Murgh the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (5, 7, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 trident a +0 shield a +0 scale mail (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) the +2 trident of Woe {pain, rElec rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. (49, 37, D) the +7 hand crossbow of Akutul {velocity, MR+ Int+4 Dex+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (49, 39, D) a wind drake corpse (50, 36, D) a scroll of brand weapon (50, 37, D) a +1 hand crossbow of freezing (51, 36, D) a crystal ball of energy (51, 37, D) a +1 battleaxe of flaming (51, 41, D) a +0 robe (51, 42, D) +0 storm dragon scales a storm dragon corpse (52, 36, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (52, 37, D) the +1 hand axe of Weutsem {chaos, rElec} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (53, 36, D) an uncursed staff of conjuration (53, 37, D) an uncursed ring of positive energy (53, 41, D) +0 storm dragon scales (unseen) (54, 36, D) the +2 buckler "Naricawe" {-Cast rF+ Str+4} It affects your strength (+4). It protects you from fire. It prevents spellcasting. (59, 36, D) a crystal ball of energy (60, 36, D) a +0 broad axe of chopping (60, 37, D) a book of Minor Magic (60, 42, D) a +0 arbalest 13 bolts (60, 43, D) a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour (61, 0, D) a +0 long sword (61, 4, D) a cursed -3 hand axe (61, 8, D) a +5 bardiche of freezing (61, 16, D) a +1 short sword of freezing (61, 26, D) a book of Dreams (61, 36, D) a +8 giant club (61, 37, D) quicksilver dragon scales (61, 41, D) a +0 halberd a +0 chain mail a human corpse (61, 42, D) +0 shadow dragon scales (unseen) (62, 5, D) a +0 club (62, 9, D) a +2 scythe of venom (62, 16, D) a +0 scimitar (62, 17, D) a +0 dagger (62, 18, D) an uncursed staff of summoning (62, 19, D) a +5 antimagic hand axe (62, 20, D) a +0 long sword an elf corpse (skeletalised by now) (62, 26, D) a lamp of fire (62, 27, D) a +1 falchion of electrocution (62, 31, D) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (62, 36, D) a book of Fire (62, 37, D) a box of beasts (62, 41, D) a +0 glaive a +0 plate armour (63, 4, D) the +6 dagger "Honkaemi" {freeze, Fragile MR+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (63, 8, D) a +2 flail of holy wrath (63, 16, D) an uncursed staff of air (63, 18, D) a +5 war axe of venom a +0 scale mail a +0 buckler (63, 19, D) a +7 quick blade (unseen) (63, 21, D) a +6 antimagic battleaxe (63, 23, D) an arrow (63, 26, D) a scroll of holy word (63, 31, D) a +0 giant club a +0 giant spiked club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (63, 37, D) the Reference Book on Noxious Calling Spells Type Level a - Summon Butterflies Summoning 1 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Malign Gateway Summoning/Translocation 7 (64, 16, D) a +0 short sword (64, 17, D) a +0 short sword (64, 18, D) the +1 trident of Gozag's Regard {venom, rPois rF- Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. the cursed -2 pair of boots "Lorchofia" {rPois Stlth+} It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the ring "Moid Muo" {+Fly Int+4} [ring of flight] It affects your intelligence (+4). It lets you fly. an uncursed ring of positive energy the amulet "Zykea" {+Rage rPois Int+2 Dex+6} [amulet of rage] It affects your intelligence (+2). It affects your dexterity (+6). It protects you from poison. It lets you go berserk. an uncursed ring of protection from cold a +0 shortbow a +6 war axe of electrocution 18 arrows a +0 leather armour (64, 26, D) the cursed +3 shortbow of Qayrut {velocity, rF+ MR+} Any arrow fired from it inflicts extra damage. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 27, D) a crystal ball of energy (64, 31, D) 6 large rocks (unseen) (64, 32, D) a +0 giant spiked club (unseen) (65, 26, D) a +4 trident of venom (68, 0, D) an uncursed staff of wizardry (69, 0, D) an uncursed staff of wizardry (69, 36, D) a sack of spiders (69, 40, D) a +0 trident (70, 8, D) an uncursed staff of cold (70, 9, D) the cursed +0 chain mail "Zon Lef" {+Blink Int+5} It affects your intelligence (+5). It lets you blink. It has a curse placed upon it. (70, 36, D) a fan of gales (70, 37, D) a lightning rod (4/4) (70, 40, D) a +0 spear (unseen) (71, 8, D) a +1 vampiric trident (71, 16, D) a +2 quarterstaff of protection (71, 17, D) an uncursed amulet of rage (71, 26, D) a +4 short sword of speed (71, 27, D) a book of the Earth (71, 36, D) an uncursed staff of fire (71, 37, D) a +0 spear (71, 40, D) a +0 battleaxe of chopping a naga corpse an adder corpse (72, 8, D) a +6 blowgun (72, 9, D) a +4 mace of holy wrath (72, 16, D) a book of the Sky (72, 17, D) a +2 shield of protection (72, 26, D) an uncursed ring of poison resistance (72, 27, D) a +2 whip of holy wrath (72, 30, D) a cursed +0 halberd a +0 robe (72, 37, D) an uncursed staff of conjuration (72, 41, D) a water moccasin corpse (72, 42, D) a water moccasin corpse (73, 1, D) the +8 mace of Joyful Slaughter {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (73, 17, D) a phantom mirror (73, 26, D) the +8 short sword "Diqiasio" {flame, Fragile rPois Int+2 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It will be destroyed if unequipped. (73, 27, D) an uncursed staff of earth (73, 36, D) a book of Cantrips (73, 37, D) a book of the Sky