Mulkerokala Level 1 of the Dungeon (0, 0, D:1) a +0 club (34, 0, D:1) a +0 club (2, 4, D:1) a +0 dagger (-9, 6, D:1) 10 stones (-14, 7, D:1) 18 sling bullets (-17, 8, D:1) a +0 club (-4, 13, D:1) 25 stones (-5, 18, D:1) a +0 mace (27, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, 3, D:2) a +0 club (3, 10, D:2) a +0 dagger (unseen) (5, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-4, 6, D:3) a +0 leather armour (14, 9, D:3) 17 stones (25, 13, D:3) a tomahawk (25, 14, D:3) a +0 scale mail (27, 14, D:3) a cursed -1 club 2 tomahawks (12, 19, D:3) 19 arrows (37, 25, D:3) a +0 rapier (30, 40, D:3) 18 bolts (47, 44, D:3) a +0 dagger (52, 45, D:3) a +0 ring mail (3, 46, D:3) 16 stones (50, 46, D:3) a +0 dagger a +0 robe (51, 46, D:3) a +0 dagger a +0 robe (51, 50, D:3) a +0 club (54, 52, D:3) a +0 dagger (64, 55, D:3) a +0 flail a +0 ring mail (48, 57, D:3) a +0 flail (51, 57, D:3) 22 stones Level 4 of the Dungeon [Shop] Ycaebaid's Antique Weapon Emporium a +0 dagger (60 gold) the +1 morningstar "Haustoh" {drain, Contam rF++} (270 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It causes magical contamination when unequipped. a +4 mace of draining (90 gold) a +0 shortbow (90 gold) a +0 rapier (120 gold) a +0 spear (90 gold) a +0 battleaxe (195 gold) (12, 10, D:4) 21 stones (26, 13, D:4) 21 arrows (-31, 17, D:4) a +0 hand axe (7, 19, D:4) 11 sling bullets of flame (-12, 24, D:4) a +0 leather armour (-42, 33, D:4) a +0 giant club (3, 37, D:4) a +0 robe (-14, 43, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 9, D:5) a +0 animal skin (11, 10, D:5) a +1 whip of electrocution a +0 robe (19, 10, D:5) a +0 animal skin (23, 14, D:5) a +0 chain mail (-4, 18, D:5) a +0 animal skin (15, 23, D:5) a +0 club (22, 29, D:5) 23 stones (23, 31, D:5) a +0 dagger (15, 37, D:5) 10 poisoned arrows (35, 45, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 2 potions of degeneration (-8, 7, D:6) a +0 whip a +0 short sword a +0 ring mail (-7, 7, D:6) a +0 trident (-21, 9, D:6) a +0 club a +0 leather armour (-9, 9, D:6) a +0 falchion (-21, 10, D:6) a +0 mace a +0 plate armour (-20, 10, D:6) a +0 flail a +0 ring mail (-7, 12, D:6) a +0 buckler (-12, 13, D:6) 13 stones (-23, 16, D:6) 12 poisoned needles (-6, 31, D:6) a +0 robe (-16, 32, D:6) a -3 short sword a +0 dagger a +0 short sword (-14, 32, D:6) a stone (-7, 32, D:6) a cursed +0 leather armour (-19, 33, D:6) 5 tomahawks a +0 flail a +0 flail (-10, 33, D:6) 9 stones a +0 leather armour a +0 mace (-7, 33, D:6) 2 stones (-21, 34, D:6) a +0 ring mail a +0 club (-19, 34, D:6) a +0 hand axe (-11, 34, D:6) a +0 club (unseen) Level 7 of the Dungeon (-28, 1, D:7) a +0 hunting sling a +0 dagger 11 stones (-25, 2, D:7) a stone (10, 13, D:7) 19 sling bullets (21, 17, D:7) an arrow (22, 17, D:7) an arrow (21, 18, D:7) an arrow (17, 20, D:7) 3 arrows (18, 21, D:7) a +0 shortbow 9 arrows (19, 21, D:7) an arrow (20, 21, D:7) 2 arrows (-12, 27, D:7) a +0 dagger a +0 robe a +2 dagger of pain a +0 robe (-12, 28, D:7) a cursed -1 dagger a +0 robe a +0 hand axe (-1, 28, D:7) a +0 giant club (-5, 32, D:7) a +0 short sword (-6, 33, D:7) a +0 short sword a +0 leather armour a +0 war axe (-15, 34, D:7) a potion of degeneration (-11, 34, D:7) a +0 flail a +0 flail a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +4 dagger a +0 robe (-32, 6, D:8) a +0 dagger (-28, 6, D:8) a +0 chain mail (-23, 7, D:8) the +0 robe of Chimes {+Blink rF- rC+ MP+9} It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It lets you blink. (0, 11, D:8) a +0 leather armour (-17, 13, D:8) a +0 hunting sling (-21, 17, D:8) a +0 flail (-50, 26, D:8) a +0 whip (-35, 26, D:8) a +2 spear of freezing a +0 trident a +0 scale mail a +0 buckler (-49, 29, D:8) a +0 whip a +0 spear (-49, 31, D:8) a +0 flail (2, 32, D:8) a +0 dagger (-31, 34, D:8) a +0 scale mail a +0 short sword (3, 35, D:8) 2 arrows (14, 35, D:8) a +0 giant club a +0 robe (-32, 36, D:8) a +0 hand axe (-31, 36, D:8) a +0 robe a +0 dagger (-4, 36, D:8) a +0 shortbow (-32, 37, D:8) a +0 leather armour a +0 morningstar (-11, 38, D:8) a +0 long sword a +0 robe (-9, 38, D:8) the +5 hunting sling "Schajong" {flame, Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (2, 38, D:8) 2 arrows (3, 38, D:8) 5 arrows (-25, 39, D:8) a +0 leather armour (-12, 39, D:8) a cursed -1 dagger a +0 robe (-9, 41, D:8) a +0 scale mail (-10, 42, D:8) 12 poisoned needles (2, 42, D:8) a +0 short sword (-14, 43, D:8) a +3 flail of draining a +0 leather armour (2, 43, D:8) a +0 shortbow 8 arrows (-14, 44, D:8) a scroll of immolation (8, 45, D:8) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of teleportation (-18, 2, Lair:1) a +0 short sword (-7, 2, Lair:1) a river rat corpse (-6, 2, Lair:1) a river rat corpse (-10, 8, Lair:1) a potion of ambrosia (-16, 9, Lair:1) a bread ration