Mulkerokala Level 1 of the Dungeon (0, 0, D:1) 2 stones (5, -28, D:1) a +0 dagger (7, -12, D:1) a +0 plate armour (14, -21, D:1) a +0 whip (16, -21, D:1) a +0 club (16, -12, D:1) a +0 club (17, -20, D:1) a +0 club (22, -15, D:1) a +0 club (33, -11, D:1) a stone (34, -11, D:1) a stone (39, 0, D:1) a cursed +0 chain mail (44, 4, D:1) a +0 robe (49, -15, D:1) a +0 club (49, 4, D:1) a +0 dagger (49, 11, D:1) a +0 club (52, 1, D:1) a +0 dagger (53, 2, D:1) a +0 club Level 2 of the Dungeon (0, 39, D:2) 12 stones (3, 35, D:2) a +0 club (6, 44, D:2) 2 stones (28, -9, D:2) 25 stones (30, 30, D:2) a +0 club (38, 15, D:2) a +0 robe (44, 0, D:2) a +0 club (45, 23, D:2) a +0 plate armour (49, 21, D:2) a +0 short sword (52, 45, D:2) a +0 dagger (52, 46, D:2) a +0 leather armour (56, -7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) 15 stones (4, 33, D:3) a +0 dagger (25, 20, D:3) a +0 club (26, 20, D:3) a +0 dagger a +0 robe (30, 12, D:3) a cursed +0 flail (36, 28, D:3) a +0 short sword (37, 20, D:3) 6 large rocks (39, -2, D:3) 14 sling bullets (46, 51, D:3) a +0 war axe (50, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 9 arrows (8, -2, D:4) a +0 dagger a +0 robe (17, -1, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 mace (18, -24, D:4) a cursed +0 robe (18, 14, D:4) a +0 mace (19, -15, D:4) the +2 hunting sling of Biuhasue {freeze, rPois MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (25, -8, D:4) 17 arrows (34, 18, D:4) a +0 dagger (35, -14, D:4) 17 stones (43, 12, D:4) a +0 war axe (51, -16, D:4) 25 stones (51, -7, D:4) a +0 giant club (52, -6, D:4) a cursed +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a cursed +0 leather armour (5, 0, D:5) a +0 trident (10, -14, D:5) 17 sling bullets (23, 8, D:5) a +2 war axe of freezing a +0 robe (26, 15, D:5) a +0 shortbow (34, 14, D:5) a cursed -1 hand axe (41, -10, D:5) a +0 plate armour (42, 3, D:5) a +0 giant club (45, 16, D:5) a +0 scimitar a +0 chain mail Level 6 of the Dungeon (21, -19, D:6) a +0 hand axe (24, -15, D:6) a +0 chain mail a +0 robe a +0 hand axe a +0 leather armour a +0 flail a +0 dagger (32, -17, D:6) a +0 giant club (37, -11, D:6) a +0 giant spiked club (41, -30, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (3, 15, D:7) a +0 shortbow (11, 44, D:7) a +0 dagger of chaos a +0 flail 40 bolts a +0 whip of holy wrath a scroll of random uselessness a wand of enslavement (0/24) a +0 short sword (12, 24, D:7) a +0 giant spiked club (12, 30, D:7) a +0 leather armour (15, 41, D:7) a +0 short sword a +0 leather armour (16, 14, D:7) 7 gold pieces (23, 42, D:7) a +0 giant spiked club (29, 58, D:7) 24 stones (36, 4, D:7) a +0 long sword (36, 15, D:7) a cursed +0 helmet (37, 36, D:7) 13 stones (37, 38, D:7) 3 stones (39, 35, D:7) 3 stones (39, 37, D:7) a stone (40, 35, D:7) a stone (41, 33, D:7) a stone (41, 37, D:7) a +0 shortbow (42, 35, D:7) a stone (42, 36, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a cursed +0 robe a +2 morningstar a +0 robe a +1 flail a +0 robe a +0 giant club a +0 long sword a +0 robe (2, 52, D:8) a +2 ring of evasion a wand of random effects (23/48) a wand of random effects (0/48) a wand of flame (14/48) (5, 49, D:8) a +0 leather armour (6, 37, D:8) a +0 short sword (7, 39, D:8) a cursed +0 pair of boots (12, -1, D:8) a +0 dagger (15, 25, D:8) 23 bolts (15, 47, D:8) a +0 shortbow (16, 11, D:8) a +0 chain mail a +0 hand axe (17, 10, D:8) a +0 mace a +0 robe (17, 11, D:8) a +0 scale mail a +0 flail (19, 37, D:8) 21 stones (31, 57, D:8) a +0 plate armour (32, 7, D:8) a book of Flames (40, 50, D:8) a +0 dagger a +0 robe (40, 51, D:8) a +0 dagger a cursed +0 chain mail (41, 50, D:8) a +0 war axe (41, 51, D:8) a +0 scale mail (45, 58, D:8) a +0 leather armour (47, 55, D:8) the +8 trident of Prudence {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). Dithmenos disapproves of the use of such an item. (52, 10, D:8) a +0 giant club (53, 49, D:8) a book of Fire 2 potions of haste (54, 18, D:8) 3 scrolls of random uselessness Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 club (2, 4, D:9) a +0 morningstar a +0 chain mail (4, -26, D:9) a +0 spear (6, -20, D:9) a +0 dagger a +0 robe (6, -19, D:9) a +0 dagger a +0 robe (6, 18, D:9) a +0 giant club (16, -26, D:9) a +0 spear (16, -25, D:9) a +0 spear a +0 spear (17, -26, D:9) 10 potions of degeneration 2 scrolls of immolation a +0 spear (21, 5, D:9) a +0 shortbow a +0 robe (22, -27, D:9) a +0 long sword (26, -6, D:9) a +0 leather armour (36, -12, D:9) a +0 giant club (40, 18, D:9) a +0 robe (42, -26, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, -26, D:9) a +0 club a cursed +0 chain mail (44, -24, D:9) a +0 spear (45, -21, D:9) a +0 club (45, -20, D:9) a +0 trident a +0 ring mail a cursed -1 club (46, -23, D:9) a +0 whip (49, 12, D:9) a +0 flail a +0 leather armour a +0 scimitar a +0 chain mail (50, 13, D:9) a +0 club (52, -4, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (12, -12, D:10) a +2 hand axe of electrocution (44, 34, D:10) a +0 robe (47, 38, D:10) a +2 short sword of flaming (48, 40, D:10) a +0 club a +0 ring mail a +0 dagger a +0 hand axe a cursed +0 chain mail (48, 41, D:10) a +0 dagger (51, 16, D:10) 23 stones (52, 36, D:10) a +0 leather armour (65, 25, D:10) a +0 leather armour a +0 flail (66, 19, D:10) a +0 shortbow a +0 leather armour a +0 falchion a +0 leather armour a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +3 dagger (2, 24, D:11) 20 sling bullets (6, 3, D:11) 25 stones (9, 9, D:11) a +0 battleaxe (10, 25, D:11) 14 stones (12, 33, D:11) a cursed -3 club (13, 1, D:11) a +0 glaive of venom (13, 39, D:11) 21 sling bullets (19, 42, D:11) a +0 falchion (28, 8, D:11) a +0 war axe (30, 0, D:11) a +0 flail a +0 club a +0 chain mail a +0 trident a +0 scale mail (30, 1, D:11) a +0 dagger a +0 robe (35, 38, D:11) 3 steel tomahawks (54, 16, D:11) a +0 club a +0 leather armour a +0 short sword a cursed +0 chain mail (54, 17, D:11) a +0 leather armour (54, 19, D:11) a +1 antimagic dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 2 bolts (1, -1, D:12) 11 arrows (2, -4, D:12) a bolt (4, -4, D:12) 2 bolts (5, -5, D:12) 3 bolts (still there?) 2 bolts (still there?) (5, -4, D:12) 3 bolts (unseen) (7, -12, D:12) a +0 ring mail (10, -8, D:12) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (8, 8, Lair:1) a +0 hand axe (27, -8, Lair:1) a scroll of immolation (30, 0, Lair:1) a +0 chain mail (33, -17, Lair:1) a +0 hand axe (35, -17, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (4, -16, Lair:2) a +1 leather armour of cold resistance a +0 great mace (6, -1, Lair:2) a +0 leather armour (31, 0, Lair:2) a +1 dagger of venom a +2 robe of magic resistance (34, 1, Lair:2) 16 stones (45, 15, Lair:2) 23 stones (57, 16, Lair:2) a +0 robe (59, 10, Lair:2) a +0 scythe (60, -15, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) an inedible chunk of flesh a water moccasin skeleton (20, -16, Lair:3) a bolt (20, 21, Lair:3) a +0 club (23, -16, Lair:3) a bolt (23, 6, Lair:3) 181 arrows a +0 shortbow an uncursed ring of ice a +0 scimitar a +0 blowgun (25, -16, Lair:3) a bolt (26, -11, Lair:3) a bolt (31, 31, Lair:3) an electric eel corpse (skeletalised by now) (52, 4, Lair:3) 16 stones (56, 3, Lair:3) a +0 great sword