Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 6 Mulkerokala the Magician (level 1, -1/15 HPs) Began as a Vampire Wanderer on Jan 18, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (356 turns). Mulkerokala the Magician (Vampire Wanderer) Turns: 356, Time: 00:00:33 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 6/6 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/10 levels left rFire . . . SeeInvis + d - +0 dagger rCold . . . Gourm . c - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls g - a scroll of random uselessness {unknown} h - a scroll of teleportation {unknown} Potions e - 4 potions of blood f - a potion of heal wounds {unknown} Books b - Sif Muna's Guide on Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Miscellaneous a - a phial of floods Skills: + Level 1.0 Fighting + Level 0.2 Short Blades + Level 2.0 Stealth - Level 5.0 Spellcasting Level 1.0 Conjurations Level 3.0 Hexes - Level 1.0 Evocations You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal bites you. You take 2 damage, and have 7/15 hp. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You take 1 damage, and have 7/15 hp. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. You take 2 damage, and have 2/15 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.......... #.# #.......... #.# #.......... #.# ........... #.# ###........ #.####### #........ #.##....###........ #h##.........##.... #.@hh......#.##.... ####..#....#.##.... #..####.#.##.... #............... #.###........... #.............>. #............... #............... ####............ You could see 3 jackals. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mulkerokala the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Mulkerokala set off with: a phial of floods, Sif Muna's Guide on Envenoming, a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 45 | D:1 | Identified Sif Muna's Guide on Envenoming 144 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_broad_hall Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | 1 | 1.0 Short Blades | | 0.2 Spellcasting | | 5.0 Conjurations | | 1.0 Hexes | | 3.0 Evocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 30 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 32