MummyMadness Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a +0 robe (3, 0, D:1) a +0 ring mail (15, 24, D:1) a +0 club (32, 28, D:1) a +1 robe of positive energy (40, -7, D:1) a +0 chain mail (40, 31, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -9, D:2) a cursed +0 scale mail (20, -24, D:2) a +0 dagger (35, -26, D:2) a +0 mace (36, -33, D:2) a +0 robe (36, -25, D:2) a +0 mace (36, 19, D:2) a +0 dagger (37, -26, D:2) a +0 mace (38, -25, D:2) a +0 mace (39, -25, D:2) a +0 cloak a +0 mace (40, -24, D:2) a +0 mace (42, -30, D:2) a +0 ring mail (42, -25, D:2) a cursed +0 mace (42, -24, D:2) a +0 mace (42, -23, D:2) a +0 mace (43, -25, D:2) a +1 mace of draining (43, -24, D:2) a +0 mace (43, -23, D:2) a +0 mace of holy wrath (44, -25, D:2) a +0 mace (44, -23, D:2) a +0 mace (44, 14, D:2) a +0 robe a +0 whip (59, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 7, D:3) a cursed -1 dagger a +0 robe (9, 2, D:3) a +0 falchion (16, -19, D:3) a +0 hand axe a +0 leather armour a +0 dagger (16, 6, D:3) a +0 club a +0 ring mail (18, -21, D:3) a +0 dagger (18, -9, D:3) a +0 robe (28, 19, D:3) a cursed -3 mace (30, -17, D:3) a +0 spear (30, -6, D:3) a +0 dagger (30, 19, D:3) a +0 robe (35, -21, D:3) a +0 club (48, -33, D:3) a +0 scythe a +0 robe (60, -19, D:3) a +0 club (61, -24, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (12, -30, D:4) a +0 ring mail (14, -30, D:4) a scroll of random uselessness (27, 4, D:4) a +0 leather armour (30, -29, D:4) a cursed +0 robe (30, -24, D:4) a +0 leather armour a +0 hand axe of freezing (33, -26, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (21, 4, D:5) a +0 flail (22, -1, D:5) a +0 scale mail (25, 5, D:5) a +0 flail (26, -5, D:5) a +0 robe (27, 8, D:5) a +0 leather armour a +0 trident (28, -1, D:5) a +0 ring mail (28, 5, D:5) a +2 dagger of venom (28, 6, D:5) a cursed +0 chain mail a +2 flail of protection (34, -15, D:5) a +0 hand axe a +0 scale mail (36, -15, D:5) a +0 hand axe a +0 robe (38, -12, D:5) a +0 dagger (unseen) (40, -18, D:5) a +0 dagger (43, 3, D:5) a +0 robe (44, 27, D:5) a +0 whip (45, -18, D:5) a +0 falchion (63, 22, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 21, D:6) a +0 pair of gloves (9, 16, D:6) a +0 ring mail a +0 dire flail (15, 8, D:6) a +2 pair of gloves (16, 36, D:6) a +0 trident a +0 leather armour (23, 29, D:6) a +0 large shield a +0 flail (24, 32, D:6) a +0 plate armour a +0 mace (24, 33, D:6) a +0 leather armour (26, 26, D:6) a +0 robe a cursed +0 dagger (27, 39, D:6) a +0 war axe a +0 chain mail (27, 40, D:6) a +0 club a +0 leather armour (29, 38, D:6) a +0 flail (32, 16, D:6) a +0 hand axe a +0 ring mail (37, 16, D:6) a cursed +0 chain mail (38, 22, D:6) a scroll of vulnerability (39, 22, D:6) a scroll of identify (41, 29, D:6) a +0 great sword (45, 15, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Jexzoedi's Weapon Shoppe a +1 great mace of protection (207 gold) a cursed -2 club (1 gold) the +7 trident "Neudaeh" {drain, rF+ Int+4} (891 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 fustibalus (210 gold) a +0 scimitar (56 gold) a +0 arbalest (63 gold) a +0 mace (42 gold) 10 bolts (28 gold) a +4 blowgun (343 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (988 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (0, 0, D:7) a +0 robe (unseen) (0, 4, D:7) a cursed -3 dagger (6, 21, D:7) a +0 leather armour (9, 13, D:7) a +0 quarterstaff (18, -7, D:7) a +0 giant club (18, 13, D:7) a +0 robe (23, 14, D:7) a +0 club (42, -13, D:7) a +0 war axe (43, -9, D:7) a +0 scale mail a +0 hand axe (46, -20, D:7) a +2 mace of protection a +0 plate armour (47, -20, D:7) a +0 dagger a +0 robe (55, 21, D:7) a +0 leather armour a +1 mace of protection (56, 22, D:7) a +0 scale mail a +0 falchion a +0 flail a cursed +0 chain mail a +0 mace (56, 23, D:7) a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 8, D:8) a +0 giant club (5, -17, D:8) a +0 shortbow (13, 9, D:8) a +0 flail a +0 chain mail (21, -4, D:8) a +0 dagger (22, -8, D:8) a +0 dagger a +1 robe of cold resistance (22, -4, D:8) a +0 flail a cursed +0 plate armour (23, -4, D:8) a +0 trident a +0 leather armour (28, 21, D:8) a +0 club (36, 0, D:8) a +0 hunting sling (40, 28, D:8) a cursed -2 quarterstaff (43, 3, D:8) a +0 club (44, 5, D:8) a +0 whip (49, 11, D:8) a +0 dagger a +0 robe (51, 9, D:8) a +0 dagger a +0 ring mail a +0 club (51, 11, D:8) a +1 dagger of draining a +0 leather armour (52, 10, D:8) a +0 mace (54, 9, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Faeff's Changing Room a potion of lignification (45 gold) the Tome of Moulding (874 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Dragon Form Transmutation 7 2 potions of mutation (240 gold) a book of Alchemy (1125 gold) a potion of mutation (120 gold) a potion of mutation (120 gold) (0, 0, D:9) a +0 flail (5, 13, D:9) an uncursed ring of loudness (8, 14, D:9) a +0 ring mail (13, -18, D:9) a +0 falchion (17, 17, D:9) a +0 ring mail (19, 2, D:9) a +0 club a +0 flail (21, 2, D:9) a +0 giant spiked club a +0 giant club (28, -6, D:9) a +0 hand axe (38, -22, D:9) a +0 dagger (38, -16, D:9) a +3 trident (40, -24, D:9) a cursed -1 dagger (45, -3, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Vitofilo's Weapon Emporium a +1 arbalest of velocity (137 gold) a +0 war axe (35 gold) a +0 quarterstaff of draining (92 gold) 2 stones (2 gold) a +2 halberd of venom (168 gold) 7 tomahawks (35 gold) a +1 war axe of chopping (122 gold) a +0 long sword (35 gold) a +1 whip of venom (100 gold) a +0 glaive (65 gold) (0, 0, D:10) a +0 shield (2, -8, D:10) a +0 dire flail a +0 plate armour (4, -9, D:10) a +0 dagger a +0 robe (4, -8, D:10) the +8 whip "Snakebite" {curare, rPois, =f} It poisons the flesh of those it strikes. It protects you from poison. 23 bolts a +0 lajatang a +2 long sword of electrocution a +0 hunting sling 187 arrows 131 sling bullets a +1 dagger of speed 52 poisoned needles a +4 quarterstaff of chaos a +1 short sword of electrocution (24, -32, D:10) a +0 leather armour (24, -31, D:10) a +0 war axe (29, 10, D:10) 13 sling bullets (31, -31, D:10) a +0 leather armour (50, 6, D:10) a cursed -3 dagger a +0 robe (52, -11, D:10) a +0 plate armour (55, 3, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 dire flail (5, 8, D:11) 5 large rocks {=f} (5, 11, D:11) a +0 ring mail a cursed -3 dagger (5, 12, D:11) a +0 ring mail a +0 club (5, 13, D:11) 11 arrows a +0 shortbow (6, 7, D:11) a wand of polymorph (12) (6, 12, D:11) a +0 chain mail a +0 trident (7, 7, D:11) an arrow (7, 8, D:11) an arrow (7, 11, D:11) 2 arrows (7, 12, D:11) 18 arrows a +0 shortbow (8, 7, D:11) an arrow a wand of flame (25) (8, 9, D:11) 18 arrows a +0 shortbow (8, 10, D:11) an arrow (8, 11, D:11) 20 arrows a +0 shortbow (11, 7, D:11) an arrow (13, 40, D:11) a +0 blowgun {@w1} (14, 29, D:11) 18 bolts (18, 40, D:11) a +0 club (19, 32, D:11) a scroll of random uselessness (22, 15, D:11) a +2 war axe of chopping (23, 30, D:11) a +0 dagger a +2 robe of positive energy (26, 42, D:11) a +0 giant spiked club (31, 3, D:11) a +0 halberd (31, 25, D:11) a +0 leather armour (38, 24, D:11) a +0 club (38, 26, D:11) a +0 hand axe a +0 plate armour (39, 29, D:11) a +0 dagger a +0 robe (40, 24, D:11) a +0 trident a +0 plate armour (40, 25, D:11) a +0 dagger of freezing (40, 30, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (3, 0, D:12) a +0 pair of gloves (6, 12, D:12) 17 gold pieces (7, 13, D:12) 28 gold pieces (8, -16, D:12) a +0 battleaxe a +0 robe (8, 14, D:12) 12 gold pieces (10, -16, D:12) a +0 dagger a cursed +0 robe a +3 war axe a +0 ring mail of cold resistance (11, -16, D:12) a +3 flail a +0 robe (13, -18, D:12) a +0 robe (13, 0, D:12) a +0 dagger (17, 5, D:12) a +0 robe (18, 7, D:12) a +0 pair of gloves (20, 8, D:12) 2 arrows (20, 10, D:12) 25 arrows (22, 9, D:12) 3 arrows (26, 12, D:12) 29 arrows a +0 shortbow (41, -6, D:12) a +1 scimitar of slicing (unseen) (43, -6, D:12) a +0 battleaxe a +0 plate armour a +0 plate armour a +1 scimitar of slicing an orc skeleton (45, -6, D:12) a +0 chain mail 5 tomahawks a +0 short sword (45, -5, D:12) a +0 leather armour a +0 war axe (46, 41, D:12) a cursed +0 scale mail (49, 32, D:12) a +0 short sword of flaming (49, 35, D:12) a +0 short sword (49, 40, D:12) a +0 leather armour (52, 40, D:12) a +0 dagger a +0 troll leather armour (54, 36, D:12) a +4 mace of protection (55, 37, D:12) a +0 robe (59, 29, D:12) 29 bolts a +0 arbalest (60, 34, D:12) a +0 scale mail a +3 battleaxe of venom (60, 35, D:12) a bolt (62, 6, D:12) a +0 dagger (62, 33, D:12) a +0 falchion (66, 31, D:12) an arrow (66, 32, D:12) the +3 mace of Eternal Night {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. a +0 shortbow +2 fire dragon scales 19 arrows Level 1 of the Orcish Mines [Shop] Useewk's Magic Scroll Emporium (Shop contents are unknown) (0, 0, Orc:1) a +0 ring mail (unseen) (1, -1, Orc:1) a +0 flail (unseen) (1, 0, Orc:1) 31 gold pieces (unseen) (2, -2, Orc:1) a +0 robe (unseen) (2, -1, Orc:1) a +0 hand axe (3, -4, Orc:1) a tomahawk (3, -1, Orc:1) 9 gold pieces (unseen) (3, 0, Orc:1) 12 gold pieces (4, -4, Orc:1) 3 tomahawks (4, -3, Orc:1) a +0 battleaxe (unseen) (5, -6, Orc:1) 16 gold pieces (5, -4, Orc:1) a +0 flail (unseen) (7, -3, Orc:1) 18 gold pieces (8, 0, Orc:1) a +0 giant club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (24, 33, Lair:1) a +0 pair of boots (28, 4, Lair:1) a scroll of random uselessness (31, -5, Lair:1) a +0 scimitar (55, 10, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (15, 37, Lair:2) a cursed +0 robe (34, 2, Lair:2) a +0 shield (51, 7, Lair:2) a +0 leather armour (54, 19, Lair:2) a potion of degeneration {!q} Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (7, -31, Lair:3) a +0 flail (45, -10, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (6, -39, Lair:4) a +0 robe (14, -9, Lair:4) a +0 chain mail (31, -44, Lair:4) the +3 flail of Maen Kat {antimagic, rElec rPois Str+4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (34, -31, Lair:4) a +0 hand axe (38, -22, Lair:4) a +0 ring mail (39, -2, Lair:4) a cursed -3 shortbow (41, -11, Lair:4) a +0 chain mail (48, -12, Lair:4) a +0 dagger a +2 robe of cold resistance (58, -6, Lair:4) a +0 dagger (65, -2, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (7, 48, Lair:5) a +0 ring mail (17, 23, Lair:5) a +0 shield (21, 59, Lair:5) a +0 chain mail (25, 26, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 pair of boots (5, 2, Lair:6) a +0 chain mail (32, 19, Lair:6) a +0 chain mail (32, 20, Lair:6) a +0 hand axe (36, 21, Lair:6) a +0 halberd of protection (38, 12, Lair:6) a +0 robe (40, 26, Lair:6) a +0 leather armour (44, 35, Lair:6) a +0 chain mail