Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 0 Mulkerokala the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on May 9, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). Mulkerokala the Vexing (Vampire Enchanter) Turns: 42, Time: 00:00:10 Health: -1/13 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Potions d - a potion of blood e - a potion of heal wounds {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. x2; The jackal bites you. You die... #.....# #.....# #.....# #.....# #.....+ #.....# #...[r### #.(.hhhh# ## ###+###@## ###......PP #..## ##...≈.P..≈. #...###P...P≈.≈.PP ##...##P......≈≈≈. ##.......PPP..... #..............P ##.........PP... #.....≈......≈P ##......P.....≈ You could see 4 jackals and a rat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mulkerokala the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 42 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 12 Bite || 2 Armor: Robe || 3 Dodge: Dodged || 13