Dungeon Crawl Stone Soup version 0.21-a0-401-g0b6bec4 (webtiles) character file. 0 Mulkerokala the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Oct 22, 2017. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Mulkerokala the Conjurer (Octopode Conjurer) Turns: 1, Time: 00:00:03 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Mulkerokala the Octopode Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 4 gold pieces, a shiny tourmaline ring and 20 stones. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a club. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...... ...... . (..#. ..... . .. .... .... .. ... #.. .#. g.. .=.. .. .. #... ...#.#.#.#...#. ............... #.@.# ......$........ .#...#.#.#.#... ...# .. .. .... ... .#. ..# ... .. .... .... .. . ..... .#... . ...... ...... You could see a goblin (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mulkerokala the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, minivault_14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------