MummyMadness Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 24, D:1) a +0 club (0, 26, D:1) a +0 mace (6, 20, D:1) a +0 spear (7, 26, D:1) a +0 short sword (8, 23, D:1) a +0 dagger (8, 24, D:1) a +0 dagger (8, 25, D:1) a +0 dagger (14, 6, D:1) a +0 short sword (33, 21, D:1) a +0 whip a +0 dagger (43, -2, D:1) a +1 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -14, D:2) a +0 mace a +0 mace a +0 flail a +0 chain mail (8, -13, D:2) a +0 trident (9, -39, D:2) a +0 whip (10, -48, D:2) a +0 mace (10, -32, D:2) a +0 dagger (15, -33, D:2) a +0 club (27, -37, D:2) a +0 dagger (37, -16, D:2) a +0 short sword (39, -36, D:2) a +0 dagger (40, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -8, D:3) a +0 leather armour (9, 18, D:3) a +0 whip (20, 1, D:3) a +0 robe (20, 20, D:3) a +0 short sword (26, -6, D:3) a +0 mace a +0 chain mail a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -5, D:4) a +0 flail (16, 5, D:4) a +0 club (18, -4, D:4) a +0 mace (19, 29, D:4) a +0 dagger (34, -5, D:4) a +0 leather armour a +0 flail a +0 ring mail a +0 whip (34, -4, D:4) a +0 robe a +0 dagger a +0 whip (34, -3, D:4) a +0 falchion of holy wrath (34, 12, D:4) a +0 giant spiked club (34, 13, D:4) a +0 leather armour a +0 spear a +0 spear (35, 13, D:4) a +0 whip (36, 5, D:4) a +0 robe (38, 18, D:4) a +0 ring mail a +0 club (39, 23, D:4) a +0 dagger of draining (39, 25, D:4) a +0 leather armour (41, 8, D:4) a +0 leather armour a +0 club (42, 8, D:4) a +0 morningstar (43, 7, D:4) a +0 leather armour a +0 trident (43, 8, D:4) a +0 leather armour a +0 dagger (44, 7, D:4) a +0 whip (47, 25, D:4) a +0 robe (51, 17, D:4) a +0 robe Level 5 of the Dungeon (15, 11, D:5) a +0 robe (15, 13, D:5) a +0 chain mail (21, 45, D:5) a +0 giant spiked club (23, 51, D:5) a +2 mace of protection (29, 8, D:5) a +0 ring mail a +0 hand axe (30, 30, D:5) a +0 dagger (30, 31, D:5) a +0 short sword 4 poisoned darts a +0 club (31, 31, D:5) a +0 club a +1 dagger of venom 5 stones (33, 31, D:5) a +1 whip of electrocution 5 curare-tipped darts {=f} (33, 33, D:5) a +2 short sword of distortion (36, 7, D:5) a +1 flail of protection (36, 8, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (36, 9, D:5) a +0 dagger a +0 robe (43, 25, D:5) a +2 robe of cold resistance (47, 39, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 falchion (54, -4, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 4, D:6) a +0 morningstar a +0 leather armour a +2 dagger of venom (4, 5, D:6) a +0 robe a +0 dagger (6, 6, D:6) a +0 club (7, 0, D:6) a +0 spear (12, -11, D:6) a +0 rapier (18, 28, D:6) the +1 robe "Tocleygi" {Int+3} Int: It affects your intelligence (+3). (19, -10, D:6) a +2 mace of venom (20, 14, D:6) a +0 dagger a +0 mace (21, 6, D:6) a +0 club (21, 7, D:6) a +0 hand axe a +0 leather armour (21, 12, D:6) a +0 hand axe (21, 19, D:6) a +0 trident (21, 22, D:6) a +0 club (22, 8, D:6) a +0 dagger a +0 hand axe a +0 leather armour (22, 10, D:6) a +0 rapier (24, 7, D:6) a +0 mace (24, 17, D:6) a +0 rapier a +0 leather armour (25, 5, D:6) a +0 hand axe of electrocution (25, 6, D:6) a +0 club (25, 7, D:6) a +0 mace (25, 20, D:6) a +0 whip (26, 10, D:6) a +0 dagger a +0 robe (27, 17, D:6) a +0 spear (27, 18, D:6) a +0 short sword a +0 club a +0 leather armour (27, 19, D:6) a +0 whip (28, 21, D:6) a +0 dagger (29, 15, D:6) a +0 dagger (31, 8, D:6) a +0 club (31, 12, D:6) a +0 dagger (33, 6, D:6) a +0 club a +0 leather armour a +0 quarterstaff (33, 7, D:6) a +0 club (34, 5, D:6) a +0 whip (34, 6, D:6) a +0 flail (34, 12, D:6) a +0 club (34, 19, D:6) a +0 dagger (34, 20, D:6) a +0 spear (35, 7, D:6) a +0 dagger a +0 club a +0 flail (36, 16, D:6) a +0 club (36, 17, D:6) a +0 dagger a +0 club a +0 whip a +0 short sword (43, -6, D:6) a +0 dagger a +0 leather armour (44, -6, D:6) a +0 short sword a +0 leather armour a +0 flail a +0 morningstar a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (2, 11, D:7) a +0 hand axe (14, 2, D:7) a +0 halberd a +0 robe (14, 3, D:7) a +0 hand axe a +0 robe (15, 3, D:7) a +0 trident a +0 ring mail (16, 3, D:7) a +0 great sword a +0 robe a +5 long sword of freezing a +0 robe (19, 15, D:7) a +0 trident (26, 27, D:7) a +1 robe of willpower (29, 6, D:7) a +0 robe a +0 great sword a +0 robe a +0 robe a +3 scimitar (29, 9, D:7) a +0 spear a +0 club a +0 spear a +0 scimitar a +0 robe (29, 10, D:7) a +0 halberd (29, 11, D:7) a +0 whip a +0 robe (37, 9, D:7) a +0 spear (37, 10, D:7) a +0 flail a +0 club a +0 club (37, 12, D:7) a +0 robe a +0 dagger (38, 13, D:7) a +0 robe a +0 war axe of freezing (40, -8, D:7) a +0 spear (40, 11, D:7) a +0 ring mail a +0 hand axe (40, 12, D:7) a +0 ring mail a +4 whip of flaming (42, 12, D:7) a +0 dagger (43, 13, D:7) a +0 hunting sling (44, 5, D:7) a +0 scale mail a +0 spear (47, 23, D:7) a +0 chain mail a +0 short sword (48, 19, D:7) a +0 club Level 8 of the Dungeon [Shop] Huhit's General Store a scroll of magic mapping (45 gold) the +6 halberd of the Establishment {holy, Will++ Dex+3} (765 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. a potion of curing (39 gold) a scroll of noise (13 gold) 21 stones (27 gold) 2 potions of curing (78 gold) a scroll of magic mapping (45 gold) a +2 dagger of venom (187 gold) a potion of flight (39 gold) a +1 vampiric morningstar (247 gold) a +0 robe (9 gold) a book of Winter (442 gold) (13, -31, D:8) a +0 robe (13, -17, D:8) 4 potions of attraction {!q} (still there?) 15 poisoned darts (still there?) a +0 glaive (still there?) (22, -25, D:8) a +0 leather armour a +0 club (30, -9, D:8) a +4 quarterstaff of chaos a +2 whip of flaming a +0 flail a -1 mace of flaming (42, -3, D:8) a +0 hand axe a +0 chain mail a +0 war axe (42, -2, D:8) a +0 robe a +0 dagger (57, -31, D:8) a +0 leather armour (57, -29, D:8) a +0 hunting sling (57, -21, D:8) a +0 chain mail a +0 whip a +0 ring mail a +0 club (57, -18, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -4, D:9) a +0 giant club (1, -2, D:9) a +0 giant club (6, -7, D:9) a +0 flail (7, -7, D:9) a +0 short sword a +1 mace of protection (28, -20, D:9) a +2 whip of draining a +0 robe (29, -20, D:9) a +0 rapier (29, 26, D:9) a +1 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 club a +0 dagger (29, 27, D:9) a +0 short sword a +0 hand crossbow (30, 27, D:9) a +0 dagger a +0 club (34, -16, D:9) a +0 whip (35, -17, D:9) a +0 ring mail a +0 hand axe (39, 29, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 1, D:9) a +0 whip a +0 robe a +0 dagger (50, 0, D:9) a +0 ring mail a +0 club (50, 1, D:9) a +0 whip (51, 19, D:9) a +0 short sword a +0 robe (51, 21, D:9) a +0 dagger Level 10 of the Dungeon (8, 1, D:10) a +0 falchion (12, 13, D:10) a +0 ring mail a +0 dagger (13, 14, D:10) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 halberd (18, 21, D:10) a +0 cloak Level 11 of the Dungeon [Shop] Fubonwum's Jewellery Boutique a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) a ring of wizardry (360 gold) a +6 ring of intelligence (702 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) a ring of wizardry (360 gold) a ring of ice (300 gold) a ring of willpower (300 gold) (0, 0, D:11) a +0 giant club a +0 giant club (1, 36, D:11) an amulet of guardian spirit (2, -1, D:11) a +0 dagger (2, 36, D:11) a ring of protection from fire (3, 11, D:11) an amulet of the acrobat (3, 21, D:11) a +0 troll leather armour (3, 22, D:11) a +0 shortbow (5, 11, D:11) a +0 chain mail a +2 glaive (6, 10, D:11) a +0 shortbow (6, 11, D:11) a +0 flail (8, 8, D:11) a +0 scale mail (8, 23, D:11) a +0 chain mail (10, 22, D:11) a +0 leather armour (10, 27, D:11) a +0 club (13, 20, D:11) a +0 hand axe (14, 10, D:11) a +0 hunting sling (15, 3, D:11) a +0 giant spiked club a +0 great mace (16, 1, D:11) a +0 chain mail a +0 broad axe (17, 0, D:11) a +0 mace (19, 4, D:11) a +0 chain mail a +4 glaive (21, 5, D:11) a +0 dagger (21, 8, D:11) a +0 rapier (23, 7, D:11) a +0 chain mail a +1 vorpal morningstar a +0 mace (23, 9, D:11) a +0 chain mail (24, 8, D:11) a +0 plate armour the +7 great sword "Miadwel" {distort, Str+4 Dex+6} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+6). (25, 8, D:11) a +0 short sword (25, 31, D:11) a +0 rapier (26, 8, D:11) a +1 broad axe (27, 11, D:11) a +1 long sword of holy wrath (28, 7, D:11) 10 poisoned darts (28, 9, D:11) a +0 long sword (29, 7, D:11) 41 sling bullets 414 stones (29, 28, D:11) a +0 buckler (29, 29, D:11) the +3 hunting sling of Fate {freeze, rPois Will- Int+3 Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. Will: It decreases your willpower. (30, 30, D:11) a throwing net {=f} (32, 18, D:11) a +2 dire flail of protection a +0 giant spiked club (32, 20, D:11) a +3 battleaxe a +0 plate armour Level 12 of the Dungeon (7, 16, D:12) a +0 troll leather armour (7, 17, D:12) a +0 chain mail a +1 antimagic war axe (10, 7, D:12) 9 poisoned darts a +0 short sword a +0 scimitar (15, 13, D:12) a +0 great mace (29, -8, D:12) 10 stones (42, 34, D:12) a +3 whip Level 13 of the Dungeon (0, 0, D:13) a +0 battleaxe a +0 hand axe (0, 8, D:13) a +0 battleaxe (8, -15, D:13) a +0 hand axe a +0 leather armour a +0 leather armour a +0 leather armour a +0 war axe (10, -15, D:13) a +0 hand axe (18, 27, D:13) 7 poisoned darts (31, -15, D:13) 21 bolts (31, 12, D:13) a +0 long sword a +0 hand axe (32, 12, D:13) a +0 halberd (34, 12, D:13) a +0 short sword (41, 11, D:13) a +0 flail (50, 25, D:13) a ring of magical power (54, 25, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 battleaxe a +0 leather armour (8, 17, D:14) 5 large rocks (12, 18, D:14) a scroll of noise {!r} (14, 23, D:14) 17 stones (17, 30, D:14) a +0 scale mail a +0 short sword 10 bolts a +0 arbalest (17, 34, D:14) a +0 plate armour a +3 vorpal war axe (20, 20, D:14) a +0 chain mail (26, 10, D:14) a +0 long sword (27, 12, D:14) the +3 buckler of the Centipede {+Blink +Inv rF+ Str-5} Str: It affects your strength (-5). rF: It protects you from fire. +Inv: It lets you turn invisible. +Blink: It lets you blink. (29, 17, D:14) a +0 plate armour a +0 war axe (30, 37, D:14) a +0 ring mail (46, 31, D:14) 4 large rocks (47, 29, D:14) 19 bolts Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (0, 1, D:15) a +0 dagger a +0 robe a +1 scimitar of protection a +0 chain mail (0, 2, D:15) a +4 scimitar of flaming (5, -10, D:15) a +0 whip (25, -19, D:15) a +0 hand axe (25, -4, D:15) a +0 shortbow of flaming (26, -16, D:15) 20 stones (30, 0, D:15) a +0 buckler (31, 0, D:15) a +0 battleaxe a +0 ring mail (34, 20, D:15) a +0 leather armour (44, -2, D:15) 14 stones (49, 2, D:15) a +0 club (49, 11, D:15) 22 sling bullets (57, -14, D:15) a +0 leather armour (57, 22, D:15) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (7, -6, Orc:1) a +0 robe a +0 dagger (7, -5, Orc:1) a +0 short sword (8, -4, Orc:1) a +0 leather armour a +0 short sword (8, -3, Orc:1) a +0 robe a +0 dagger of protection a +0 scale mail a +0 whip a +0 chain mail a +0 morningstar (9, -7, Orc:1) a +0 plate armour a +0 battleaxe (9, -5, Orc:1) a +0 chain mail a +0 dagger (9, -4, Orc:1) a +0 flail (9, -3, Orc:1) a +0 whip (9, -2, Orc:1) a +0 ring mail a +0 falchion (10, -4, Orc:1) a +0 leather armour a +0 war axe a +0 chain mail a +0 short sword (10, -3, Orc:1) a +0 hand axe a +0 chain mail a +0 scimitar (11, -5, Orc:1) a +0 scale mail a +0 club (12, -8, Orc:1) a +0 chain mail a +0 flail (12, -7, Orc:1) a +0 leather armour a +0 war axe (12, -5, Orc:1) a +0 plate armour (still there?) a +4 scale mail (still there?) a +0 mace (still there?) a +0 dagger (still there?) a +0 mace of protection (still there?) (12, -4, Orc:1) 19 arrows (still there?) a +0 shortbow (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) (13, 2, Orc:1) a +0 flail (14, 3, Orc:1) a +0 plate armour a +0 battleaxe (14, 4, Orc:1) a +0 plate armour a +0 battleaxe (15, 4, Orc:1) a +0 short sword (18, -2, Orc:1) a +0 arbalest a +0 bardiche 27 bolts a +0 chain mail (20, 15, Orc:1) a +0 short sword (21, 15, Orc:1) a +0 giant spiked club (22, 15, Orc:1) a +0 flail (22, 16, Orc:1) a +0 dagger of electrocution (22, 17, Orc:1) a +0 giant spiked club a +0 chain mail a +0 flail (23, 8, Orc:1) a +2 dire flail of draining (still there?) a +0 arbalest (still there?) (23, 9, Orc:1) a +0 ring mail a +0 hand axe (23, 17, Orc:1) a +0 leather armour a +0 short sword of venom (24, 8, Orc:1) a +0 falchion (24, 10, Orc:1) a +0 plate armour a +2 vorpal dire flail (24, 16, Orc:1) a +0 ring mail a +0 dagger (25, 10, Orc:1) a +0 chain mail a +0 hand axe (26, 10, Orc:1) a +0 dagger a +0 chain mail a +0 scimitar a +0 chain mail a +0 dire flail a +0 chain mail a +0 hand axe (61, 14, Orc:1) a +0 short sword (61, 15, Orc:1) a +0 falchion a +0 chain mail (62, 15, Orc:1) a +0 flail (63, 14, Orc:1) a +0 robe a +0 dagger (64, 11, Orc:1) a +0 robe a +0 dagger a +1 flail of protection Level 2 of the Orcish Mines [Shop] Ulutom's Magic Scroll Boutique 2 scrolls of teleportation (60 gold) a scroll of vulnerability (75 gold) a scroll of teleportation (30 gold) a scroll of amnesia (35 gold) a scroll of enchant armour (75 gold) a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of torment (75 gold) [Shop] Bubungesm's Magic Scroll Shoppe a scroll of teleportation (51 gold) a scroll of noise (17 gold) a scroll of teleportation (51 gold) a scroll of teleportation (51 gold) a scroll of vulnerability (127 gold) a scroll of magic mapping (59 gold) [Shop] Sotugrol's Magic Scroll Emporium a scroll of fog (24 gold) a scroll of noise (12 gold) a scroll of brand weapon (240 gold) a scroll of amnesia (42 gold) a scroll of enchant armour (90 gold) a scroll of fog (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) [Shop] Lausill's Book Shop a book of the Senses (512 gold) a manual of Fighting (1280 gold) a book of the Moon (640 gold) a book of Hexes (576 gold) the Papyrus of Changing (320 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Spider Form Transmutation/Poison 3 yes a book of Burglary (224 gold) a book of Spatial Translocations (416 gold) a book of Blood (448 gold) a book of Spectacle (512 gold) a book of Conjurations (320 gold) a book of Storms (512 gold) (4, -28, Orc:2) a +0 mace 16 bolts a +0 arbalest (6, -29, Orc:2) a +0 broad axe 11 bolts a +0 arbalest (7, -30, Orc:2) a +0 broad axe 23 bolts a +0 arbalest (9, -19, Orc:2) a +0 plate armour a +0 glaive (10, -20, Orc:2) a +0 glaive 14 bolts a +0 arbalest (15, -28, Orc:2) a +0 broad axe 6 bolts a +0 arbalest (16, -31, Orc:2) a +0 mace a +0 arbalest 18 bolts (16, -22, Orc:2) a +0 dagger (17, -22, Orc:2) a +0 plate armour a +0 halberd (17, -20, Orc:2) a +0 hand axe 13 bolts a +0 arbalest (17, -18, Orc:2) a +0 shortbow a +0 shortbow a +0 shortbow (17, -17, Orc:2) a +0 shortbow (18, -18, Orc:2) a +0 battleaxe 12 bolts a +0 arbalest (19, -18, Orc:2) a +0 robe a +0 dagger (19, -17, Orc:2) a +0 shortbow (20, -18, Orc:2) a +0 chain mail a +0 scimitar (21, -17, Orc:2) a +0 mace 17 bolts a +0 arbalest (21, -7, Orc:2) a +0 battleaxe 21 bolts a +0 arbalest (22, -17, Orc:2) a +0 glaive 22 bolts a +0 arbalest (22, -16, Orc:2) a +0 chain mail a +0 long sword a +0 chain mail a +0 dire flail (22, 6, Orc:2) a +1 chain mail of poison resistance a +0 battleaxe (23, -16, Orc:2) a +0 giant club (24, -15, Orc:2) a +0 battleaxe 19 bolts a +0 arbalest (24, 2, Orc:2) a +0 ring mail a +0 short sword (24, 4, Orc:2) a +0 ring mail a +0 short sword (24, 5, Orc:2) a +0 scale mail a +0 mace (25, -42, Orc:2) a +0 scale mail a +0 flail (25, -14, Orc:2) a +0 plate armour a +0 glaive a +0 mace 10 bolts a +0 arbalest (25, 2, Orc:2) a +0 ring mail a +0 whip (26, -42, Orc:2) a +0 chain mail a +0 dire flail (26, -25, Orc:2) a +2 whip of electrocution (26, -13, Orc:2) a +0 broad axe 13 bolts a +0 arbalest (28, -40, Orc:2) a +0 ring mail a +0 dagger (28, -13, Orc:2) a +0 broad axe 14 bolts a +0 arbalest (29, -37, Orc:2) a +0 chain mail a +0 short sword (30, -36, Orc:2) a +0 hand axe (30, -14, Orc:2) a +0 broad axe 25 bolts a +0 arbalest (31, -37, Orc:2) a +0 whip (31, -36, Orc:2) a +0 leather armour a +0 trident (31, -4, Orc:2) a +0 war axe a +0 shortbow (32, -15, Orc:2) a +0 great mace 18 bolts a +0 arbalest (32, -4, Orc:2) a +0 shortbow (32, -2, Orc:2) a +0 chain mail a +0 short sword (32, 0, Orc:2) a +0 whip (32, 2, Orc:2) a +0 robe a +0 dagger (33, 0, Orc:2) a +0 chain mail a +0 trident (33, 1, Orc:2) a +0 chain mail a +0 long sword a +0 mace (34, -2, Orc:2) a +0 giant spiked club (35, -18, Orc:2) a +0 trident 38 bolts a +0 arbalest a +0 trident a +0 arbalest a +0 chain mail a +0 mace a +0 shortbow (35, -17, Orc:2) a +0 shortbow (35, -4, Orc:2) a +0 hand axe (35, 0, Orc:2) a +0 ring mail a +0 trident (37, -24, Orc:2) a +0 shortbow Level 1 of the Elven Halls [Shop] Tainej's Antique Armour Shop a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +2 scale mail of cold resistance (651 gold) a scarf of resistance (992 gold) [Shop] Ijomm's Weapon Emporium 13 arrows (41 gold) a +0 falchion (48 gold) a +2 spear of venom (249 gold) 29 bolts (92 gold) 10 poisoned darts (64 gold) a +0 mace (48 gold) a +0 quarterstaff (64 gold) a +0 hand crossbow (56 gold) a +0 war axe (56 gold) 19 stones (30 gold) a +0 dagger (32 gold) a +0 hand axe (48 gold) a +0 war axe (56 gold) [Shop] Naefiodi's General Store a +3 trident of protection (339 gold) a +0 whip (40 gold) 20 bolts (64 gold) a +5 rapier of freezing (547 gold) a scroll of noise (16 gold) a +0 plate armour (368 gold) 15 bolts (48 gold) a +0 leather armour (32 gold) 20 stones (32 gold) 15 sling bullets (120 gold) (0, 0, Elf:1) a +0 dagger a +0 leather armour (39, -5, Elf:1) 3 atropa-tipped darts (40, -5, Elf:1) an amulet of the acrobat (40, 1, Elf:1) a +0 dagger (40, 4, Elf:1) a +0 long sword a +0 short sword (40, 7, Elf:1) a +0 long sword a +0 short sword a +0 leather armour (44, -2, Elf:1) the +3 hunting sling of the Median {freeze, Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). (47, -15, Elf:1) a +0 shortbow a +5 dagger of venom a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +3 antimagic battleaxe (12, 8, Elf:2) a +0 rapier (16, 1, Elf:2) a +0 hand axe (27, -29, Elf:2) a +0 leather armour a +0 short sword (30, -3, Elf:2) a +3 long sword of freezing a +1 plate armour of fire resistance a +0 kite shield (30, 5, Elf:2) a +0 rapier a +0 leather armour (31, 4, Elf:2) a +0 long sword a +0 ring mail a +0 short sword (45, -3, Elf:2) a +0 flail of venom (47, 6, Elf:2) a +0 long sword a +0 leather armour (50, -24, Elf:2) a +2 quick blade of draining a +1 mace of protection (51, -34, Elf:2) a +0 scale mail a +0 rapier (52, -29, Elf:2) a +0 leather armour a +0 scimitar (53, -28, Elf:2) a +0 falchion (54, -31, Elf:2) a +0 long sword (54, -30, Elf:2) a +0 ring mail a +0 long sword (56, -30, Elf:2) a +5 dagger (58, 24, Elf:2) a +1 lajatang of venom (63, 18, Elf:2) a +0 scimitar a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scale mail (1, -2, Elf:3) a potion of degeneration (2, -2, Elf:3) Great Wizards, Vol. VII (2, 0, Elf:3) a +1 pair of gloves of strength (4, -14, Elf:3) a +0 shortbow (4, -1, Elf:3) the +8 chain mail of Meopou {rN+} rN: It protects you from negative energy. (5, -1, Elf:3) a +0 hand axe (5, 0, Elf:3) a scarf of shadows (5, 15, Elf:3) a +0 dagger (6, -2, Elf:3) a +1 demon trident of freezing (6, 0, Elf:3) the +2 scale mail of Brilliance {Harm *Slow rElec Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (8, -1, Elf:3) the ring "Odiur" {rN++ rCorr EV+4 Str+3 Int-5} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+3). Int: It affects your intelligence (-5). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (8, 0, Elf:3) 24 bolts (9, 1, Elf:3) a +1 vorpal flail (10, -2, Elf:3) a +0 rapier (10, 1, Elf:3) a tin of tremorstones (2/2) (11, 0, Elf:3) the +9 great sword "Obehime" {vorpal, rElec rPois Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. (16, 0, Elf:3) a staff of fire (17, -8, Elf:3) a +0 dagger of draining (17, -2, Elf:3) a +0 long sword (17, -1, Elf:3) an amulet of magic regeneration (17, 0, Elf:3) a +3 plate armour of fire resistance (18, -1, Elf:3) a staff of fire (18, 1, Elf:3) an Inescapable Atlas (20, -1, Elf:3) the ring of Dumyir {Will+ Str+2} [ring of willpower] Str: It affects your strength (+2). Will: It increases your willpower. (24, 0, Elf:3) the ring "Wiung" {+Blink rElec EV+4 Dex-2} [ring of evasion] EV: It affects your evasion (+4). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. the +9 glaive "Quafo" {vorpal, rC+++ rCorr Int-3 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (26, -1, Elf:3) the +7 flail "Inojab" {spect, rF- Str+2 Int+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. (35, -8, Elf:3) 32 sling bullets (35, -7, Elf:3) a +0 leather armour (48, -37, Elf:3) a +0 long sword a +3 leather armour (49, -36, Elf:3) a +0 long sword (61, -23, Elf:3) a +0 scimitar of freezing a +0 ring mail a +0 buckler (62, -21, Elf:3) a +0 leather armour a +0 dagger (63, -22, Elf:3) a +0 long sword (65, -11, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (65, -5, Elf:3) a +0 dagger a +0 longbow a +0 leather armour Level 1 of the Lair of Beasts (14, 42, Lair:1) a +0 short sword (50, 33, Lair:1) a +0 halberd (55, 32, Lair:1) a +0 hand axe (59, 21, Lair:1) a +0 quarterstaff (60, 23, Lair:1) a phantom mirror Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (24, -29, Lair:2) 4 stones (27, -1, Lair:2) a +2 barding of rampaging (42, 8, Lair:2) a +0 mace (43, 5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great mace (12, -27, Lair:3) a +6 ring of intelligence +0 ice dragon scales (13, -22, Lair:3) a ring of magical power a +2 morningstar a +0 chain mail 41 bolts a +0 robe (15, -28, Lair:3) a +0 scale mail (51, -43, Lair:3) a +0 robe (52, -15, Lair:3) a +0 plate armour (53, 2, Lair:3) a +0 shortbow (56, -35, Lair:3) a +0 scale mail (61, -8, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) +0 steam dragon scales (3, -41, Lair:4) a +0 rapier (9, -31, Lair:4) Great Wizards, Vol. VII (11, -47, Lair:4) 14 poisoned darts (21, -28, Lair:4) a +0 leather armour (32, -45, Lair:4) a +0 falchion (37, -22, Lair:4) a +0 scale mail (44, -4, Lair:4) a +0 halberd (47, -2, Lair:4) a scroll of noise {!r} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (14, 6, Lair:5) a scroll of amnesia (21, 5, Lair:5) a +0 battleaxe (31, 3, Lair:5) a ring of ice 4 scrolls of amnesia 2 scrolls of torment {!r} (37, 41, Lair:5) a +0 plate armour (45, 16, Lair:5) a +2 leather armour of cold resistance (45, 17, Lair:5) a +0 lajatang (46, 15, Lair:5) a +0 helmet (54, 42, Lair:5) a +0 kite shield Level 6 of the Lair of Beasts (14, -46, Lair:6) a +0 long sword (29, -19, Lair:6) a +0 pair of boots (32, -56, Lair:6) a +0 leather armour (41, -31, Lair:6) a scroll of torment (41, -30, Lair:6) 4 potions of degeneration {!q} (67, -6, Lair:6) a +0 mace Level 1 of the Shoals Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) 11 sling bullets (0, 2, Shoals:3) a +4 shortbow of flaming (18, -6, Shoals:3) a +0 hand axe (19, 4, Shoals:3) 18 stones Level 4 of the Shoals (1, 24, Shoals:4) the ring "Jaimiuz" {Wiz SInv Stlth+} [ring of wizardry] It improves your spell success rate. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (10, -24, Shoals:4) a +0 rapier a +0 robe (19, 12, Shoals:4) a +0 club a +0 longbow (20, 10, Shoals:4) a +0 spear (22, 9, Shoals:4) a +2 pair of boots (28, -14, Shoals:4) the +5 ring mail of Behefemp {Drain Will+ Int+3 Stlth+} Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. (28, 11, Shoals:4) a +0 rapier a +0 robe (29, 12, Shoals:4) a +2 vorpal spear a +0 leather armour (30, 12, Shoals:4) a +2 eveningstar of draining Level 1 of the Snake Pit [Shop] Banugoas's Armour Shoppe the +1 robe of Vines {NoPotionHeal Regen++++} (1520 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. the +0 robe "Lilut" {rF+ Str+3} (399 gold) Str: It affects your strength (+3). rF: It protects you from fire. a +0 robe (13 gold) a +2 scale mail of poison resistance (342 gold) a +0 chain mail (85 gold) a +0 plate armour (437 gold) a +0 plate armour (437 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) [Shop] Puujoo's Magic Scroll Emporium a scroll of teleportation (60 gold) a scroll of amnesia (70 gold) a scroll of magic mapping (70 gold) a scroll of silence (150 gold) a scroll of vulnerability (150 gold) a scroll of enchant weapon (150 gold) a scroll of magic mapping (70 gold) [Shop] Bygucev's General Store 4 datura-tipped darts (24 gold) a ring of resist corrosion (300 gold) a wand of charming (8) (150 gold) 15 stones (22 gold) a potion of brilliance (60 gold) a scroll of vulnerability (112 gold) a phantom mirror (600 gold) a +0 robe (10 gold) a +0 giant club (25 gold) a potion of curing (45 gold) a scroll of noise (15 gold) 16 stones (24 gold) [Shop] Danaumu's Weapon Emporium a +1 hand crossbow of flaming (226 gold) a +1 broad axe of flaming (241 gold) a +0 scythe (51 gold) a +0 rapier (68 gold) a +3 rapier (357 gold) the +5 shortbow of Karma {venom, rElec Int-5 Dex+4} (688 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +0 lajatang (255 gold) the +3 rapier of Tineneso {vorpal, *Slow rC+ Dex+4} (642 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. the +5 glaive of the Imperium {holy, Drain rElec Dex+4} (909 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. a +0 rapier (68 gold) a +0 club (17 gold) 13 sling bullets (110 gold) (0, 0, Snake:1) a +0 robe a +0 halberd (4, 12, Snake:1) a ring of ice (4, 17, Snake:1) a +1 hat (6, 4, Snake:1) a +0 long sword a +0 robe (7, 4, Snake:1) a +0 flail a +0 robe (9, -7, Snake:1) a +0 long sword a +0 tower shield (9, -5, Snake:1) a +0 mace a +0 robe (9, 4, Snake:1) a +0 halberd (9, 24, Snake:1) a +0 flail a +0 robe (10, -3, Snake:1) a +2 long sword of electrocution (10, 24, Snake:1) a +0 scimitar (12, 0, Snake:1) a +0 dire flail of protection a +1 robe of willpower (14, -22, Snake:1) a +0 mace (14, 4, Snake:1) a +0 flail (18, -21, Snake:1) a +0 dire flail (18, 36, Snake:1) 15 stones (19, 9, Snake:1) a +0 shortbow a +0 glaive a +0 robe a +0 shortbow a +0 battleaxe (20, -3, Snake:1) a +0 flail (20, -2, Snake:1) a +0 halberd (20, 9, Snake:1) a +2 arbalest of flaming a +0 scimitar 31 bolts a +0 robe (20, 16, Snake:1) a +0 dagger a +0 robe (20, 17, Snake:1) a +0 dire flail (21, -10, Snake:1) 23 stones (22, -20, Snake:1) a +0 whip (22, -10, Snake:1) 14 stones (22, -8, Snake:1) 24 stones (22, -7, Snake:1) a +0 flail (22, 18, Snake:1) a +0 trident a +0 robe of willpower a +0 spear a +0 robe (22, 21, Snake:1) a +0 flail a +0 robe (23, -9, Snake:1) 24 stones (23, 20, Snake:1) a +1 halberd of protection (23, 32, Snake:1) a +0 pair of gloves (24, 21, Snake:1) a +0 dire flail a +0 robe a +0 halberd a +0 arbalest a +0 mace 4 bolts a +0 robe (26, 22, Snake:1) a +0 short sword (27, -2, Snake:1) a +0 spear (27, 28, Snake:1) a +0 halberd (28, -5, Snake:1) a +0 war axe (28, 26, Snake:1) a +0 dire flail (29, 24, Snake:1) a +0 club (30, 24, Snake:1) a +0 spear (30, 26, Snake:1) a +0 halberd a +0 robe (30, 29, Snake:1) a +0 arbalest a +0 scimitar 13 bolts (31, 27, Snake:1) a +0 flail (still there?) a +0 robe (still there?) (31, 28, Snake:1) a +0 battleaxe a +0 robe (31, 37, Snake:1) a +0 battleaxe (32, 28, Snake:1) a +0 short sword a +0 robe (33, 24, Snake:1) a +0 halberd (38, 22, Snake:1) a +3 halberd of holy wrath (42, 6, Snake:1) a +0 scimitar (59, 20, Snake:1) a +0 flail Level 2 of the Snake Pit (3, -28, Snake:2) a +0 spear a +0 robe (3, -11, Snake:2) a +0 long sword of venom (3, -8, Snake:2) a +0 halberd a +0 dire flail a +0 robe a +0 war axe (3, -6, Snake:2) a +0 trident a +0 hand axe a +0 mace a +0 robe a +0 arbalest a +0 short sword 13 bolts a +0 robe (4, -5, Snake:2) a +0 shortbow a +3 trident (5, -24, Snake:2) a +0 glaive a +0 robe (10, -18, Snake:2) a +0 short sword a +0 robe (21, -26, Snake:2) a +0 short sword (22, -26, Snake:2) a +0 flail (23, -26, Snake:2) a +0 flail a +0 robe a +2 vampiric war axe (25, -27, Snake:2) a +0 mace (29, -27, Snake:2) a +0 mace a +0 flail (30, -27, Snake:2) a +1 vorpal long sword a +0 robe (30, -26, Snake:2) a +0 spear a +0 robe (33, -27, Snake:2) a +0 scimitar (33, -26, Snake:2) a +0 dire flail of protection (36, -26, Snake:2) a +0 flail a +0 robe a +0 scimitar a +0 club a +0 robe (37, -26, Snake:2) a +0 glaive (39, -27, Snake:2) a +0 war axe (41, -27, Snake:2) a +0 robe a +0 battleaxe (43, -29, Snake:2) a +0 pair of boots (44, -29, Snake:2) a +0 leather armour a +2 glaive of venom Level 3 of the Snake Pit (0, 0, Snake:3) a +0 halberd (3, -6, Snake:3) a +0 club (3, -4, Snake:3) a +0 robe (still there?) a +0 dagger (still there?) (4, -6, Snake:3) a +0 plate armour a +5 glaive of flaming (8, 6, Snake:3) 20 bolts a +0 short sword a +0 arbalest (16, 10, Snake:3) a +0 trident a +0 shortbow (17, 29, Snake:3) a +0 robe 15 bolts a +0 hand axe a +0 arbalest (19, 30, Snake:3) a +0 whip a +0 long sword a +0 robe a +0 glaive (21, 32, Snake:3) a +0 hand axe (22, 36, Snake:3) a +0 chain mail (24, 34, Snake:3) a +0 robe a +0 long sword (27, 8, Snake:3) a +0 leather armour (27, 22, Snake:3) a +0 flail a +0 robe (27, 32, Snake:3) a +0 long sword (28, 22, Snake:3) a +0 trident (31, 22, Snake:3) a +0 shortbow of flaming (31, 29, Snake:3) a +0 shortbow of flaming (32, 16, Snake:3) a +0 halberd (32, 22, Snake:3) a +0 dire flail a +0 robe a +0 short sword a +0 robe (33, 16, Snake:3) a +0 mace a +0 hand axe a +0 robe a +0 kite shield (34, 16, Snake:3) a +0 halberd of venom a +0 robe (37, 8, Snake:3) a +0 scimitar (38, 1, Snake:3) a +0 robe (39, 5, Snake:3) a +0 robe a +0 club (40, -10, Snake:3) a +0 trident a +0 longbow (41, -9, Snake:3) a +0 robe 16 bolts a +0 battleaxe a +0 arbalest (43, 21, Snake:3) a +0 trident a potion of attraction {!q} (49, 2, Snake:3) a +0 robe a +0 dire flail a +0 shortbow (50, 11, Snake:3) a +0 flail a +0 kite shield (52, 13, Snake:3) a +0 club (53, -3, Snake:3) a +0 battleaxe (54, 13, Snake:3) a +0 battleaxe a +0 robe (55, 9, Snake:3) a +0 robe a +0 halberd (55, 13, Snake:3) a +0 trident a +0 robe (56, 13, Snake:3) a +0 spear (61, 9, Snake:3) a +0 halberd (61, 44, Snake:3) a +0 pair of gloves (62, 12, Snake:3) a +0 whip (63, 10, Snake:3) a +0 whip a +0 robe (66, 14, Snake:3) a +0 mace (67, 13, Snake:3) a +0 halberd (69, -12, Snake:3) a +6 ring of dexterity a ring of fire a +2 scale mail of willpower (71, -14, Snake:3) a +0 short sword a +0 robe a +0 kite shield a +0 kite shield a +0 robe a +0 robe a +0 hand axe a +0 long sword a +0 robe of the Archmagi a +0 quarterstaff a +0 robe a +0 dire flail (72, -14, Snake:3) a +2 tower shield a +0 flail of protection a +0 short sword 16 bolts a +0 glaive a +0 arbalest a +0 robe a +0 war axe (74, 31, Snake:3) a +0 spear of flaming Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe 32 bolts a +0 long sword a +0 arbalest (1, 2, Snake:4) a +0 war axe (4, -3, Snake:4) a +0 war axe a +0 tower shield (5, 15, Snake:4) a +0 longbow a +0 scimitar a +0 robe (6, -3, Snake:4) a +0 whip a +0 leather armour (17, 14, Snake:4) a +0 leather armour a +0 club (18, 14, Snake:4) a +0 ring mail a +0 hand axe a +0 hand axe (19, 15, Snake:4) a +0 dagger of venom a +0 ring mail a +0 plate armour a +0 mace (28, 21, Snake:4) the -3 pair of boots of Woosaen {Will++ MP+9} MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (32, 37, Snake:4) a +0 chain mail (37, 29, Snake:4) a +0 spear a +0 robe Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the ring of Tahypp {Str+3 Dex+6 SInv} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. (0, 8, Slime:5) the +2 glaive of Compulsion {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). (7, -2, Slime:5) a +0 chain mail (7, 0, Slime:5) the +5 ring mail of the Valley of Death {rPois Dex+4 SInv} Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (8, 0, Slime:5) the +1 scale mail of the Pleiades {rPois} rPois: It protects you from poison. (9, 10, Slime:5) the +1 robe "Haised" {rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (0, 4, Vaults:1) a +0 glaive (2, -4, Vaults:1) 4 curare-tipped darts {=f} (4, -43, Vaults:1) a +0 shortbow (4, -42, Vaults:1) a +0 shortbow (8, -5, Vaults:1) a +0 plate armour a +0 dire flail (8, -2, Vaults:1) 10 stones (9, 4, Vaults:1) a +1 dire flail of protection a +0 scale mail (20, -1, Vaults:1) a +0 plate armour a +0 long sword (24, -8, Vaults:1) a +0 plate armour 14 bolts a +1 great sword a +1 vorpal arbalest (25, -9, Vaults:1) a +0 plate armour a +0 battleaxe (41, -27, Vaults:1) a +0 dire flail a +0 scale mail Level 2 of the Vaults (11, 11, Vaults:2) the +1 ring mail of the Evening {Rampage Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). Rampage: It bestows one free step when moving towards enemies. (26, 19, Vaults:2) a +0 arbalest 22 bolts a +0 ring mail (27, 19, Vaults:2) a +2 dire flail of protection (32, 24, Vaults:2) a +2 helmet of see invisible (45, 12, Vaults:2) a +1 short sword of speed (46, 26, Vaults:2) 25 stones (50, -17, Vaults:2) a +0 arbalest a +0 arbalest 27 bolts (55, 11, Vaults:2) 30 sling bullets (58, 25, Vaults:2) a +0 troll leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 ring mail (5, 14, Vaults:3) a book of Touch (8, 1, Vaults:3) the +3 ring mail "Zuodee" {rElec rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (9, -6, Vaults:3) a +0 arbalest 11 bolts (9, 7, Vaults:3) a +0 robe a +1 whip of holy wrath (9, 8, Vaults:3) a +0 robe a +2 sacred scourge of holy wrath (10, -7, Vaults:3) a +0 arbalest a +0 arbalest a +0 arbalest 66 bolts (10, -6, Vaults:3) a +0 arbalest 16 bolts a +2 battleaxe a +0 chain mail (11, -6, Vaults:3) a +0 arbalest a +0 arbalest a +3 arbalest 36 bolts (12, -6, Vaults:3) a +0 arbalest 16 bolts (20, 27, Vaults:3) 11 stones (22, 27, Vaults:3) a +0 scale mail (25, -2, Vaults:3) a +0 morningstar a +0 leather armour (25, -1, Vaults:3) a +0 troll leather armour a +0 troll leather armour (29, -8, Vaults:3) a +0 quarterstaff a +0 ring mail (30, -8, Vaults:3) a +0 short sword a +1 vorpal shortbow a +0 leather armour (31, -7, Vaults:3) a +0 long sword a +0 ring mail (32, 35, Vaults:3) a +0 ring mail (32, 36, Vaults:3) a +0 arbalest 21 bolts (32, 37, Vaults:3) a +0 arbalest 17 bolts a +1 barding (33, 37, Vaults:3) a +0 arbalest 11 bolts (34, 37, Vaults:3) 4 large rocks {=f} (38, 36, Vaults:3) a +0 dire flail a +0 dire flail (42, -10, Vaults:3) a +0 arbalest 16 bolts (43, -10, Vaults:3) a +0 short sword a +0 vorpal arbalest 13 bolts (44, -10, Vaults:3) a +0 arbalest 18 bolts a +0 long sword (45, -11, Vaults:3) a +0 arbalest 19 bolts (46, -11, Vaults:3) a +0 arbalest 21 bolts (48, 29, Vaults:3) a +0 morningstar (54, 43, Vaults:3) the +6 chain mail of the Spider Nest {rN+ Regen+} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Level 4 of the Vaults [Shop] Foovuge's Distillery a potion of attraction (57 gold) 2 potions of curing (114 gold) a potion of curing (57 gold) a potion of resistance (190 gold) a potion of attraction (57 gold) a potion of curing (57 gold) a potion of curing (57 gold) a potion of lignification (57 gold) a potion of attraction (57 gold) a potion of mutation (152 gold) a potion of curing (57 gold) a potion of brilliance (76 gold) a potion of curing (57 gold) 2 potions of flight (114 gold) (0, 0, Vaults:4) a +0 scale mail (15, 18, Vaults:4) a +2 glaive a +0 chain mail (16, 16, Vaults:4) a +3 battleaxe a +0 plate armour (16, 17, Vaults:4) a +0 mace a +0 shortbow a +0 ring mail (21, -11, Vaults:4) a +0 dire flail a +0 leather armour (24, -16, Vaults:4) 5 large rocks (24, 11, Vaults:4) the +9 arbalest "Nunyqi Puaff" {elec, rF+} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. (25, -15, Vaults:4) a +2 great sword of flaming a +0 chain mail (26, -16, Vaults:4) quicksilver dragon scales (38, 15, Vaults:4) 25 stones (43, 23, Vaults:4) a wand of polymorph (3) (43, 24, Vaults:4) a +0 scale mail (56, 7, Vaults:4) a +2 whip of venom (58, -9, Vaults:4) a +0 arbalest 18 bolts (59, -8, Vaults:4) a +0 arbalest 16 bolts (60, -8, Vaults:4) a +0 arbalest 20 bolts (60, 15, Vaults:4) a +0 flail (60, 39, Vaults:4) a +0 ring mail (61, -9, Vaults:4) a +0 battleaxe a +0 chain mail (63, 31, Vaults:4) a +1 war axe of draining a +0 chain mail (63, 35, Vaults:4) 21 stones (65, 23, Vaults:4) a book of Maledictions Level 5 of the Vaults (0, 0, Vaults:5) the +7 hunting sling of Sasufehov {speed, Str+6} Attacks with this weapon are significantly faster. Str: It affects your strength (+6). (4, -6, Vaults:5) the +8 mace "Heavveon" {vamp, rF- rN+ Int+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (4, 4, Vaults:5) Keupref's Volume of Damage Dealing Spells Type Level Known a - Irradiate Conjuration/Transmutation 5 yes b - Iron Shot Conjuration/Earth 6 yes (9, 7, Vaults:5) the amulet "Equh Van" {Spirit +Inv MP-9 Str+8 Stlth-} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+8). MP: It affects your magic capacity (-9). +Inv: It lets you turn invisible. Stlth: It makes you less stealthy. (10, -25, Vaults:5) a +0 plate armour (10, 6, Vaults:5) a +6 ring of intelligence (10, 7, Vaults:5) a +4 ring of protection (10, 8, Vaults:5) 23 sling bullets (13, -11, Vaults:5) the +7 long sword of Arbitration {vorpal, rElec rN+ Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (14, -1, Vaults:5) a +0 battleaxe of freezing (15, -1, Vaults:5) 12 bolts a +0 arbalest a +0 ring mail a +0 dire flail a +5 dire flail of protection a +0 dire flail (16, 4, Vaults:5) a +0 plate armour a +3 great sword a +3 ring mail of cold resistance a +0 great mace of protection (17, -18, Vaults:5) a +4 demon whip of flaming a +0 chain mail (18, 2, Vaults:5) 2 large rocks {=f} (18, 4, Vaults:5) a +0 long sword (18, 6, Vaults:5) a +0 scale mail a +0 war axe a +0 arbalest of flaming a +0 chain mail 46 bolts a +3 vorpal great mace a +0 arbalest 6 large rocks {=f} (18, 7, Vaults:5) a +0 leather armour a +0 dire flail (19, -20, Vaults:5) +0 gold dragon scales (20, 0, Vaults:5) a +0 battleaxe of freezing (21, 3, Vaults:5) quicksilver dragon scales (22, 4, Vaults:5) a +0 robe a +0 club (23, 9, Vaults:5) a +0 ring mail a +0 long sword a scroll of identify {@r1} (26, 0, Vaults:5) +0 gold dragon scales a +0 scale mail 14 bolts a +0 war axe a +0 arbalest (26, 1, Vaults:5) a +0 plate armour a +0 vorpal battleaxe (27, 0, Vaults:5) a +0 buckler of poison resistance a +0 scale mail a +3 vorpal long sword (27, 2, Vaults:5) a +0 chain mail a +2 long sword (29, -10, Vaults:5) the +4 flail of the Smoking Firefly {vorpal, rElec rF- Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (31, -9, Vaults:5) a +3 great sword of holy wrath (31, 7, Vaults:5) a +0 hunting sling (35, -1, Vaults:5) a +0 halberd of venom a +0 scale mail a +0 great mace a +0 ring mail (35, 0, Vaults:5) a +0 arbalest 22 bolts (36, -1, Vaults:5) a +4 mace a +0 leather armour a ring of poison resistance a +1 great sword of electrocution a +2 ring mail of fire resistance (37, -3, Vaults:5) a +0 morningstar (37, -2, Vaults:5) a +0 arbalest a ring of flight a +0 long sword a +0 arbalest 63 bolts a +0 plate armour (37, -1, Vaults:5) a +1 dire flail a +2 scale mail of fire resistance (38, -31, Vaults:5) a wand of polymorph (5) (38, -4, Vaults:5) a +0 great sword of flaming (38, -3, Vaults:5) a +0 long sword of holy wrath the amulet of Pomnest {rElec rN+ Regen+ rCorr Str-4} [amulet of regeneration] Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (39, -29, Vaults:5) a book of the Dragon (40, -27, Vaults:5) 12 stones (40, -26, Vaults:5) a +0 shortbow (40, -2, Vaults:5) a +0 robe (40, 0, Vaults:5) 22 stones (41, -30, Vaults:5) a +0 short sword (41, -29, Vaults:5) 4 datura-tipped darts (41, -28, Vaults:5) 19 stones (41, -3, Vaults:5) 22 bolts a +0 arbalest a staff of cold (42, -28, Vaults:5) a box of beasts (42, -2, Vaults:5) the +1 shortbow of Invincibility {venom, rF- Dex+7} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. (43, -28, Vaults:5) a +0 hand axe (43, -27, Vaults:5) a +0 short sword (45, -5, Vaults:5) 16 sling bullets (45, 3, Vaults:5) a scroll of identify (51, -9, Vaults:5) a +0 scale mail (52, -23, Vaults:5) 32 bolts Level 1 of the Realm of Zot (0, 0, Zot:1) quicksilver dragon scales (9, 50, Zot:1) 8 bolts (10, 26, Zot:1) a wand of flame (8) (11, 26, Zot:1) 15 stones (15, 33, Zot:1) a +0 short sword (16, -5, Zot:1) a +0 short sword (39, -9, Zot:1) a +0 scale mail (41, 50, Zot:1) a +0 short sword a +0 cloak (43, 52, Zot:1) a +0 trident (47, 24, Zot:1) a +0 battleaxe (50, 46, Zot:1) a +0 cloak a +0 rapier (50, 47, Zot:1) a +0 hand axe Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 robe (1, 43, Zot:2) a +9 vorpal club (4, 16, Zot:2) 14 sling bullets (6, 23, Zot:2) a +0 flail (unseen) (7, 23, Zot:2) a +0 short sword (9, 3, Zot:2) a scroll of identify (22, 49, Zot:2) a +0 battleaxe (25, 20, Zot:2) a +0 rapier a +2 cloak of poison resistance (30, 36, Zot:2) 29 stones (31, 21, Zot:2) a +0 long sword (33, 46, Zot:2) a +0 scale mail (37, 46, Zot:2) a +2 flail of protection a +0 glaive (37, 47, Zot:2) a +0 short sword (38, 47, Zot:2) a +0 battleaxe (38, 48, Zot:2) a +0 glaive a +0 cloak (39, 47, Zot:2) a +0 war axe a +0 dire flail (39, 50, Zot:2) a +0 whip a +0 cloak a +0 whip a +0 cloak (40, 40, Zot:2) 13 stones (42, 47, Zot:2) a +0 cloak (46, 46, Zot:2) a +0 rapier Level 3 of the Realm of Zot (0, 0, Zot:3) an amulet of magic regeneration (8, 34, Zot:3) +0 gold dragon scales (9, 32, Zot:3) the +1 plate armour "Waorap" {Will- Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Will: It decreases your willpower. (16, -20, Zot:3) the +0 buckler "Timaj" {+Inv Str-2 Int+3 Dex+3} Str: It affects your strength (-2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. (16, -1, Zot:3) a +0 battleaxe (18, -1, Zot:3) a +0 cloak a +0 flail (19, 0, Zot:3) a +0 cloak (21, 13, Zot:3) 2 curare-tipped darts (21, 38, Zot:3) a +0 trident (51, -12, Zot:3) a +0 dagger (64, -14, Zot:3) 21 stones (65, 20, Zot:3) +0 shadow dragon scales Level 4 of the Realm of Zot (3, -8, Zot:4) a scroll of identify (29, -3, Zot:4) a +1 pair of boots (29, -1, Zot:4) a +0 chain mail Level 5 of the Realm of Zot [Shop] Plog's CLEARANCE SALE! a scroll of teleportation (15 gold) a scroll of magic mapping (17 gold) a +0 hand crossbow (17 gold) (3, 39, Zot:5) a +0 flail (22, 31, Zot:5) a +0 glaive (22, 32, Zot:5) a +0 dire flail (23, 31, Zot:5) a +0 dire flail (41, 39, Zot:5) the +4 morningstar of Eternal Harmony {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. (53, 21, Zot:5) a +0 glaive Level 1 of the Depths (0, 0, Depths:1) a +2 long sword of flaming a +0 robe (2, -6, Depths:1) a +1 vorpal great mace a +1 leather armour of fire resistance (9, 8, Depths:1) a +4 halberd a +3 chain mail (9, 9, Depths:1) a +4 great mace a +0 chain mail (27, 8, Depths:1) a +0 troll leather armour (36, -16, Depths:1) a +0 trident a +0 robe (45, 21, Depths:1) a +0 dire flail a +0 dire flail Level 2 of the Depths [Shop] Xostoomm's Book Shop a book of Debilitation (300 gold) a book of Pain (420 gold) a book of Necromancy (240 gold) an Inescapable Atlas (510 gold) a book of Spatial Translocations (390 gold) a book of Maledictions (210 gold) the Handbook of Ice and the Mountains (600 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Leda's Liquefaction Hexes/Earth 4 yes c - Freezing Cloud Conjuration/Ice/Air 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 no Great Wizards, Vol. VII (450 gold) the Almanac of the Cockatrice (690 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Passage of Golubria Translocation 4 yes c - Fireball Conjuration/Fire 5 yes d - Ignition Fire 8 no a book of Changes (270 gold) a book of the Warp (480 gold) a book of Spatial Translocations (390 gold) [Shop] Eduef's Jewellery Shoppe a ring of protection from cold (325 gold) the ring "Wotyi" {rElec rPois rN+ rCorr Dex-3} (487 gold) [ring of positive energy] Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of see invisible (195 gold) a +6 ring of strength (760 gold) an amulet of regeneration (390 gold) the amulet of Altruism {Acrobat rElec Will+} (644 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rElec: It insulates you from electricity. Will: It increases your willpower. the amulet "Reodweek" {Reflect rC++ Regen+ MP-9 SH+5} (462 gold) [amulet of reflection] It reflects blocked missile attacks. rC: It greatly protects you from cold. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. SH: It affects your SH (+5). a +6 ring of dexterity (760 gold) an amulet of faith (520 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a ring of willpower (325 gold) a +6 ring of intelligence (760 gold) [Shop] Sueschad's Jewellery Shoppe a +6 ring of intelligence (643 gold) a +6 ring of intelligence (643 gold) a ring of positive energy (220 gold) a ring of willpower (275 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (413 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of see invisible (165 gold) a +4 ring of protection (396 gold) a ring of willpower (275 gold) a ring of wizardry (330 gold) a ring of flight (192 gold) a ring of poison resistance (220 gold) an amulet of magic regeneration (330 gold) an amulet of magic regeneration (330 gold) (0, 0, Depths:2) a +0 dire flail a +0 dire flail (7, 21, Depths:2) a +0 quarterstaff (7, 23, Depths:2) a +0 robe (11, 26, Depths:2) the +11 great sword of Qaluock {vorpal, Int+5 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). SInv: It lets you see invisible. (13, 20, Depths:2) a +0 robe (14, 34, Depths:2) 3 large rocks {=f} (18, 1, Depths:2) the +1 faerie dragon scales {rElec Regen+ rCorr Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (21, -22, Depths:2) a +0 war axe a +0 scale mail a +1 buckler of poison resistance (21, 14, Depths:2) a +0 buckler (33, 11, Depths:2) 4 large rocks {=f} (41, 9, Depths:2) a +0 dagger Level 3 of the Depths (0, 0, Depths:3) a +0 trident (16, 1, Depths:3) a +5 halberd of flaming a +0 plate armour (17, -2, Depths:3) a +0 dagger a +0 robe a +5 war axe of flaming a +0 chain mail a +0 dagger a +0 robe (24, -29, Depths:3) a +2 hand axe of electrocution (33, -29, Depths:3) a +2 short sword of holy wrath (35, -16, Depths:3) a +1 great sword of flaming (42, -29, Depths:3) a +1 great mace of draining (50, -49, Depths:3) a +0 mace (61, -12, Depths:3) a +0 scale mail Level 4 of the Depths (0, 0, Depths:4) 15 bolts (4, 17, Depths:4) 2 large rocks {=f} (5, 19, Depths:4) a +0 great mace a +0 ring mail Level 5 of the Depths (10, -25, Depths:5) a +0 troll leather armour (10, -24, Depths:5) a +0 troll leather armour (unseen) (12, -25, Depths:5) a +0 troll leather armour (18, 19, Depths:5) a +0 hand axe (25, -15, Depths:5) a +0 long sword a +0 cloak (26, -17, Depths:5) a +0 robe (29, -25, Depths:5) +0 fire dragon scales (29, 9, Depths:5) a +0 robe (30, -11, Depths:5) a +0 halberd (32, 0, Depths:5) a +0 halberd a +0 hand axe (32, 1, Depths:5) 5 potions of lignification {!q} a +0 great mace a +0 plate armour a +2 antimagic war axe a +0 animal skin (33, -26, Depths:5) a +0 battleaxe (35, -24, Depths:5) 5 large rocks (35, -16, Depths:5) a +0 dire flail (35, 12, Depths:5) a +0 robe (36, -3, Depths:5) a +0 plate armour (37, -26, Depths:5) a +0 robe (37, -25, Depths:5) a +0 animal skin a +2 antimagic rapier (38, -26, Depths:5) a +0 animal skin a +0 rapier (39, -26, Depths:5) a +0 animal skin a +0 antimagic war axe (40, 10, Depths:5) 3 large rocks (44, -21, Depths:5) a lightning rod (4/4) (47, -10, Depths:5) a +0 whip a +0 cloak a +0 hand axe (48, -10, Depths:5) a +0 hand axe (48, 18, Depths:5) a +0 scale mail (48, 19, Depths:5) a +0 robe (58, 3, Depths:5) a +1 battleaxe of freezing (59, 9, Depths:5) a +0 plate armour (60, 16, Depths:5) a potion of attraction