Mulkerokala Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -24, D:1) 13 stones (2, -21, D:1) a cursed -3 club (3, -25, D:1) 30 sling bullets (6, -5, D:1) a cursed -1 club (18, -24, D:1) a +0 dagger (22, -24, D:1) a +0 ring mail (28, 23, D:1) a +0 short sword (41, -22, D:1) 12 poisoned needles (42, -10, D:1) a +0 dagger (55, 16, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) 9 poisoned needles (3, -5, D:2) a +0 scale mail (8, -11, D:2) a +0 dagger (12, 17, D:2) a cursed -1 dagger (15, -28, D:2) a +0 club (16, -26, D:2) a +0 club (16, -13, D:2) 21 stones (20, -17, D:2) 8 poisoned needles (26, 10, D:2) a +0 flail a +0 chain mail (28, -9, D:2) a +0 club a +0 hunting sling 14 stones (29, -15, D:2) a stone (29, -10, D:2) 2 stones (31, -15, D:2) a +0 naga barding (31, -11, D:2) a stone (32, -10, D:2) 3 stones (47, 6, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 9, D:3) a +0 leather armour (15, -17, D:3) a +0 mace (16, -4, D:3) a +0 flail (17, -2, D:3) a +0 club (17, -1, D:3) a +0 short sword (17, 2, D:3) a +0 flail (17, 8, D:3) a +0 dagger (19, 9, D:3) a +0 club (22, -17, D:3) 2 stones (24, -14, D:3) 24 stones (26, -17, D:3) a +0 hand axe a +0 ring mail (32, -8, D:3) 10 poisoned needles (46, -24, D:3) a +0 dagger (46, -20, D:3) a +0 scale mail (49, -18, D:3) 21 stones (53, 6, D:3) a cursed -3 club (55, 15, D:3) a +0 dagger Level 4 of the Dungeon (1, -23, D:4) a +0 flail a +0 leather armour (3, -19, D:4) a +0 mace (4, -21, D:4) a +0 war axe (4, -20, D:4) a +0 giant club (19, -34, D:4) a +0 giant club (21, -30, D:4) a +0 leather armour (31, -36, D:4) a +0 dagger (34, -21, D:4) a +0 whip (35, -20, D:4) a +0 halberd a +0 spear (36, -36, D:4) 27 arrows (44, -16, D:4) a +0 leather armour (45, -37, D:4) 30 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, -4, D:5) a scroll of noise (11, -9, D:5) a +0 scale mail (12, -24, D:5) a +0 chain mail (14, 10, D:5) 22 stones (16, 18, D:5) a +0 robe a +0 dagger (17, 18, D:5) a +0 dagger (18, 18, D:5) a cursed +0 chain mail a +0 dagger (19, 17, D:5) a +0 leather armour (20, -5, D:5) a +0 spear (27, -8, D:5) 13 stones (28, 4, D:5) a +0 hand axe (32, 9, D:5) the +4 war axe "Akesoasmi" {drain, -Tele rPois rF+ Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. a +0 ring mail a +0 club (32, 11, D:5) a +0 club a +0 hand axe a +0 ring mail (33, 8, D:5) a +0 club Level 6 of the Dungeon (4, -14, D:6) 8 stones (20, -7, D:6) an uncursed amulet of guardian spirit (22, 10, D:6) a +0 leather armour (25, -3, D:6) a +0 leather armour (28, 10, D:6) an arrow (30, 9, D:6) a +0 shortbow (31, 8, D:6) 2 arrows (32, 6, D:6) 4 arrows (33, 6, D:6) an arrow (35, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (6, 8, D:7) a cursed -1 short sword (9, -9, D:7) 26 stones (10, -17, D:7) a +0 spear (17, 7, D:7) 3 curare-tipped needles (20, -11, D:7) the +10 triple sword of Risk Management {flame, *Corrode rElec Str+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. (25, -12, D:7) a +0 chain mail (26, -14, D:7) an uncursed amulet of faith (27, -15, D:7) a +0 shield a +0 chain mail a +0 trident (27, -14, D:7) a +0 robe a cursed -2 dire flail (28, -4, D:7) 22 sling bullets (30, -15, D:7) a +0 leather armour a +0 falchion (31, -17, D:7) a +0 arbalest (38, -11, D:7) a +0 chain mail a +0 great sword (38, -10, D:7) a +0 shield a +0 scale mail a +0 long sword (44, -2, D:7) a tomahawk (44, -1, D:7) a cursed -3 whip (44, 1, D:7) a tomahawk (44, 3, D:7) 2 tomahawks a +0 robe a +0 dagger (44, 5, D:7) a +3 chain mail a tomahawk a +0 scimitar (44, 7, D:7) a +0 leather armour a +0 short sword (44, 8, D:7) a +0 ring mail a cursed -2 club (48, 1, D:7) a +0 ring mail (50, 3, D:7) a +1 whip of electrocution (51, -2, D:7) 21 bolts (52, -7, D:7) an arrow (53, -11, D:7) 4 arrows (53, -10, D:7) an arrow (54, -14, D:7) 11 arrows a +0 shortbow (56, -9, D:7) 13 stones (58, -9, D:7) a book of Callings Level 8 of the Dungeon (0, 0, D:8) a cursed -2 glaive (2, 4, D:8) a +0 club (6, 12, D:8) a +0 hunting sling (8, 25, D:8) 12 arrows (18, -6, D:8) a +0 falchion (19, -11, D:8) a +0 leather armour a +1 hunting sling of freezing 22 sling bullets a cursed -2 quarterstaff (24, 18, D:8) a +0 spear a +0 robe (26, 8, D:8) a +0 club a +0 chain mail (29, 9, D:8) a +0 dagger a +0 club a +0 leather armour (29, 18, D:8) a +0 robe (48, -7, D:8) a +0 giant club a +0 dire flail (56, 11, D:8) a +0 chain mail (58, 6, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, -20, D:9) a +0 robe a +0 dagger (1, -19, D:9) a +0 leather armour a +0 mace (1, -18, D:9) a +0 club (6, 11, D:9) a +0 dagger of chaos a +0 robe (7, -1, D:9) 15 poisoned needles (8, 15, D:9) a +0 leather armour (10, 1, D:9) a +0 leather armour a +0 whip (13, -20, D:9) a stone (13, -19, D:9) a stone (14, -19, D:9) a +0 dagger (14, 2, D:9) a +0 club (15, 1, D:9) a +0 leather armour a +0 scimitar a +0 plate armour (16, -18, D:9) a +1 falchion of flaming (16, -13, D:9) a +0 dagger (17, -14, D:9) a +0 halberd (21, 14, D:9) 15 stones (24, 8, D:9) a +0 quarterstaff (27, -9, D:9) a +0 cloak a +0 dagger (28, -11, D:9) an arrow (31, 19, D:9) a +0 giant club (32, -2, D:9) 4 arrows (32, 0, D:9) 18 arrows a +0 shortbow (33, 5, D:9) 13 poisoned needles (35, -8, D:9) 2 arrows (35, -7, D:9) 22 arrows a +0 shortbow (38, 7, D:9) a +2 centaur barding of cold resistance (45, 4, D:9) a +0 dire flail a +0 giant club (47, 3, D:9) 2 stones (48, 3, D:9) a +0 dagger (49, -16, D:9) 21 stones (49, 1, D:9) 3 stones (50, 1, D:9) a poisoned needle (50, 2, D:9) a +0 giant club (51, 0, D:9) 8 poisoned needles a +0 club a +0 blowgun (52, -1, D:9) 2 poisoned needles (52, 0, D:9) 3 poisoned needles (53, -3, D:9) a poisoned needle (53, -2, D:9) 2 poisoned needles a +0 giant spiked club a +0 giant club (53, -1, D:9) 3 poisoned needles (54, -1, D:9) a poisoned needle (54, 0, D:9) a poisoned needle Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (15, -1, D:10) a +0 hand axe a +0 leather armour (15, 7, D:10) a +0 dagger (18, -3, D:10) a +2 dagger of distortion a +0 blowgun (21, 2, D:10) a +0 broad axe a +0 chain mail (22, 3, D:10) a +0 falchion a +0 leather armour a +0 flail a +0 leather armour (24, 4, D:10) a +0 dagger a +0 robe (28, -4, D:10) a curare-tipped needle (29, -3, D:10) a curare-tipped needle (29, 27, D:10) the cursed +0 battleaxe of Egomania {flame, Str+10 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+10). It affects your dexterity (-2). It has a curse placed upon it. (31, 19, D:10) a +0 plate armour a +1 short sword of distortion (32, 18, D:10) a +0 club (33, 9, D:10) a +0 dagger (37, 18, D:10) a curare-tipped needle (37, 20, D:10) a curare-tipped needle (37, 26, D:10) a curare-tipped needle (38, 22, D:10) a +0 scale mail (40, 23, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (8, -4, D:11) a +0 giant club (14, 12, D:11) a +4 short sword a +0 robe (16, 12, D:11) a +1 dire flail a +0 robe a +5 great sword a +0 leather armour a +0 great sword a +0 robe (16, 14, D:11) a +2 hand axe a +0 robe (16, 19, D:11) a +0 robe (18, 29, D:11) a +0 vampiric battleaxe (19, 21, D:11) a cursed -2 longbow 20 arrows (20, 19, D:11) an arrow (20, 20, D:11) 7 arrows (20, 31, D:11) a +0 buckler (24, 7, D:11) a +0 quarterstaff of distortion (25, 23, D:11) an uncursed staff of air (26, 19, D:11) a +0 scale mail (28, 3, D:11) a large rock (29, 2, D:11) 2 large rocks (29, 3, D:11) 2 large rocks (30, -7, D:11) 18 stones (30, 2, D:11) a large rock (30, 19, D:11) an arrow (30, 20, D:11) an arrow (32, 17, D:11) an arrow (33, 2, D:11) 2 stones (33, 6, D:11) a +0 spear (33, 14, D:11) 16 arrows a +0 shortbow (34, 5, D:11) a +0 club (35, 8, D:11) a +0 giant club (36, 5, D:11) a +0 whip (37, 13, D:11) a +0 flail (38, 5, D:11) a +0 club (38, 14, D:11) 17 arrows (39, 14, D:11) a +0 whip (39, 17, D:11) a +0 chain mail a +0 flail (39, 18, D:11) a +0 club (39, 19, D:11) a +0 whip (39, 36, D:11) a +1 quarterstaff of crushing (40, 28, D:11) a +0 buckler (42, 11, D:11) 21 stones (43, 2, D:11) a +0 chain mail a +0 hand axe of distortion (46, 18, D:11) a +0 hand axe (47, 2, D:11) a +0 leather armour a +0 mace (47, 19, D:11) a +0 dagger a +0 robe a +0 mace (48, 2, D:11) a +0 plate armour a +0 dire flail (48, 20, D:11) a cursed -2 halberd a +0 chain mail (49, 2, D:11) a +0 scale mail a +0 morningstar (49, 20, D:11) a +0 hand axe a +0 dagger a +0 scale mail a +0 mace a +0 ring mail a +0 long sword a +0 plate armour (49, 21, D:11) a +0 leather armour a +0 scimitar a +0 plate armour (50, 2, D:11) a +0 chain mail a +0 falchion (50, 22, D:11) a +0 flail a +0 scale mail (51, 2, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 5, D:12) a large rock a +0 scimitar a +0 plate armour (1, -1, D:12) a +0 flail a +0 leather armour (1, 3, D:12) a large rock (2, 1, D:12) a large rock (2, 7, D:12) 10 arrows (3, -29, D:12) an uncursed amulet of guardian spirit (4, -36, D:12) a +0 robe (10, -16, D:12) a potion of degeneration (11, -18, D:12) a +0 rapier (13, -32, D:12) a +0 leather armour (14, -27, D:12) a +0 flail (14, 4, D:12) a +0 plate armour (15, -28, D:12) a +0 hunting sling (15, 5, D:12) 14 poisoned needles (16, -37, D:12) 21 sling bullets (16, 0, D:12) a +0 plate armour (16, 4, D:12) a +0 short sword (17, -24, D:12) a cursed -2 dire flail (17, 4, D:12) an uncursed amulet of guardian spirit (17, 5, D:12) 16 arrows (19, -24, D:12) 17 sling bullets (20, 1, D:12) a +0 halberd (25, -22, D:12) 25 stones (25, 13, D:12) an uncursed ring of ice an uncursed staff of death the +7 plate armour of Narcissism {Dex+3} It affects your dexterity (+3). (27, -21, D:12) a wand of disintegration (16/24) a wand of disintegration (11/24) a wand of disintegration (6/24) a wand of iceblast (5/15) (27, -12, D:12) a +0 pair of gloves (28, 2, D:12) a +2 dagger of draining a +0 robe (31, -39, D:12) a +0 arbalest (31, -37, D:12) a +0 hunting sling (31, -20, D:12) a +0 robe a +0 giant club (32, 9, D:12) a +0 great sword (32, 13, D:12) a +0 flail of protection (38, 8, D:12) 4 poisoned tomahawks (38, 12, D:12) a +0 dagger (42, -12, D:12) 20 stones (48, -19, D:12) 5 tomahawks (48, 11, D:12) 12 stones (49, 13, D:12) a +0 club (52, -17, D:12) 10 bolts (58, -17, D:12) a +0 giant club a +0 dire flail (58, -16, D:12) a +1 morningstar of protection a +0 leather armour (59, -15, D:12) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (10, -27, Lair:1) a +0 trident (11, -15, Lair:1) 15 arrows (28, -37, Lair:1) 12 poisoned needles (37, -15, Lair:1) 12 stones (54, -26, Lair:1) a +0 mace (55, -43, Lair:1) 13 sling bullets (61, -52, Lair:1) 17 arrows (61, -44, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a -3 ring of protection (2, 29, Lair:2) 20 stones (23, 20, Lair:2) a +0 scale mail (25, -8, Lair:2) 8 stones (31, 36, Lair:2) a +0 quarterstaff (49, 1, Lair:2) a +0 chain mail (50, 24, Lair:2) 28 arrows (57, 36, Lair:2) 8 needles of sleeping Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (23, 3, Lair:3) a cursed +0 war axe (27, -12, Lair:3) a +1 hand crossbow of flaming (35, 26, Lair:3) 16 bolts (36, 16, Lair:3) a +0 leather armour (49, -5, Lair:3) a +0 robe (64, -4, Lair:3) a +0 trident (72, 1, Lair:3) 4 scrolls of immolation (73, 1, Lair:3) a wand of disintegration (18/24) a +2 ring of protection a wand of flame (14/48) Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (7, -9, Lair:4) a +0 longbow (21, -3, Lair:4) 4 curare-tipped needles (29, 4, Lair:4) the +9 battleaxe of Duty {chop, rC+ Str+5 Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (32, -9, Lair:4) a wand of disintegration (10/24) (36, -10, Lair:4) 3 tomahawks of returning (37, 8, Lair:4) a +0 mace (38, -22, Lair:4) a +2 ring mail of fire resistance (43, -10, Lair:4) a +0 chain mail (46, -7, Lair:4) 7 javelins (49, -5, Lair:4) 4 needles of frenzy (51, -22, Lair:4) a +0 chain mail (51, 2, Lair:4) a +0 flail of draining (54, -1, Lair:4) 4 scrolls of enchant weapon a scroll of brand weapon Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, -38, Lair:5) a +0 chain mail (25, -18, Lair:5) an uncursed ring of protection from cold (26, -11, Lair:5) 12 stones (33, 20, Lair:5) a wand of flame (17/48) a wand of iceblast (11/15) a wand of iceblast (4/15) (34, -37, Lair:5) a +0 morningstar (34, 20, Lair:5) a +0 cloak (37, -10, Lair:5) a wand of scattershot (0/9) Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (3, -16, Lair:6) a scroll of random uselessness (3, -5, Lair:6) 25 stones (7, -24, Lair:6) a black mamba corpse (skeletalised by now) (9, -5, Lair:6) 26 bolts (10, -8, Lair:6) a scroll of random uselessness (14, -34, Lair:6) a water moccasin corpse (skeletalised by now) (16, -37, Lair:6) a cursed -2 ring of strength (16, 1, Lair:6) a +0 dagger (16, 7, Lair:6) 20 stones (18, -2, Lair:6) 8 needles of sleeping (19, -47, Lair:6) 29 stones (22, -32, Lair:6) a +0 ring mail (24, -44, Lair:6) a +0 shortbow (24, -41, Lair:6) 23 stones (26, 6, Lair:6) a blink frog corpse (27, 7, Lair:6) a scroll of identify (28, 6, Lair:6) 15 gold pieces (28, 7, Lair:6) a blink frog corpse (35, -17, Lair:6) a hell rat corpse (36, -17, Lair:6) a rime drake corpse (39, -12, Lair:6) a river rat corpse (39, 2, Lair:6) a blink frog corpse (45, -17, Lair:6) a crocodile skeleton