Mulkerokala Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 29, D:1) a cursed -2 dagger (9, 30, D:1) a +0 hand axe (18, 3, D:1) a +0 hunting sling (30, 29, D:1) a +0 dagger (38, -13, D:1) a +0 chain mail (49, 12, D:1) a +0 mace (49, 15, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 15, D:2) a +0 club (10, 25, D:2) a +0 robe (10, 29, D:2) a stone (12, 29, D:2) a stone (13, 29, D:2) a stone (30, 33, D:2) a +0 robe (37, 19, D:2) a +0 short sword (40, 39, D:2) a +0 club Level 3 of the Dungeon (1, 1, D:3) a +0 spear (18, -3, D:3) 4 stones (18, -2, D:3) a +0 robe (18, 3, D:3) a +0 dagger (23, 13, D:3) a +0 club (26, 29, D:3) 12 sling bullets (43, 13, D:3) a +0 hand axe a +0 leather armour (47, 24, D:3) a -2 ring of evasion (48, 13, D:3) 25 stones Level 4 of the Dungeon (6, -37, D:4) an uncursed staff of earth (22, -41, D:4) a +0 short sword a +0 club (23, -42, D:4) a +0 club (23, -28, D:4) a +0 giant spiked club (23, -19, D:4) a +0 giant club (32, -45, D:4) a +0 dagger a +0 robe (33, -36, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (34, -45, D:4) a cursed +0 leather armour (34, -44, D:4) a +0 flail a cursed +0 ring mail (34, -36, D:4) a +0 club (34, -35, D:4) a +0 chain mail (35, -45, D:4) a +0 hand axe a +0 chain mail (41, -46, D:4) a +0 giant spiked club (46, -35, D:4) a tomahawk (47, -55, D:4) a +0 trident a +0 chain mail (47, -35, D:4) a +0 flail a +0 ring mail (48, -55, D:4) a +0 dagger a +0 robe (48, -34, D:4) a +0 falchion a tomahawk a +0 ring mail (48, -33, D:4) a +0 chain mail (49, -42, D:4) a +0 dagger (60, -49, D:4) a +0 hunting sling (66, -28, D:4) 12 stones Level 5 of the Dungeon [Shop] Ihywoi's Food Shoppe a beef jerky (18 gold) 2 royal jellies (48 gold) a meat ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) a beef jerky (18 gold) a slice of pizza (18 gold) a meat ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a beef jerky (18 gold) (0, 0, D:5) a +0 dagger a +0 robe (1, -4, D:5) a cursed -3 club a +0 ring mail a +0 dagger a +0 robe (6, 2, D:5) 3 fruits (9, -4, D:5) a +1 dagger of chaos (19, -1, D:5) a +0 giant spiked club (23, -2, D:5) a +0 long sword (29, 9, D:5) a +0 flail a +0 leather armour (29, 11, D:5) a +0 dire flail a +0 chain mail (29, 13, D:5) a +0 trident (30, 12, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -28, D:6) a +0 robe (9, -30, D:6) a +0 scale mail (13, -18, D:6) a +0 dagger a +0 robe a +4 quarterstaff of chaos a +0 rapier a +0 chain mail (15, -12, D:6) a +0 mace (18, -35, D:6) 21 stones (18, -29, D:6) a +0 quarterstaff (24, -8, D:6) a +0 dagger a +0 robe a +0 robe a +0 dagger (25, -34, D:6) a +0 war axe (26, -22, D:6) a +0 leather armour a +0 whip (28, -31, D:6) a +0 robe a +0 dagger (29, -22, D:6) a +0 chain mail a +0 battleaxe (29, -4, D:6) a +0 short sword (32, -32, D:6) a +0 ring mail a +0 dagger (33, -31, D:6) a +0 whip (34, -15, D:6) 17 stones (38, -16, D:6) a cursed +0 club (38, 7, D:6) a +0 hand axe (43, -2, D:6) a cursed +0 long sword a +0 chain mail (45, -27, D:6) a +2 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a cursed -2 falchion a +0 leather armour (1, 0, D:7) a +0 halberd a +0 plate armour (4, 34, D:7) a +0 robe (10, -6, D:7) a +0 club (16, -3, D:7) a +0 chain mail a +0 halberd (16, -2, D:7) a +0 leather armour a +0 mace (17, -3, D:7) a +0 hand axe a +0 leather armour (18, -2, D:7) a +0 short sword a +0 shortbow (20, -3, D:7) a +0 flail of draining (26, -11, D:7) a +0 giant club (28, -12, D:7) a +0 club (28, -11, D:7) a +0 robe of positive energy a +0 dagger a +0 leather armour a +0 club (29, 30, D:7) the cursed +1 battleaxe of Gath {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. (32, 21, D:7) a +0 spear (33, 20, D:7) a +0 shield a +0 ring mail a +0 trident (34, 19, D:7) a +0 club (36, -17, D:7) a +0 cloak (36, -4, D:7) a +0 short sword (42, -2, D:7) a +0 hand axe (46, 5, D:7) a +0 hunting sling (46, 6, D:7) 17 stones (47, 7, D:7) a +0 ring mail (53, -1, D:7) a +0 plate armour a +0 halberd (53, 11, D:7) a +0 robe (55, -1, D:7) a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 32, D:8) a cursed -1 flail (5, -1, D:8) a +0 scale mail (5, 9, D:8) a +0 giant club a +0 giant spiked club (6, 5, D:8) a +0 club (7, -7, D:8) a +0 morningstar (8, 12, D:8) a stone (8, 17, D:8) a +0 dagger (9, 13, D:8) a stone (9, 14, D:8) a stone a +0 short sword (9, 15, D:8) a +0 club (9, 17, D:8) a +0 club (20, -5, D:8) a +1 flail of protection (20, 42, D:8) 11 stones (23, 38, D:8) 8 stones (29, 42, D:8) a +0 trident (31, -4, D:8) 18 stones (34, 9, D:8) a +0 falchion (36, 24, D:8) a +0 hunting sling (37, 25, D:8) a book of Summonings (47, 23, D:8) a scroll of remove curse (48, 23, D:8) 2 scrolls of remove curse Level 9 of the Dungeon [Shop] Jeusuot's Armour Shop a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) the +7 Kryia's mail coat {DeviceHeal*2 rC+} (530 gold) It protects you from cold. a +0 ring mail of fire resistance (110 gold) the +4 robe of Toent {+Inv rPois Str-3} (326 gold) It affects your strength (-3). It protects you from poison. It lets you turn invisible. a +0 leather armour (20 gold) a +0 shield (45 gold) a +0 scale mail (40 gold) a cursed +0 scale mail (30 gold) [Shop] Fifeack's General Store a +0 pair of boots (54 gold) a potion of curing (36 gold) a scroll of amnesia (42 gold) a +0 leather armour (24 gold) a potion of agility (48 gold) a bread ration (60 gold) a +0 hand axe (36 gold) a meat ration (60 gold) a scroll of remove curse (36 gold) a wand of random effects (35/48) (222 gold) 24 arrows (57 gold) 19 stones (22 gold) (0, 0, D:9) a +0 club (3, -33, D:9) a +0 flail (3, -9, D:9) 3 potions of degeneration a +0 club (8, -51, D:9) a +0 halberd (10, -52, D:9) a cursed -3 whip (11, -45, D:9) a +2 hand axe of flaming (13, -16, D:9) a +0 giant club (17, -25, D:9) a +0 leather armour (26, -31, D:9) a +0 shortbow (26, -1, D:9) a plain deck of war (44, -18, D:9) 13 stones (49, -31, D:9) a +0 ring mail a cursed -2 club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (1, 1, D:10) 22 sling bullets (3, -1, D:10) a +1 robe of fire resistance a +0 dagger (3, 0, D:10) a +0 robe a +0 short sword (4, 0, D:10) a +0 robe a cursed +0 morningstar a +3 battleaxe a cursed +0 robe (5, 2, D:10) a +0 robe a +0 short sword (5, 15, D:10) a +0 leather armour a +0 dagger (12, 7, D:10) a +0 dagger a +0 robe (13, 7, D:10) a +1 mace of protection (14, 7, D:10) a +0 hand axe a +0 plate armour (19, 17, D:10) 13 stones (30, -10, D:10) a +0 dagger (34, -22, D:10) a +0 whip a +3 ring mail (35, -22, D:10) a +0 hand axe a +0 long sword a +0 chain mail a +0 club a +0 blowgun a +0 scale mail a +0 giant club (38, 6, D:10) 19 stones (40, 4, D:10) an uncursed staff of cold a +1 robe of cold resistance (41, 4, D:10) a +0 shortbow (53, -14, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Waneufow's Assorted Antiques a potion of might (136 gold) a potion of berserk rage (170 gold) the cursed +1 scale mail "Ikkeoghe" {rElec Dex-3 Slay+2} (751 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. a phial of floods (1360 gold) a +3 leather armour of fire resistance (816 gold) a +4 ring of strength (918 gold) a plain deck of war (476 gold) a scroll of enchant weapon (255 gold) a +0 centaur barding (782 gold) a potion of brilliance (136 gold) a +0 ring mail (136 gold) a scroll of teleportation (102 gold) a scroll of acquirement (1768 gold) (0, 0, D:11) 10 stones (4, -1, D:11) a large rock (6, 0, D:11) 5 large rocks (7, -5, D:11) a +0 robe a +4 dagger of chaos (18, -17, D:11) 12 stones (35, -12, D:11) 19 sling bullets (37, -12, D:11) a +0 long sword (38, 15, D:11) a wand of slowing (19/48) a +1 spear an uncursed amulet of guardian spirit a +2 dagger of venom a scroll of immolation 3 scrolls of random uselessness a +0 short sword 3 scrolls of amnesia a wand of disintegration (10/24) (40, 1, D:11) 23 stones (42, -8, D:11) 21 stones (42, 16, D:11) a +0 shortbow (43, 16, D:11) a +0 shortbow (44, 16, D:11) a +0 shortbow (45, 28, D:11) a +0 giant spiked club (46, 26, D:11) a +0 giant spiked club (49, -17, D:11) a +0 leather armour a +0 hand axe (52, 31, D:11) a +1 spear of venom Level 12 of the Dungeon [Shop] Kauble's Weapon Shop a +0 hand axe (42 gold) a +1 shortbow of flaming (173 gold) a +0 arbalest (63 gold) a +0 shortbow (42 gold) a +6 spear (490 gold) a +0 short sword (42 gold) 17 stones (23 gold) a +0 dagger (28 gold) (0, 0, D:12) a +0 blowgun (2, -12, D:12) 9 bolts (8, -31, D:12) 17 poisoned needles (9, -18, D:12) an uncursed staff of air (10, -33, D:12) a +0 battleaxe (11, -34, D:12) a +0 scale mail (14, -14, D:12) a +0 short sword a +0 leather armour (14, -13, D:12) a troll hide (15, -13, D:12) a +0 trident a +0 leather armour a +0 leather armour a +0 hand axe 11 stones (16, -12, D:12) 2 stones (17, -32, D:12) a +0 falchion (26, -21, D:12) 14 poisoned needles (26, -9, D:12) 24 stones (27, -44, D:12) the +6 long sword of Dissent {freeze, Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). (28, -32, D:12) a +0 giant club (38, -45, D:12) a +3 ring of intelligence (39, -44, D:12) a +0 long sword (40, -17, D:12) 7 needles of sleeping (42, -27, D:12) 2 stones (42, -24, D:12) a stone (43, -30, D:12) a +0 dagger 15 arrows a +0 shortbow a +0 ring mail a +0 club (43, -29, D:12) a +0 chain mail a +0 scimitar (43, -28, D:12) a +0 whip a +0 club a +0 leather armour a +0 hand axe a +0 plate armour a cursed -1 hand axe a +0 chain mail a +0 trident a +0 short sword a +0 short sword a cursed -2 short sword (44, -36, D:12) 9 stones (45, -44, D:12) a +0 broad axe (49, -22, D:12) 16 bolts Level 13 of the Dungeon (5, 13, D:13) a +0 chain mail a +0 dire flail a +0 chain mail a +0 great mace of protection (5, 23, D:13) a +0 pair of gloves (7, 12, D:13) a +0 ring mail (9, -4, D:13) a +1 scale mail of cold resistance (16, 9, D:13) a +0 plate armour a +0 robe a +0 flail a +0 halberd (17, -18, D:13) a plain deck of war (17, 8, D:13) a +0 robe a +0 dagger (18, 22, D:13) a +0 broad axe (21, 25, D:13) a +0 ring mail (26, -19, D:13) an arrow (27, -19, D:13) an arrow (27, 8, D:13) a +0 dagger (27, 9, D:13) a +0 hand axe a +0 hand axe a +0 leather armour (28, -19, D:13) 17 arrows a +0 longbow (28, 8, D:13) an arrow (30, 3, D:13) 30 arrows (30, 9, D:13) a +0 robe a +0 dagger (30, 10, D:13) 10 stones a +0 club a +0 shortbow 28 arrows (30, 11, D:13) a +0 trident (32, 12, D:13) an arrow (33, -7, D:13) a +0 dagger (41, -10, D:13) a +0 dagger (43, -4, D:13) a +0 dagger a +0 leather armour (44, -5, D:13) a +2 hand axe of distortion a +0 plate armour (47, -4, D:13) a +0 great mace (48, -27, D:13) a +0 giant club (56, -9, D:13) an uncursed staff of summoning (58, 0, D:13) 21 stones (63, 1, D:13) a cursed -3 short sword a +0 cloak Level 14 of the Dungeon (0, 0, D:14) a +0 glaive a +0 chain mail (1, -13, D:14) a +0 dagger (1, -12, D:14) a +0 dagger (1, -11, D:14) 4 stones (1, -1, D:14) a +0 giant spiked club a +3 whip of electrocution (1, 0, D:14) a +0 hand axe a +0 leather armour (2, -12, D:14) a stone (4, -39, D:14) a scroll of noise (4, -32, D:14) a troll hide a +0 giant club (4, -12, D:14) a +0 whip 2 stones (4, -2, D:14) a +0 dagger a +0 robe (9, -55, D:14) the +7 hunting sling "Runismil" {venom, rElec rF+ MP+9} It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (15, -17, D:14) 29 stones (26, -5, D:14) 18 poisoned needles (29, -25, D:14) a +0 shield a +0 chain mail a cursed -1 war axe (29, -7, D:14) a +0 rapier a +0 leather armour (36, -6, D:14) a scroll of fog (46, -19, D:14) a +0 shortbow 25 arrows (47, -40, D:14) a +2 scimitar of holy wrath (47, -19, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 trident (0, 10, D:15) an arrow (1, 1, D:15) a +0 giant spiked club a +0 hand axe (1, 16, D:15) 2 arrows (2, 1, D:15) a +1 dagger of holy wrath a +0 robe a +0 long sword a +0 chain mail (2, 20, D:15) 16 arrows a +0 shortbow a +1 lajatang of protection a +0 robe (2, 21, D:15) 16 arrows a +0 shortbow (3, -6, D:15) a +0 battleaxe (3, 18, D:15) a +0 dire flail (3, 21, D:15) 7 arrows a +0 shortbow (11, -19, D:15) a scroll of noise (13, -2, D:15) a javelin (13, 4, D:15) a cursed +0 leather armour 3 javelins a +0 battleaxe (13, 5, D:15) a javelin (13, 20, D:15) a +0 mace (14, 6, D:15) a javelin (17, 21, D:15) a +0 glaive (26, 11, D:15) 10 stones (33, 13, D:15) a +0 scale mail (34, -15, D:15) an arrow (35, -11, D:15) 4 arrows (35, -10, D:15) a +0 short sword a +0 plate armour (35, -9, D:15) 2 arrows (35, -8, D:15) an arrow (35, -4, D:15) 3 arrows (35, 22, D:15) 2 large rocks (36, -11, D:15) a +3 glaive of protection a +0 plate armour an arrow (36, -10, D:15) a +0 shortbow of freezing a cursed -3 giant club a cursed +0 shortbow a +0 shortbow 68 arrows (36, -9, D:15) a +0 shortbow 7 arrows a +0 battleaxe a cursed +0 plate armour a +0 whip (37, -9, D:15) a +0 shortbow 24 arrows (38, -21, D:15) a +0 giant spiked club a +0 giant club a +2 dire flail of draining a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe (38, -9, D:15) a +0 shortbow 7 arrows (39, 7, D:15) a +0 giant club (41, -21, D:15) a +0 giant spiked club a cursed -1 giant club a +0 giant spiked club (42, 27, D:15) 4 large rocks (51, 23, D:15) 2 large rocks (52, -10, D:15) 12 bolts (53, 22, D:15) a large rock (56, -6, D:15) a large rock (56, -4, D:15) a large rock (58, -8, D:15) a +0 trident a +0 plate armour (59, -9, D:15) a +0 hand axe (60, -10, D:15) a cursed +0 hand axe a cursed +0 ring mail 4 large rocks (64, -19, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail 8 tomahawks a +0 trident (0, 1, Orc:1) a +0 robe a +0 dagger a +0 hand axe (1, -1, Orc:1) a +0 leather armour a +0 mace (1, 0, Orc:1) a +0 flail (1, 2, Orc:1) a +0 chain mail a +0 mace a +0 robe a +0 dagger a +0 club a +0 chain mail of cold resistance a +0 flail a cursed +0 plate armour a +0 hand axe (1, 3, Orc:1) a +0 leather armour a +0 hand axe (2, 0, Orc:1) a +0 mace (2, 1, Orc:1) a +0 chain mail 4 tomahawks a +1 antimagic war axe a cursed -1 flail a +0 leather armour (2, 3, Orc:1) a tomahawk a +0 club (3, 0, Orc:1) a +0 leather armour a +0 trident (3, 1, Orc:1) a +0 leather armour a +0 antimagic dagger (3, 25, Orc:1) a tomahawk (4, 22, Orc:1) a cursed +0 leather armour a +0 short sword (4, 25, Orc:1) a +0 ring mail a +0 whip (5, 21, Orc:1) a +0 chain mail a +0 glaive (5, 22, Orc:1) a +0 chain mail a +0 leather armour a +0 hand axe a +0 mace of holy wrath (6, 22, Orc:1) a +0 chain mail a +2 scimitar of freezing a +0 dagger a +0 robe (6, 25, Orc:1) a +0 robe a +0 dagger (8, 18, Orc:1) 3 tomahawks (9, 4, Orc:1) a +0 robe a +0 leather armour a +0 dagger a +0 flail (9, 17, Orc:1) a tomahawk (10, 15, Orc:1) a tomahawk (11, 13, Orc:1) a +0 chain mail a +0 battleaxe (11, 14, Orc:1) a tomahawk (11, 15, Orc:1) a +0 robe a +0 dagger a +0 robe of positive energy a +0 dagger (11, 24, Orc:1) a tomahawk (12, 12, Orc:1) a +0 robe a +0 dagger (12, 14, Orc:1) a tomahawk a +0 plate armour a +0 flail (13, 2, Orc:1) a +0 flail (13, 3, Orc:1) a +0 plate armour a +0 dire flail (13, 14, Orc:1) a +0 plate armour a cursed +0 battleaxe (13, 15, Orc:1) a +0 leather armour 2 tomahawks a +0 dagger (13, 19, Orc:1) a +0 robe a +0 dagger (14, 19, Orc:1) a +0 giant spiked club (15, 20, Orc:1) a +0 dagger of draining (16, 21, Orc:1) a +4 short sword a +0 chain mail (18, 23, Orc:1) a cursed +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Ysyotzig's Antique Weapon Shoppe a +1 falchion of electrocution (391 gold) a +0 rapier (108 gold) a +1 halberd of venom (318 gold) a +0 long sword (94 gold) a +4 shortbow of flaming (739 gold) a +0 rapier (108 gold) a +0 quarterstaff (108 gold) a +0 hunting sling (40 gold) a +0 flail (94 gold) the +4 halberd "Fommutzu" {pain, rElec Str+3} (1358 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It insulates you from electricity. a +0 battleaxe (175 gold) [Shop] Suichol's Weapon Shoppe a +0 shortbow (51 gold) a +1 hand crossbow of evasion (190 gold) the +5 hand crossbow of Fimbulwinter {elec, rN+ MR- Int+3} (799 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 triple crossbow of flaming (340 gold) the cursed +1 quarterstaff of Slow Death {speed, Dex+4} (499 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It has a curse placed upon it. a +0 hand axe of chopping (110 gold) a +0 mace (51 gold) 14 bolts (47 gold) the +1 mace of War {freeze, -Tele +Inv rF+} (438 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you turn invisible. It prevents most forms of teleportation. a +0 falchion (51 gold) a +0 flail (59 gold) a +0 mace (51 gold) [Shop] Yjemoysial's Antique Armour Shop a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) the cursed +0 chain mail of Foolhardiness {+Fly rElec} (422 gold) It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +0 pair of gloves (108 gold) a +0 robe of the Archmagi (664 gold) the +4 chain mail "Ymaret" {rF+ Dex-5 SInv Stlth+} (840 gold) It affects your dexterity (-5). It protects you from fire. It lets you see invisible. It makes you more stealthy. a +0 pair of boots (108 gold) a +0 robe (16 gold) a +2 ring mail of magic resistance (504 gold) a +0 plate armour (552 gold) [Shop] Hukhilaz's Weapon Shop a +0 trident (49 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 club (14 gold) 20 bolts (56 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (903 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 rapier of electrocution (168 gold) a +0 hunting sling (21 gold) a +0 falchion (42 gold) a +0 mace (42 gold) a +0 quarterstaff (56 gold) (0, 0, Orc:2) a +0 giant club (3, -3, Orc:2) a +0 halberd of flaming 8 tomahawks of returning a +0 chain mail (4, -12, Orc:2) a +0 flail a +0 chain mail (5, -21, Orc:2) a +0 dagger a +2 robe of magic resistance (6, -23, Orc:2) a +0 dagger a +2 robe of positive energy (7, -22, Orc:2) 4 tomahawks (8, -23, Orc:2) a +0 short sword (8, -22, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (8, -21, Orc:2) a +0 long sword a +0 plate armour a +0 great mace a +0 chain mail (8, -11, Orc:2) a +0 club (9, -22, Orc:2) a +0 spear (10, -23, Orc:2) a +0 halberd a +0 plate armour (11, -23, Orc:2) a +0 flail a +0 chain mail (12, -24, Orc:2) a +0 war axe (12, -23, Orc:2) a cursed +0 flail a +0 dagger a cursed +0 robe a tomahawk (13, -23, Orc:2) a +0 dagger a +0 robe (13, -10, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger a cursed +0 robe (13, 7, Orc:2) 5 tomahawks a +0 hand axe a +0 giant club a +0 dagger a +0 robe (13, 8, Orc:2) a +0 plate armour a +0 battleaxe (14, -9, Orc:2) a tomahawk (14, -8, Orc:2) a tomahawk (14, -4, Orc:2) a +0 leather armour (15, -8, Orc:2) a +0 dagger a +0 robe (15, -6, Orc:2) a +0 hand axe a +0 plate armour a cursed +0 dagger (15, -5, Orc:2) a +0 giant spiked club (15, -4, Orc:2) a +0 flail a +0 scale mail a +0 falchion (16, -23, Orc:2) a +0 battleaxe a +0 chain mail (16, -7, Orc:2) a +0 short sword a +0 leather armour (16, -6, Orc:2) a +0 mace a +0 leather armour (16, -5, Orc:2) a +0 dagger a +0 robe (17, -23, Orc:2) a +0 hand axe (17, -8, Orc:2) a +0 broad axe a cursed +0 plate armour (17, -6, Orc:2) a +0 club (17, -5, Orc:2) a cursed -3 long sword a +0 chain mail a +0 flail a +0 hand axe (17, -3, Orc:2) a +0 giant spiked club a +0 giant club (18, -11, Orc:2) a +0 club a +0 scale mail (18, -10, Orc:2) a +0 chain mail a +1 hand axe of freezing (18, -9, Orc:2) a +0 dagger a +0 robe (18, -7, Orc:2) a +0 glaive a +0 chain mail (18, -5, Orc:2) a +0 trident a +0 plate armour (19, -10, Orc:2) 2 tomahawks (19, -9, Orc:2) a +0 club (20, -26, Orc:2) a +0 dagger a +0 robe (20, -8, Orc:2) a +0 giant spiked club (21, -4, Orc:2) a +0 war axe (21, -3, Orc:2) a +0 leather armour (21, -2, Orc:2) a cursed -3 mace a +0 leather armour (22, -3, Orc:2) a +4 dagger a +0 robe (23, -5, Orc:2) a +0 club a +0 whip a cursed -2 scale mail (23, -4, Orc:2) a +0 broad axe a +0 plate armour (24, -5, Orc:2) a +0 flail a +0 ring mail a +0 scale mail (24, -4, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger of draining a +0 robe a +0 short sword a +0 long sword a +0 plate armour (25, -5, Orc:2) a +0 giant spiked club (26, -11, Orc:2) a +0 dagger (28, -10, Orc:2) a +0 club (30, -10, Orc:2) a +0 trident a +0 plate armour (43, -14, Orc:2) a large rock (47, -15, Orc:2) a large rock a +0 mace a +0 leather armour a +0 dagger (48, -16, Orc:2) a +0 flail (48, -15, Orc:2) a +0 short sword (48, -14, Orc:2) a +0 dire flail a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 whip of Honour {venom, rPois rC++ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It greatly protects you from cold. It protects you from poison. (32, -30, Lair:1) a book of Spatial Translocations Wapte's Tome of Mutagenic Hexes Spells Type Level a - Tukima's Dance Hexes 3 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Discord Hexes 8 a book of Ice a book of Conjurations a book of Alchemy the Guide on Ensnaring Weightlessness Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Static Discharge Conjuration/Air 3 c - Spectral Weapon Hexes/Charms 3 d - Tukima's Dance Hexes 3 e - Airstrike Air 4 a book of Summonings a Fen Folio a book of Annihilations the Papyrus of Unholy Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 a book of Maledictions (33, -7, Lair:1) a box of beasts (54, 23, Lair:1) 15 poisoned needles (61, -19, Lair:1) 17 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (4, -25, Lair:2) a +0 robe (7, 7, Lair:2) 22 gold pieces (8, 7, Lair:2) a +1 cloak of magic resistance (9, 7, Lair:2) a cursed staff of cold (9, 8, Lair:2) 30 gold pieces (10, 7, Lair:2) a scroll of enchant armour (10, 10, Lair:2) a slice of pizza (19, -13, Lair:2) 22 stones (20, 2, Lair:2) a +0 pair of boots (50, 4, Lair:2) the +3 long sword of Puddaolu {venom, rPois MR+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. (64, -13, Lair:2) a plain deck of war (64, 24, Lair:2) a +1 long sword of electrocution Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed amulet of regeneration a +0 pair of gloves (1, -16, Lair:3) a scroll of vulnerability (8, -1, Lair:3) a +0 hand axe (17, -17, Lair:3) a +0 plate armour (17, -6, Lair:3) 5 large rocks (22, -4, Lair:3) a potion of degeneration (23, -10, Lair:3) a +0 pair of boots a +0 cloak (31, -8, Lair:3) a +0 spear (43, -2, Lair:3) a +0 rapier (50, -11, Lair:3) 10 poisoned needles (53, -1, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (13, -23, Lair:4) a +5 scimitar a +1 chain mail of poison resistance (14, -53, Lair:4) a +0 halberd (16, 3, Lair:4) 9 poisoned needles (18, -5, Lair:4) a curare-tipped needle (19, 4, Lair:4) 21 stones (25, -12, Lair:4) a +0 short sword of venom a +3 blowgun (26, -13, Lair:4) 3 curare-tipped needles (39, -29, Lair:4) 18 stones (40, -5, Lair:4) a +0 flail (44, -49, Lair:4) 9 stones (54, -35, Lair:4) a +0 battleaxe (59, -54, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 giant club (4, 6, Lair:5) a +0 scythe (8, 8, Lair:5) 2 potions of mutation (18, -7, Lair:5) a potion of degeneration (20, 8, Lair:5) a +0 buckler (30, 9, Lair:5) 22 stones (34, -8, Lair:5) a wand of random effects (3/48) 363 arrows 182 bolts a wand of lightning (9/15) a wand of lightning (10/15) (34, 14, Lair:5) a scroll of immolation (37, -16, Lair:5) an arrow (41, -12, Lair:5) an arrow (42, -11, Lair:5) an arrow (43, -9, Lair:5) 20 arrows a +0 centaur barding a +1 longbow of flaming (43, -5, Lair:5) 5 arrows (43, -3, Lair:5) an arrow (43, -2, Lair:5) an arrow (45, 6, Lair:5) a cursed amulet of inaccuracy (46, -6, Lair:5) a +0 chain mail (51, -3, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 giant spiked club (9, 25, Lair:6) 11 stones (18, -12, Lair:6) 19 stones (29, 31, Lair:6) 15 poisoned needles (45, -8, Lair:6) a +2 ring mail of fire resistance (47, 13, Lair:6) a +0 trident (49, 10, Lair:6) 7 needles of sleeping Level 7 of the Lair of Beasts (0, 0, Lair:7) 12 arrows (6, -3, Lair:7) 24 stones (13, -16, Lair:7) a +0 hand crossbow (14, 8, Lair:7) a +0 falchion (19, -7, Lair:7) a +2 vampiric halberd (25, 8, Lair:7) a +0 ring mail (34, -7, Lair:7) a +0 scale mail (37, 6, Lair:7) the amulet of Zowigh {Gourm rF+ rC- Str+8 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+8). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (38, 5, Lair:7) a +2 ring of intelligence (51, -6, Lair:7) a +0 scythe Level 8 of the Lair of Beasts (6, 4, Lair:8) a +0 ring mail (8, 9, Lair:8) a +0 robe (11, 7, Lair:8) a +0 chain mail (18, -11, Lair:8) a +0 long sword (22, -3, Lair:8) a wand of random effects (22/48) a wand of iceblast (5/15) (27, -18, Lair:8) a +0 morningstar (27, 14, Lair:8) a cursed -3 hand axe (29, -9, Lair:8) a cursed -2 dagger (31, -3, Lair:8) a +0 morningstar (34, -8, Lair:8) 24 stones (34, 17, Lair:8) 20 poisoned needles (35, 17, Lair:8) a book of Necromancy (36, -10, Lair:8) a +0 ring mail of magic resistance (36, 17, Lair:8) a wand of lightning (4/15) (46, -18, Lair:8) a +0 plate armour (47, -17, Lair:8) a +0 robe (52, -3, Lair:8) 16 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 cloak (3, 10, Swamp:1) a cursed +0 robe (4, 2, Swamp:1) 23 stones (7, -6, Swamp:1) a +0 helmet (7, 3, Swamp:1) a +2 rapier of electrocution a +0 cloak the +2 pair of gloves of Courage {*Drain +Blink rN++ rCorr} It greatly protects you from negative energy. It lets you blink. It protects you from acid and corrosion. It causes draining when unequipped. (8, -24, Swamp:1) a +0 mace (9, -6, Swamp:1) a +0 scimitar a +0 scale mail (11, -4, Swamp:1) a +0 giant club (17, -11, Swamp:1) a +0 ring mail (19, -3, Swamp:1) a +0 spear a +0 buckler (34, -27, Swamp:1) a +1 robe of fire resistance (48, -38, Swamp:1) a swamp dragon hide (60, -36, Swamp:1) a potion of degeneration (63, -30, Swamp:1) a +0 broad axe (66, -38, Swamp:1) a +0 cloak Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (7, 12, Swamp:2) the +10 flail "Karirr" {freeze, rElec Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. (10, 35, Swamp:2) a +0 robe (11, -10, Swamp:2) 15 gold pieces (15, -7, Swamp:2) a +0 quarterstaff (18, 2, Swamp:2) a +0 flail