Mulkerokala Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (2, 8, D:1) a +0 short sword (14, -8, D:1) a +0 club (14, 1, D:1) a +0 dagger (14, 11, D:1) a +0 club (15, -8, D:1) a +0 short sword 2 stones (16, 9, D:1) 15 stones (23, 18, D:1) a +0 hunting sling (29, -8, D:1) a +0 hunting sling (31, 0, D:1) a +0 club (36, -15, D:1) a +0 club (40, -6, D:1) a stone (40, -3, D:1) a stone (40, -2, D:1) a stone (40, -1, D:1) a stone (41, 0, D:1) a +0 club (45, -9, D:1) a +0 short sword (46, -1, D:1) a +0 club (46, 12, D:1) a stone (46, 13, D:1) a stone a +0 dagger (49, 15, D:1) a +0 ring mail (49, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 3, D:2) a +0 scale mail (3, 25, D:2) a +0 short sword (7, 5, D:2) a +0 trident (9, -3, D:2) a +0 dagger a +0 robe (10, -2, D:2) a +0 hand axe a +0 chain mail (16, 23, D:2) 14 arrows (19, 12, D:2) 7 sling bullets (20, 4, D:2) a cursed -1 dagger (21, 18, D:2) 18 bolts (24, 15, D:2) 8 sling bullets (28, 3, D:2) 10 stones (30, 19, D:2) a +0 club (43, 1, D:2) a +0 short sword (47, -9, D:2) 15 bolts (48, -6, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -7, D:3) 14 stones (6, -5, D:3) a stone (7, -7, D:3) 2 stones (15, 7, D:3) a +0 scale mail a +0 club (19, -34, D:3) 18 bolts (22, 7, D:3) a +0 dagger (32, 9, D:3) a +0 mace (34, 7, D:3) a +0 club (38, -24, D:3) a cursed +0 leather armour (47, -3, D:3) a +0 club (52, -21, D:3) 8 stones (56, -15, D:3) 14 arrows Level 4 of the Dungeon (0, 0, D:4) 2 stones (0, 2, D:4) a +0 dagger a +0 robe (1, 6, D:4) a +0 whip 5 stones (6, 7, D:4) a +0 dagger a +0 robe (16, 0, D:4) a +2 flail of holy wrath (16, 38, D:4) 19 sling bullets (26, 1, D:4) a +0 spear (29, 2, D:4) a +0 club a +0 leather armour (29, 10, D:4) a +0 giant club (31, 2, D:4) a +0 halberd (31, 26, D:4) a +0 dagger a +0 robe (33, 27, D:4) a +0 dagger (36, 1, D:4) a +0 short sword (38, 11, D:4) a +0 chain mail (40, 28, D:4) the +1 robe of the Ladybird {MR+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -6, D:5) a +0 flail a +0 spear (6, -3, D:5) a +0 leather armour a +0 falchion (9, 3, D:5) a wand of flame (19/48) (10, -2, D:5) 25 stones (19, 3, D:5) 17 gold pieces (20, 2, D:5) 17 gold pieces (20, 4, D:5) 11 gold pieces (24, 1, D:5) a +0 robe (25, -3, D:5) a +0 whip (27, -3, D:5) a +0 trident a +0 ring mail (28, -3, D:5) a cursed -2 spear (33, -3, D:5) a +0 club (36, 1, D:5) a +0 whip (36, 6, D:5) 11 stones (37, 10, D:5) a +0 scale mail (40, 8, D:5) a +0 whip (48, 44, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Meoqimif's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of holy word (82 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of teleportation (33 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) (5, -13, D:6) 25 stones (6, -9, D:6) a scroll of immolation (7, -24, D:6) a +0 robe a +0 dagger (7, -8, D:6) a +0 halberd (8, -25, D:6) a +0 dagger a +0 robe (8, -23, D:6) a +0 short sword (9, -25, D:6) a +0 antimagic falchion (18, -26, D:6) a +0 leather armour a +0 club (21, -22, D:6) a +0 flail (22, -25, D:6) a cursed +0 ring mail (23, -27, D:6) a +0 giant spiked club (23, -8, D:6) a +0 robe a +1 whip of freezing (24, 16, D:6) a +0 whip (24, 17, D:6) a +0 halberd (25, 13, D:6) a +0 whip (26, 13, D:6) a +0 dagger a +0 robe (38, 13, D:6) a +0 spear (38, 14, D:6) a +0 spear (38, 23, D:6) a +0 whip (39, 13, D:6) a +0 whip a +0 spear (39, 14, D:6) a +0 flail a +0 whip a +0 leather armour (39, 15, D:6) a +0 flail of draining (40, 10, D:6) a +0 halberd (42, 15, D:6) a +0 whip (43, -18, D:6) a +0 halberd (45, 3, D:6) a +0 spear (45, 6, D:6) a +0 spear (46, -8, D:6) a +0 animal skin (50, 17, D:6) a +0 flail (51, -15, D:6) a +0 spear (52, -2, D:6) a +0 animal skin (52, 14, D:6) a +0 flail a +0 halberd (53, 13, D:6) a +0 spear a +0 whip a +0 whip (53, 14, D:6) a +3 whip a +2 spear of piercing a +0 ring mail a +0 trident (55, -12, D:6) a +0 spear (55, 14, D:6) a +0 spear (55, 15, D:6) a +0 club a +0 spear (58, 12, D:6) a +0 animal skin (60, 10, D:6) a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) 16 stones (7, 10, D:7) 31 stones (12, -20, D:7) a +0 giant spiked club (16, -19, D:7) a +0 robe a +0 morningstar (17, -19, D:7) a +0 robe a cursed +0 scimitar (19, -17, D:7) a +0 robe a cursed +2 mace (19, -16, D:7) a +0 robe a +4 dire flail (20, -18, D:7) a +0 robe a cursed +5 mace (25, -29, D:7) a +0 chain mail (27, -20, D:7) 17 arrows a +0 shortbow (28, -30, D:7) a +1 mace of draining (29, -18, D:7) an uncursed ring of teleportation (31, -21, D:7) a +0 robe a +0 dagger (31, -14, D:7) a stone (31, -12, D:7) a +0 short sword a +0 chain mail (31, -7, D:7) a +0 whip (32, -13, D:7) a +1 dagger of draining (32, -8, D:7) a +0 short sword a +0 dagger a +0 blowgun (37, -9, D:7) a +0 hand axe a +0 chain mail (38, -10, D:7) a +0 leather armour (38, -9, D:7) a +0 dagger a cursed +0 short sword (40, -10, D:7) a +0 dagger (41, -13, D:7) a +0 blowgun (53, -6, D:7) a +0 hand axe a +0 leather armour (53, -5, D:7) a +0 mace (53, -4, D:7) a +0 mace a +0 leather armour (55, 12, D:7) a cursed -2 dagger (56, -7, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a cursed +1 great sword a +0 robe (0, 7, D:8) a +0 spear a +0 robe (1, 3, D:8) a +0 shortbow 24 arrows (1, 6, D:8) a cursed +1 spear a +0 robe (1, 7, D:8) a cursed +0 short sword a +0 robe (2, 7, D:8) a cursed +2 halberd a +0 robe (3, 21, D:8) a +0 robe (6, 3, D:8) 13 stones (8, 41, D:8) a +0 dagger a +3 leather armour (8, 42, D:8) a +0 dagger a +0 robe (9, 42, D:8) a +0 war axe a +0 hand axe (14, 40, D:8) a +0 falchion (19, -4, D:8) a +0 pair of boots (22, 25, D:8) a +0 dagger a +0 robe (22, 27, D:8) a +0 short sword (22, 28, D:8) a +0 short sword a +0 leather armour (23, 28, D:8) a +0 trident (24, 22, D:8) a +0 mace a +0 leather armour (25, -10, D:8) 4 tomahawks (25, 33, D:8) a +0 whip (31, 8, D:8) a +0 plate armour (32, 7, D:8) a +0 morningstar (34, 0, D:8) a +0 shortbow (unseen) (37, -2, D:8) an arrow (37, 3, D:8) a +0 shortbow 24 arrows (38, -3, D:8) an arrow (38, 4, D:8) a +0 flail (38, 5, D:8) a +0 dagger (39, -3, D:8) an arrow (39, -1, D:8) a +0 dagger a +0 robe (41, -6, D:8) an arrow (44, 32, D:8) 23 bolts (44, 40, D:8) a +0 club (44, 41, D:8) a +0 mace a +0 leather armour a +0 flail a +0 chain mail (45, -2, D:8) a +0 shield (45, -1, D:8) a wand of random effects (31/48) a wand of flame (16/48) a wand of flame (18/48) a wand of flame (18/48) (45, 6, D:8) a +0 hand axe a +0 leather armour (45, 7, D:8) a +0 trident a +0 plate armour (46, -1, D:8) an uncursed ring of resist corrosion a +0 rapier a +1 falchion a +0 spear a +5 flail a +0 short sword (46, 0, D:8) a scroll of immolation (47, 7, D:8) a +0 dagger a +0 robe (47, 8, D:8) a +0 dagger a +0 robe (48, 4, D:8) a +0 giant spiked club (48, 8, D:8) a +0 falchion a +0 chain mail (56, 21, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (2, 42, D:9) 18 bolts (5, 33, D:9) a +0 leather armour (13, 38, D:9) a +0 giant spiked club (16, 24, D:9) 22 arrows (19, 8, D:9) a +3 amulet of reflection (20, -9, D:9) a +0 hand axe a +0 animal skin (25, 28, D:9) 2 scrolls of immolation (28, 33, D:9) the cursed +1 scimitar of the Inquisitive Queens {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. It has a curse placed upon it. (41, 5, D:9) a +0 falchion a +0 leather armour a +0 halberd a +0 plate armour (41, 6, D:9) a +0 short sword (42, 6, D:9) a +0 club a +0 leather armour (43, 7, D:9) a +0 leather armour (44, 7, D:9) a +0 ring mail (44, 35, D:9) a +0 hand axe a cursed +0 plate armour (44, 36, D:9) a +0 whip (45, 36, D:9) a +0 flail (49, 44, D:9) a +0 leather armour (54, 19, D:9) 6 large rocks (54, 44, D:9) 23 bolts Level 10 of the Dungeon (0, 0, D:10) the cursed +1 dagger "Kestekus" {pierce, *Corrode rElec rF+++ Stlth+} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (2, -26, D:10) 2 arrows (5, 0, D:10) 27 arrows (7, -23, D:10) 15 arrows a +0 longbow (24, -14, D:10) 27 sling bullets (25, 13, D:10) 21 stones a +0 flail (26, 8, D:10) a +0 robe (31, -19, D:10) a +0 giant club a +0 dire flail (32, -21, D:10) a wand of flame (32/48) a wand of disintegration (9/24) a potion of degeneration (32, 6, D:10) a +0 rapier (45, 6, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (6, -14, D:11) an uncursed amulet of magic regeneration the +4 shortbow of Domination {flame, +Blink rF- Str+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It makes you vulnerable to fire. It lets you blink. (11, -10, D:11) a +0 giant club (17, 8, D:11) 2 tomahawks (20, -17, D:11) a +0 robe (22, -19, D:11) a +0 buckler (24, 5, D:11) 16 arrows a +0 shortbow (28, 6, D:11) a +0 halberd (30, -14, D:11) 15 stones (30, -6, D:11) a +0 club (30, 6, D:11) a +0 halberd (31, 6, D:11) a +0 robe a +0 long sword a +0 flail a throwing net (32, 7, D:11) a +0 shield a +0 ring mail a +0 spear (33, -16, D:11) a +0 dagger a +0 robe a potion of degeneration a +0 giant spiked club (38, 3, D:11) a +0 robe a +0 flail (39, -1, D:11) a +0 robe a +0 dagger (39, 2, D:11) a +0 robe a +0 short sword (40, 2, D:11) a +0 robe a +3 trident of freezing (41, 1, D:11) a +0 robe a cursed +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (1, 0, D:12) a +0 plate armour a +2 mace of protection (2, 0, D:12) a +0 leather armour a +0 mace (5, -1, D:12) a +0 falchion (11, -16, D:12) a +0 giant spiked club a +0 giant spiked club (15, -19, D:12) the +3 centaur barding "Zaupuxtu" {MR++ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. (15, -13, D:12) a +0 flail (19, -25, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 flail a +0 club (22, -25, D:12) an uncursed ring of ice (26, -25, D:12) a +0 robe (26, -24, D:12) a +0 halberd a +0 chain mail (28, -26, D:12) a +0 mace a cursed +0 dagger a +0 leather armour (28, -25, D:12) a cursed +0 giant club (30, -27, D:12) a +0 falchion a +0 hand axe a +0 dire flail a +0 chain mail a +0 falchion a +0 leather armour a +0 morningstar a +0 chain mail a +0 hand axe (31, -27, D:12) a +0 flail 3 tomahawks a +1 flail of venom a +0 chain mail a +0 trident a +0 plate armour (32, -27, D:12) a +0 flail 3 tomahawks a +0 giant spiked club a +0 long sword a +0 plate armour (33, -27, D:12) a +0 hand axe a +0 dagger (35, -27, D:12) a +0 falchion a +0 ring mail a +3 trident a +0 leather armour a +0 trident a +0 chain mail a +0 scimitar a +0 plate armour (38, 17, D:12) a +0 dagger a +0 robe (39, 16, D:12) a +3 dagger a +0 ring mail (39, 17, D:12) a +0 dagger a +0 robe (39, 18, D:12) a +0 mace (46, 18, D:12) the +9 trident "Tim Dyp" {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). (49, -12, D:12) a scroll of immolation (49, 16, D:12) a +0 scale mail (51, -17, D:12) a +0 rapier a +0 ring mail (52, 16, D:12) 13 stones (54, -10, D:12) a +0 short sword (58, 2, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (13, 7, D:13) 18 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, -15, Orc:1) a +0 giant club (3, -5, Orc:1) a +2 scimitar of flaming a +2 robe of magic resistance Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club (unseen) (0, 2, Orc:2) a cursed +0 mace 18 gold pieces (1, -8, Orc:2) a tomahawk (1, -7, Orc:2) a +0 falchion (unseen) (2, -10, Orc:2) a +0 mace of crushing (unseen) (2, -7, Orc:2) a tomahawk (2, -6, Orc:2) a +0 leather armour (unseen) (2, -5, Orc:2) a +0 giant club a +0 dire flail (2, 4, Orc:2) a +0 mace a +0 plate armour (3, -8, Orc:2) a +2 hand axe of freezing (unseen) (3, -7, Orc:2) a +0 short sword (still there?) a +0 club (still there?) (3, -6, Orc:2) a +0 chain mail (unseen) (3, -5, Orc:2) a +0 club (unseen) (4, -3, Orc:2) 24 gold pieces (4, 1, Orc:2) a +0 robe a +0 dagger (5, -9, Orc:2) a +0 long sword (unseen) (6, -10, Orc:2) 27 gold pieces (7, -9, Orc:2) a +0 dagger (unseen) (8, -10, Orc:2) a cursed -1 war axe (unseen) (8, -9, Orc:2) a +0 dagger (9, -11, Orc:2) a tomahawk (9, -9, Orc:2) a +0 dagger (unseen) (10, -12, Orc:2) 15 gold pieces (10, -7, Orc:2) a +0 dagger (unseen) (11, -11, Orc:2) a +0 leather armour (unseen) (12, -2, Orc:2) a +0 short sword of protection (unseen) (13, -8, Orc:2) a +0 dagger (unseen) (13, -5, Orc:2) a +0 dagger (unseen) (13, -3, Orc:2) a +0 dagger (unseen) (14, -9, Orc:2) 24 gold pieces (unseen) (14, -7, Orc:2) 23 gold pieces (14, -4, Orc:2) a +0 scimitar a +0 plate armour an orc corpse (14, -3, Orc:2) a +0 dagger a +0 leather armour (15, -7, Orc:2) 21 gold pieces (15, -5, Orc:2) a cursed -1 dagger (unseen) (16, 6, Orc:2) 13 gold pieces (18, 5, Orc:2) 10 gold pieces (20, 5, Orc:2) 33 gold pieces (22, 1, Orc:2) a +0 flail of crushing (28, 1, Orc:2) a +0 hand axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (15, -8, Lair:1) a +0 scimitar (18, 10, Lair:1) a +0 scale mail (22, -3, Lair:1) a potion of degeneration (26, -41, Lair:1) a +0 scale mail (35, -2, Lair:1) a +0 trident (38, -23, Lair:1) a +0 leather armour (38, 6, Lair:1) a +0 robe (44, -3, Lair:1) 20 arrows (51, -36, Lair:1) a +0 blowgun Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (6, -28, Lair:2) a book of Battle (27, -10, Lair:2) 14 stones (28, -11, Lair:2) 33 sling bullets (37, -41, Lair:2) 17 arrows (37, 4, Lair:2) a +0 robe (38, -46, Lair:2) 4 large rocks (44, -4, Lair:2) a scroll of random uselessness (45, -23, Lair:2) the +0 dagger of Hoic Apn {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (50, -5, Lair:2) a +0 robe (52, -23, Lair:2) 6 exploding tomahawks (54, -33, Lair:2) a wand of lightning (7/15) a wand of flame (21/48) a wand of lightning (2/15) (54, -32, Lair:2) the +8 war axe "Hell-Harrower" {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. (55, -31, Lair:2) a +0 short sword of venom a +0 short sword of electrocution (56, -45, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (8, -24, Lair:3) a +0 pair of boots (17, 28, Lair:3) a wand of lightning (5/15) (23, -2, Lair:3) a +1 falchion of holy wrath (25, 1, Lair:3) a +0 morningstar (32, 13, Lair:3) a +0 spear (35, -3, Lair:3) a +0 long sword (38, 27, Lair:3) 19 arrows (44, -8, Lair:3) a +0 robe a +0 dagger (51, -16, Lair:3) 5 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (51, 4, Lair:4) 18 bolts (53, 17, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (15, -6, Lair:5) a +0 short sword of protection (16, 0, Lair:5) a scroll of noise (18, -21, Lair:5) a +0 centaur barding 16 arrows a +3 longbow of flaming (21, 2, Lair:5) a +0 leather armour (24, -28, Lair:5) 8 arrows (26, 5, Lair:5) 2 potions of lignification (28, -23, Lair:5) 10 stones (29, -26, Lair:5) 18 stones (30, -34, Lair:5) a +2 spear of venom (44, 4, Lair:5) an uncursed staff of death Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 great mace (4, 31, Lair:6) a +0 scale mail (17, 6, Lair:6) 28 stones (21, 27, Lair:6) a book of Conjurations a book of Battle a book of Cantrips a book of Misfortune a book of Minor Magic (27, 1, Lair:6) a +1 rapier of distortion (36, 3, Lair:6) the +8 long sword of the Nine Stories {slice, *Slow rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It lets you see invisible. It may slow you when you take damage. (38, -4, Lair:6) a +0 robe (56, 43, Lair:6) the +5 spear of Gycraix {pierce, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (57, 43, Lair:6) the +0 shield of Ennui {rC- MR+ SInv} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible.