Mulkerokala Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, -11, D:1) 15 stones (16, 32, D:1) a +0 leather armour (28, 23, D:1) a +0 club (43, -3, D:1) a +0 club (45, -25, D:1) a +0 short sword 3 stones (45, 22, D:1) a stone Level 2 of the Dungeon (6, -13, D:2) a +0 short sword (12, -11, D:2) a +0 club (13, -9, D:2) a +0 quarterstaff (14, -2, D:2) a +0 leather armour (27, -35, D:2) a +0 short sword (34, -8, D:2) 19 sling bullets (39, -13, D:2) a cursed -3 hunting sling (40, -11, D:2) a +0 flail (41, 1, D:2) a +0 dagger (44, 6, D:2) a +0 dagger (49, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 18, D:3) 12 bolts (3, -3, D:3) a +0 ring mail (5, -7, D:3) a cursed -2 club (13, -14, D:3) a +0 mace (14, -14, D:3) an uncursed staff of summoning (18, -7, D:3) a +0 giant club (23, 46, D:3) a +0 leather armour (25, 46, D:3) a +0 dagger a +0 robe (26, 46, D:3) a +0 club (27, 22, D:3) a +0 robe a +0 scale mail a cursed -2 dagger a +0 club (27, 46, D:3) a +0 whip a +0 leather armour (29, 11, D:3) 26 sling bullets (29, 18, D:3) 22 sling bullets (29, 22, D:3) a +0 mace of protection (30, 22, D:3) a +0 robe a cursed -3 dagger (41, 1, D:3) a +1 short sword of draining (45, -4, D:3) a +0 chain mail (52, 16, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dashasy's Assorted Antiques a +0 falchion (72 gold) a potion of resistance (240 gold) a scroll of remove curse (72 gold) a lamp of fire (960 gold) a scroll of teleportation (72 gold) a +0 mace (72 gold) a +0 ring mail (96 gold) the +4 robe "Etith" {rElec Int+5} (1084 gold) It affects your intelligence (+5). It insulates you from electricity. (0, 0, D:4) 16 sling bullets (0, 9, D:4) a +0 leather armour (2, 22, D:4) 17 sling bullets (6, -4, D:4) a +0 short sword (10, 12, D:4) a +0 ring mail (12, -6, D:4) a cursed +0 pair of boots (28, -15, D:4) a +0 dagger (28, 7, D:4) a +0 whip (33, -9, D:4) a +0 whip (35, -2, D:4) a wand of random effects (13/48) (39, -22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, 0, D:5) a +0 flail (9, 11, D:5) a +0 animal skin (10, 11, D:5) a +0 robe a +2 whip of freezing (14, 33, D:5) a +0 hunting sling (18, 20, D:5) a +0 chain mail of fire resistance (19, 23, D:5) a book of Changes a book of Beasts (22, 42, D:5) a +0 giant spiked club (23, 23, D:5) a +0 leather armour (24, 20, D:5) a +0 animal skin (24, 22, D:5) a +0 hand axe (25, 21, D:5) a +0 club (27, 21, D:5) a +0 flail a +0 scale mail (28, 24, D:5) an uncursed amulet of the gourmand (31, 26, D:5) a +0 hand axe (34, 14, D:5) a +0 hand axe 4 tomahawks a +0 leather armour (41, 26, D:5) a +0 trident (44, 32, D:5) 29 arrows Level 6 of the Dungeon (12, -1, D:6) a +0 ring mail (13, 16, D:6) a +0 battleaxe (25, -9, D:6) a +0 mace (35, -3, D:6) 15 arrows (38, 7, D:6) a +0 short sword a +0 chain mail (38, 8, D:6) a +0 dagger a +0 robe (39, 8, D:6) a +0 dagger a +0 leather armour (39, 9, D:6) a +0 leather armour (40, 13, D:6) a +0 whip (40, 23, D:6) a +0 arbalest (42, -10, D:6) 2 potions of degeneration 2 scrolls of random uselessness (44, -13, D:6) a potion of mutation (44, -11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (1, 0, D:7) a +0 dagger a +0 robe (2, 8, D:7) an arrow (3, 6, D:7) a cursed -2 shortbow 23 arrows (4, 5, D:7) a +0 scale mail (4, 7, D:7) 24 arrows (9, 14, D:7) a +0 flail (10, 8, D:7) a +0 short sword a +0 leather armour (10, 9, D:7) a +0 whip (10, 12, D:7) a +2 short sword of venom a +0 club a +0 flail (10, 13, D:7) a +0 flail a tomahawk (10, 14, D:7) 2 tomahawks (12, 5, D:7) a +0 mace a +0 ring mail (16, 10, D:7) a +0 flail (17, 9, D:7) a +2 halberd of chopping (18, 0, D:7) a +0 falchion a +0 leather armour (19, 0, D:7) a +0 dagger a +0 robe (19, 7, D:7) a +0 flail (24, 4, D:7) a +0 whip (27, 6, D:7) the +6 scythe of Courage {flame, *Rage rN+ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It protects you from negative energy. It may make you go berserk in combat. (37, 15, D:7) a +0 cloak (51, 23, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, -10, D:8) a book of Clouds (7, 7, D:8) a +0 falchion a +0 leather armour (9, 20, D:8) a +0 leather armour (10, -12, D:8) the +6 trident of the Original Sin {speed, *Contam +Inv rElec Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. a +0 halberd (11, -12, D:8) a +0 spear (16, -6, D:8) a +0 war axe a +0 chain mail (18, -24, D:8) a +0 hand axe a +0 animal skin (18, -12, D:8) a +0 trident a +0 plate armour (20, 7, D:8) a +3 hand axe a +0 robe (20, 9, D:8) a +0 robe a +0 great sword (20, 11, D:8) a +0 robe a +3 war axe of freezing (20, 14, D:8) a +0 robe a cursed +1 mace (20, 15, D:8) a +0 robe a cursed +2 long sword (23, -11, D:8) an arrow (24, -13, D:8) a +0 club a +0 leather armour an arrow (24, -12, D:8) an arrow (25, -14, D:8) a +0 hand axe a +0 shortbow 6 arrows (26, -14, D:8) a +0 flail (27, -24, D:8) a +0 whip (27, -9, D:8) a +0 battleaxe (28, -19, D:8) a +0 flail a +0 leather armour (31, -15, D:8) a +0 flail a +0 scale mail (31, 11, D:8) a +2 pair of gloves (33, -11, D:8) a cursed -2 hand axe (33, 14, D:8) a +0 robe a +0 dagger (33, 16, D:8) a +0 robe a +0 hand axe (34, -15, D:8) a +0 club a +0 leather armour (34, 10, D:8) a cursed +0 helmet (36, -15, D:8) 2 stones (36, -13, D:8) a +0 war axe a +0 plate armour (36, 17, D:8) a +0 dagger a +0 robe (39, -16, D:8) a +0 hand axe a +0 leather armour (40, 1, D:8) a +0 club (50, -22, D:8) a +0 dagger a cursed +0 robe (54, -9, D:8) a +0 mace of holy wrath (55, -28, D:8) the cursed +0 leather armour of the Beggars {Regen+ Dex+2} It affects your dexterity (+2). It increases your rate of regeneration. It has a curse placed upon it. (60, -2, D:8) 20 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (2, -2, D:9) a +0 ring mail (6, -6, D:9) a +0 giant club (8, -20, D:9) a +0 giant club (8, 2, D:9) 30 arrows (12, 2, D:9) 2 poisoned needles (17, -40, D:9) a +0 leather armour (20, -41, D:9) a +0 morningstar (20, -15, D:9) a cursed +0 ring mail (22, -30, D:9) a +0 scimitar (28, -13, D:9) a +0 chain mail a +0 dagger (29, -13, D:9) a +0 trident a +0 robe a +0 dagger (30, -14, D:9) a +0 dagger a +0 robe (38, -2, D:9) a +0 giant club (40, -21, D:9) a +0 shortbow 9 arrows (41, -17, D:9) a +0 falchion (43, -17, D:9) 2 arrows (44, -15, D:9) a +0 dagger a +0 robe (50, -40, D:9) a scroll of random uselessness (53, -39, D:9) 23 sling bullets (53, 2, D:9) 16 arrows (54, -43, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a +0 robe (7, -24, D:10) a +0 long sword of draining (7, -15, D:10) the +2 lajatang of Action {slice, *Drain Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). It causes draining when unequipped. (8, -23, D:10) a +0 giant club (14, -27, D:10) a +0 robe a +0 morningstar (23, -7, D:10) a +0 scale mail (26, 9, D:10) 27 sling bullets (28, -34, D:10) a +0 falchion (46, -43, D:10) 15 arrows (46, -40, D:10) a +0 shortbow 11 arrows Level 11 of the Dungeon (0, 0, D:11) a cursed -3 short sword a +0 plate armour (2, -1, D:11) a +0 dagger a +0 robe 3 inedible chunks of flesh (4, 9, D:11) 16 gold pieces (9, -8, D:11) a +0 club (11, -10, D:11) a +0 club (unseen) (11, -9, D:11) 3 stones (unseen) (12, -10, D:11) a lamp of fire a stone a cursed +0 dagger a kobold corpse (12, -9, D:11) a +0 whip (unseen) (12, -8, D:11) a +0 club (13, -9, D:11) a +0 whip