Mulkerokala Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, -32, D:1) a +0 hunting sling (10, -38, D:1) a +0 dagger (10, -8, D:1) a stone (12, -20, D:1) 13 poisoned needles (17, -5, D:1) a stone (20, -3, D:1) a stone (30, -19, D:1) 18 poisoned needles (33, -9, D:1) a +0 dagger (35, -27, D:1) a cursed -2 whip (40, -7, D:1) a stone (43, -8, D:1) a +0 club (43, -7, D:1) 4 stones (50, -25, D:1) a +0 dagger (54, -6, D:1) 4 large rocks (60, -5, D:1) a +3 dagger of speed Level 2 of the Dungeon (0, 0, D:2) 2 stones (14, 9, D:2) a +0 club (14, 18, D:2) a +0 hunting sling (24, 24, D:2) a +0 club (34, -12, D:2) a +0 robe (42, 3, D:2) a +0 club (44, -4, D:2) a +0 scale mail (46, 1, D:2) a +0 whip (48, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -3, D:3) a +3 quarterstaff of chaos a +0 cloak (13, -2, D:3) a +0 mace (23, -3, D:3) a +0 dagger (24, -11, D:3) 29 sling bullets (27, 11, D:3) a +0 hand axe (28, 21, D:3) a +0 short sword (29, 22, D:3) a +0 falchion a +0 club a +0 leather armour (29, 23, D:3) a +0 hand axe (34, 31, D:3) a +0 dagger (36, 1, D:3) a +0 whip (45, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (8, 20, D:4) a +0 mace (14, 11, D:4) 19 stones (25, 26, D:4) a +0 giant club (34, 19, D:4) 16 stones (37, 14, D:4) 23 stones (40, 18, D:4) 20 sling bullets (45, 16, D:4) a +0 club a +0 flail a +0 scale mail (48, 20, D:4) a +0 mace (56, -4, D:4) a +0 mace a +0 hand axe (57, -4, D:4) a +0 whip a +0 leather armour (59, 9, D:4) a cursed +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger (0, 3, D:5) a +0 dagger (1, 0, D:5) a +0 falchion a cursed +0 ring mail (9, 18, D:5) a +1 leather armour of fire resistance (17, 1, D:5) a +0 spear (18, -5, D:5) a +2 dagger of freezing (19, -2, D:5) 10 bolts (20, -5, D:5) a +0 spear (20, 7, D:5) 28 stones (21, -5, D:5) a +0 spear a +0 ring mail (32, 19, D:5) a +0 shortbow (40, -1, D:5) 21 stones (42, -2, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Jirhoc's General Store a +0 club (14 gold) 9 sling bullets (63 gold) a scroll of immolation (49 gold) a wand of clouds (5/9) (378 gold) a scroll of noise (14 gold) a potion of curing (42 gold) a +0 ring mail (56 gold) a scroll of amnesia (49 gold) a potion of haste (140 gold) a scroll of enchant armour (105 gold) a scroll of recharging (133 gold) a +0 great mace (91 gold) the +5 quarterstaff of Kidairont {crush, rN+ Dex+3} (679 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. a scroll of amnesia (49 gold) a +5 trident of venom (436 gold) (0, 0, D:6) 18 stones (11, -61, D:6) a +0 chain mail a +0 club (12, -60, D:6) a +0 club (42, -51, D:6) a +0 dagger a +0 robe (44, -4, D:6) a +0 shortbow (46, -3, D:6) 15 stones (48, -52, D:6) the +1 trident "Xavu" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (59, -32, D:6) an uncursed staff of wizardry (61, -23, D:6) a +0 short sword (67, -17, D:6) a +0 shortbow (69, -1, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 21, D:7) 21 sling bullets (8, 1, D:7) a +0 giant spiked club (9, 2, D:7) a +0 shortbow (10, 18, D:7) an uncursed amulet of faith an uncursed ring of teleportation an uncursed amulet of rage (10, 41, D:7) 14 stones (11, 21, D:7) a +0 quarterstaff (15, 25, D:7) a +0 dagger a +0 robe (16, 24, D:7) a +0 flail 2 tomahawks (16, 25, D:7) a +0 mace (18, 11, D:7) an uncursed amulet of harm (23, 24, D:7) a +0 hand crossbow (27, -4, D:7) a +0 giant club (31, 31, D:7) a +0 hand axe (32, 31, D:7) a +5 mace a +0 ring mail a +0 dagger a +0 robe (32, 32, D:7) a +0 club (46, 6, D:7) a +0 dagger a +0 robe (47, 37, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (1, 8, D:8) a +0 ring mail (4, 8, D:8) a +0 giant club a +0 giant club (7, -6, D:8) a +0 quarterstaff (7, 12, D:8) a +0 animal skin (18, 0, D:8) a cursed -2 hand crossbow a +3 dagger 13 bolts (19, 1, D:8) a +0 hand axe (21, 3, D:8) 2 bolts (22, 6, D:8) a +0 dagger (22, 13, D:8) a +0 giant club (23, -13, D:8) a +0 flail a +0 ring mail a +0 whip a +0 club (23, -12, D:8) a +0 hand axe a +0 leather armour (23, 17, D:8) a +0 giant spiked club (24, -13, D:8) a +0 flail a +0 short sword a +0 flail a +0 giant spiked club a +0 scale mail a cursed -2 club a +0 ring mail a +0 flail a +0 ring mail a +0 ring mail (24, 6, D:8) 2 bolts (24, 14, D:8) a +4 dagger of chaos a +0 robe (25, -13, D:8) a +0 club a +0 short sword a +0 ring mail a +0 mace a cursed +0 leather armour a +0 glaive a +0 plate armour of fire resistance (26, -13, D:8) a +0 short sword a cursed -2 trident a +0 flail a +0 leather armour of poison resistance (26, 2, D:8) a +0 falchion a +0 scale mail (26, 8, D:8) the +8 rapier of Uvelaeff {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). (27, -13, D:8) a +0 flail a +0 chain mail a +6 scimitar a +0 chain mail a +0 hand axe a +0 chain mail (27, 1, D:8) a +0 dagger a +0 ring mail (27, 3, D:8) a +0 animal skin (27, 10, D:8) a +0 dagger a +0 whip of flaming a +2 robe of fire resistance a +0 animal skin a +0 animal skin (27, 11, D:8) a +0 shortbow (28, -13, D:8) 4 tomahawks (29, -12, D:8) a +0 club a +0 scale mail (30, -2, D:8) a +0 scale mail (31, 2, D:8) a cursed -2 glaive a cursed -1 plate armour (32, -13, D:8) a +0 hunting sling (32, 0, D:8) a +0 giant spiked club a +0 giant club (32, 1, D:8) a +0 club a +0 ring mail (33, -5, D:8) a +0 whip (33, 21, D:8) a +0 leather armour (34, -4, D:8) a +0 mace (34, 0, D:8) a cursed -1 club (35, -10, D:8) a +0 falchion (35, -9, D:8) a +0 long sword a +0 chain mail (35, 4, D:8) a +0 trident (37, -6, D:8) a +0 dagger a +0 leather armour (37, -5, D:8) a +0 club 3 stones (37, 4, D:8) 25 stones (38, 0, D:8) a stone (38, 1, D:8) a stone (44, -14, D:8) a cursed -1 club (44, -9, D:8) a +0 giant spiked club a +0 giant club (44, 12, D:8) 12 stones (45, 14, D:8) a +0 mace of draining (46, -8, D:8) a +0 dagger (46, -6, D:8) a +0 flail (46, 4, D:8) 22 bolts (49, -7, D:8) a +0 halberd (49, 6, D:8) a stone (50, -18, D:8) a +0 giant spiked club (50, 3, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 flail (7, -2, D:9) a +0 dagger a +0 robe (7, -1, D:9) the +8 war axe "Esmetat" {freeze, rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your resistance to hostile enchantments. a +0 leather armour (18, -3, D:9) a +0 leather armour a +0 club (19, -5, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (19, -4, D:9) a +0 whip (20, -4, D:9) a +0 ring mail a +0 dagger (29, -33, D:9) a +0 giant spiked club (32, -3, D:9) a cursed -2 flail a cursed +0 robe a +0 dagger (33, -3, D:9) a +0 leather armour (34, -3, D:9) a +0 club a +0 robe a +0 dagger (40, -18, D:9) a +0 robe of cold resistance a +4 scimitar of flaming (42, -37, D:9) 24 sling bullets (47, -39, D:9) a tomahawk (48, -37, D:9) 2 tomahawks (53, -32, D:9) a +0 whip a +0 club (53, -31, D:9) a tomahawk a +0 chain mail a +0 club (56, -19, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 0, D:10) a cursed -2 flail a +0 plate armour a +0 long sword (2, -6, D:10) a book of Misfortune (2, 0, D:10) a +2 vampiric hand axe (8, -29, D:10) a +0 long sword (11, -29, D:10) a stone (12, -30, D:10) 4 stones (12, -29, D:10) 2 stones (13, -31, D:10) a cursed -1 whip (13, -30, D:10) a stone (14, -31, D:10) a cursed -1 club a stone a +0 shortbow (14, -30, D:10) a +0 dagger (15, 2, D:10) 28 stones (21, -5, D:10) a +0 dagger a cursed +0 robe (24, -8, D:10) a +0 whip a +0 dagger a +0 ring mail (25, -8, D:10) a +0 trident a +0 chain mail (27, -23, D:10) a +0 leather armour a +0 dagger a +0 club a +0 scale mail (28, -18, D:10) a +0 rapier (30, -6, D:10) a +0 shortbow (31, 6, D:10) 27 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 bolts (9, -12, Lair:1) 13 stones (10, 16, Lair:1) a +0 quarterstaff (13, -4, Lair:1) a +0 ring mail (14, -8, Lair:1) a +0 robe a +0 spear (29, 9, Lair:1) a +0 leather armour (37, 6, Lair:1) a +0 dire flail (41, -8, Lair:1) a +0 plate armour