Mulkerokala Level 1 of the Dungeon (-33, 2, D:1) a +0 dagger (-6, 7, D:1) a +0 short sword (-2, 12, D:1) 4 tomahawks (-37, 22, D:1) a +0 ring mail (-31, 24, D:1) a +0 dagger (-33, 30, D:1) a +0 short sword (-52, 32, D:1) a +0 club (-11, 33, D:1) a +0 club (-7, 34, D:1) 12 poisoned needles (-53, 36, D:1) 18 stones (-45, 40, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 1, D:2) 13 stones (-52, 3, D:2) a +0 robe (-43, 8, D:2) a +0 hunting sling (-37, 16, D:2) a +0 dagger (-21, 18, D:2) a +0 ring mail (-39, 22, D:2) a +0 short sword (-47, 25, D:2) 18 stones (-11, 29, D:2) a +0 dagger (-16, 33, D:2) 21 sling bullets (-42, 36, D:2) a +0 ring mail (-29, 40, D:2) a +0 hand axe (-31, 48, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (-28, 3, D:3) 13 poisoned sling bullets (-26, 6, D:3) a +0 leather armour (-16, 8, D:3) 25 sling bullets (-20, 10, D:3) a +0 dagger (-32, 21, D:3) a +0 club (-22, 22, D:3) 4 curare-tipped needles (-40, 23, D:3) a +0 ring mail (0, 25, D:3) a +0 dagger (1, 25, D:3) a +0 dagger a +0 ring mail a +0 short sword (-38, 27, D:3) a +0 whip (-27, 27, D:3) a +0 chain mail (-10, 28, D:3) a stone (-10, 29, D:3) a stone (-10, 34, D:3) a +0 club (11, 34, D:3) a cursed -3 trident a +0 trident a +0 ring mail (0, 40, D:3) a +0 morningstar (-8, 41, D:3) 9 silver bolts (-2, 42, D:3) a +0 trident (-17, 50, D:3) a cursed -3 spear Level 4 of the Dungeon [Shop] Gufoer's Antique Weapon Boutique a +0 dagger (44 gold) a +0 dagger (44 gold) a +0 blowgun (55 gold) a +4 shortbow of freezing (66 gold) a +0 falchion (66 gold) a +0 quarterstaff (88 gold) a +0 scimitar (88 gold) the +3 demon blade of the Hall of Blades {venom, rC+ Str+2 Int+3 SInv} (440 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It lets you see invisible. the +6 greatsling of Distraction {flame, rC+ MP+9} (440 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your magic capacity (+9). the cursed +13 Scythe of Curses {drain, *Curse} (1760 gold) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. (0, 0, D:4) a +0 leather armour (-4, 1, D:4) a +0 giant spiked club (40, 5, D:4) a +0 scale mail (22, 18, D:4) a +0 quarterstaff (13, 37, D:4) a cursed -2 hand axe a +0 club (14, 37, D:4) a +0 flail (33, 45, D:4) a +0 trident a +0 ring mail (31, 50, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 22 bolts (4, 8, D:5) a +0 leather armour a +0 flail (-11, 9, D:5) 16 stones (4, 10, D:5) a +2 war axe of chopping a +0 club (-10, 18, D:5) a +0 naga barding of cold resistance (-6, 21, D:5) a +0 morningstar 3 tomahawks a +0 leather armour (-1, 24, D:5) a tomahawk (0, 24, D:5) a tomahawk (-19, 25, D:5) a +1 leather armour of cold resistance (6, 28, D:5) a +1 falchion of holy wrath (20, 32, D:5) a +0 flail (21, 32, D:5) a +0 mace (-4, 33, D:5) a +0 short sword (20, 33, D:5) a +0 club a +0 chain mail (8, 40, D:5) a +0 leather armour (16, 40, D:5) a +0 dagger (38, 42, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (1, 0, D:6) a +0 buckler (28, 2, D:6) a +0 giant club (-13, 3, D:6) 18 stones (17, 8, D:6) a +0 rapier (36, 9, D:6) a +0 giant spiked club (37, 9, D:6) 28 sling bullets (5, 10, D:6) a +2 scale mail of fire resistance (-12, 11, D:6) a cursed -3 dagger (33, 13, D:6) a +0 blowgun (-4, 14, D:6) a +0 rapier (-2, 14, D:6) a +0 scale mail (-1, 14, D:6) a +0 robe (1, 14, D:6) 8 stones (34, 23, D:6) a cursed +0 leather armour (30, 35, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 9 sling bullets (-2, 2, D:7) a +0 hand axe a +0 leather armour (-4, 3, D:7) a +0 whip (-2, 3, D:7) a +0 dagger a +0 robe a cursed +0 short sword (-13, 6, D:7) a +0 short sword (-12, 6, D:7) a +0 short sword (-15, 7, D:7) a potion of degeneration (-13, 8, D:7) a +0 short sword a +0 plate armour (8, 9, D:7) a +0 shortbow (-15, 15, D:7) 6 chunks of flesh (-10, 15, D:7) a cursed +0 hand axe (unseen) (-3, 16, D:7) a +0 arbalest (-10, 19, D:7) 2 beef jerkies (-6, 19, D:7) 17 arrows (-10, 20, D:7) a potion of lignification (unseen) (-9, 20, D:7) 2 bread rations