative energy. a +0 dagger (54 gold) (0, 0, D:6) 23 stones (8, 31, D:6) a +0 hunting sling (8, 38, D:6) a +0 ring mail (17, 13, D:6) the +6 scale mail "Xeoqic" {rElec} It insulates you from electricity. (17, 30, D:6) a stone (17, 33, D:6) 13 stones a +0 chain mail a +2 dire flail of draining (17, 34, D:6) a stone (17, 36, D:6) a stone (18, 30, D:6) 3 stones (18, 31, D:6) a stone (18, 32, D:6) 2 stones (18, 33, D:6) 3 stones (19, 3, D:6) a +0 short sword (28, 1, D:6) a +0 dagger a +0 robe (33, 40, D:6) a +0 flail 3 boomerangs a +0 chain mail (34, 40, D:6) a +0 dagger a +0 leather armour (35, 48, D:6) 21 stones (42, 47, D:6) a +0 short sword (48, 30, D:6) 26 stones (52, 21, D:6) a scroll of enchant weapon Level 7 of the Dungeon (0, 0, D:7) a +3 dire flail of protection (3, 2, D:7) a +0 shortbow (9, -5, D:7) an uncursed staff of summoning (9, -4, D:7) a +2 flail of pain (9, -3, D:7) a lightning rod (4/4) (10, -5, D:7) the cursed +1 short sword "Killer Bee's Bane" {antimagic, *Corrode rElec Str+5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (10, 5, D:7) a +0 hand axe (11, 15, D:7) a +0 robe (13, -6, D:7) a hydra corpse (18, 15, D:7) 22 sling bullets (25, 3, D:7) a scroll of enchant weapon