Mulkerokala Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 1, D:1) a +0 dagger (11, -22, D:1) a +0 hand axe (15, -3, D:1) a +0 club 2 stones a cursed -3 club (18, 6, D:1) a +0 mace (34, 3, D:1) a +0 hand axe (49, 3, D:1) a stone (51, -18, D:1) a +0 robe (51, 3, D:1) a +0 dagger a stone (52, 3, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 19 stones (12, -7, D:2) 17 arrows (15, -17, D:2) a +0 club a cursed -1 dagger a stone (21, -23, D:2) a cursed +0 ring mail (29, -20, D:2) 15 arrows (29, -4, D:2) an uncursed amulet of rage a wand of polymorph (16/24) (30, -33, D:2) 25 arrows (30, -8, D:2) 17 arrows (35, -4, D:2) a +0 dagger (36, -10, D:2) a +0 club a +0 plate armour (37, -12, D:2) a +0 whip (38, -38, D:2) a +0 robe (41, -23, D:2) a +0 leather armour (42, 3, D:2) a +0 dagger (43, -9, D:2) a +0 dagger (43, -2, D:2) 7 sling bullets (44, 3, D:2) a cursed -3 club (51, -22, D:2) a stone (51, -21, D:2) a stone (52, -22, D:2) a stone (52, -16, D:2) a +0 club (52, -7, D:2) 14 stones (53, -22, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (0, 1, D:3) a +0 vampiric dagger (6, -19, D:3) a +0 club (6, -18, D:3) a +0 whip (6, -17, D:3) a +0 halberd (8, -19, D:3) a +0 club (23, -34, D:3) a +0 hand axe (23, -20, D:3) a +0 hand axe (24, -40, D:3) a cursed +0 pair of boots (26, -25, D:3) a +2 whip of pain a cursed +0 chain mail (26, -21, D:3) a +2 rapier of flaming (28, -33, D:3) 17 bolts (35, -1, D:3) 11 stones (38, -4, D:3) a +1 flail of crushing a +0 leather armour (42, -20, D:3) a poisoned needle (44, -18, D:3) 19 sling bullets (45, -22, D:3) 2 stones a poisoned needle (49, -25, D:3) 4 poisoned needles a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (2, 5, D:4) 14 stones (3, 4, D:4) a +0 club a cursed +0 leather armour (3, 5, D:4) a +0 hand axe (8, 46, D:4) a +1 hand axe of flaming (10, -11, D:4) a +0 hand axe (10, 45, D:4) a +0 pair of gloves (18, 42, D:4) a +0 rapier (24, 18, D:4) 20 stones (24, 27, D:4) a +0 vampiric dagger a +0 leather armour a +0 flail a +0 leather armour a cursed -2 hand axe a +0 club a +0 chain mail (27, 32, D:4) a +0 robe a +0 dagger (27, 33, D:4) a +0 scale mail (28, 32, D:4) a +0 robe a +0 dagger of venom (31, 32, D:4) a +0 flail (34, 30, D:4) a +0 ring mail a +0 hand axe (34, 33, D:4) a +0 mace of protection a +0 robe (44, -15, D:4) a +0 club (46, 33, D:4) a +0 falchion of slicing (52, -13, D:4) 14 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (10, 32, D:5) a +0 club (11, -6, D:5) the +6 falchion of Duty {elec, +Blink +Inv rN+ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from negative energy. It lets you turn invisible. It lets you blink. (12, 29, D:5) 13 poisoned needles (22, 31, D:5) a +0 quarterstaff (27, -17, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 whip (13, -3, D:6) 26 stones (20, 45, D:6) a +0 chain mail (21, 49, D:6) a +0 club a cursed +0 leather armour a cursed +0 dagger a +0 robe (22, 49, D:6) a +2 dagger of speed a +0 robe (30, 49, D:6) a +2 robe a +0 dagger a +0 rapier a +0 scale mail (43, 28, D:6) 12 poisoned needles (45, 32, D:6) a +0 hand axe (46, 30, D:6) a +0 dagger a +0 robe (47, 18, D:6) a +0 battleaxe (56, 52, D:6) a +0 mace (57, 49, D:6) a +0 cloak a +2 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) 13 poisoned needles (2, 30, D:7) 7 bolts (2, 37, D:7) a potion of curing (3, 7, D:7) a +0 ring mail (4, 12, D:7) a +0 trident (8, 5, D:7) a +0 shortbow 15 arrows (10, 5, D:7) an arrow (11, 4, D:7) 3 arrows (19, -3, D:7) 14 poisoned needles (21, 5, D:7) a +0 war axe (26, 11, D:7) a +4 falchion a cursed +0 robe (26, 12, D:7) a +0 halberd a +0 robe (27, 32, D:7) a +0 giant club (30, 32, D:7) a +0 ring mail (32, 16, D:7) a cursed +0 flail a +0 robe (34, 15, D:7) a +0 halberd of freezing a +0 robe (39, -4, D:7) a +0 falchion