Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12167469648016306944 1831 Murmeli the Thaumaturge (level 8, -1/43 HPs) Began as a Deep Elf Conjurer on Apr 18, 2024. Was a Follower of Vehumet. Shot with an arrow by a centaur (8 damage) ... on level 6 of the Dungeon on Apr 19, 2024. The game lasted 00:28:16 (4477 turns). Murmeli the Thaumaturge (Deep Elf Conjurer) Turns: 4477, Time: 00:28:16 Health: -1/43 AC: 6 Str: 4 XL: 8 Next: 86% Magic: 13/23 EV: 15 Int: 29 God: Vehumet [*.....] Gold: 358 SH: 0 Dex: 19 Spells: 18/25 levels left rFire + . . v - staff of death rCold + . . (no shield) rNeg + . . D - +2 robe {rC+} rPois . m - +1 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... r - amulet of magic regeneration Stlth +++ j - +6 ring of dexterity HPRegen 0.27/turn p - ring of protection from fire MPRegen 0.58/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 358 gold pieces. Inventory: Armour m - a +1 helmet of intelligence (worn) D - a +2 robe of cold resistance (worn) Magical Staves v - a staff of death (weapon) Jewellery j - a +6 ring of dexterity (left hand) l - an amulet of the acrobat p - a ring of protection from fire (right hand) r - an amulet of magic regeneration (around neck) B - a ring of ice F - an amulet of guardian spirit Wands a - a wand of paralysis (14) x - a wand of flame (35) z - a wand of polymorph (10) C - a wand of quicksilver (6) Scrolls d - 2 scrolls of immolation {unknown} e - a scroll of silence {unknown} h - 3 scrolls of blinking {unknown} i - 4 scrolls of enchant armour {unknown} k - a scroll of torment {unknown} n - 4 scrolls of teleportation {unknown} o - 5 scrolls of poison {unknown} q - a scroll of brand weapon {unknown} s - 2 scrolls of revelation {unknown} u - 2 scrolls of vulnerability {unknown} w - 3 scrolls of identify {unknown} y - 3 scrolls of amnesia {unknown} E - a scroll of fog {unknown} Potions b - a potion of magic c - 2 potions of berserk rage {unknown} f - 3 potions of curing {unknown} g - 2 potions of mutation {unknown} t - a potion of degeneration {unknown} A - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 2.1 Staves + Level 5.1 Dodging + Level 5.2 Stealth + Level 9.2 Spellcasting + Level 9.0 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Sublimation of Blood Necr 20% N/A 6% 2 Fulminant Prism Conj/Alch 19% 3d10 6% 4 Irradiate Conj/Alch 19% 3d18 19% 5 Petrify Alch/Erth 13% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ashenzari Hepliaklqana Trog Vehumet Yredelemnul Message History The searing ray misses the orc. You finish channelling your searing ray. Your Dodging skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc barely misses you. An orc comes into view. It is wielding a +0 hand axe and carrying a wand of paralysis. The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The orc completely misses you. Your Conjurations skill increases to level 9! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a ring of protection from cold (83% to hit) The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) The orc shouts! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * You see here a hound corpse. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... ###............. ..............> #####.c........... .................. #.)............ h ###.............. ... #...))........... .....######...)............ .......).)@†>.............. .....######........######## ... #........# # . #........# #..).....# #...###### #...# ##### You could see a centaur. Vanquished Creatures Pikel (D:7) Sigmund (D:3) Edmund (D:6) 2 orc warriors (D:6) An ice beast (D:5) A sky beast (D:8) 2 lemures (D:7) A gnoll sergeant (D:5) 4 hounds 2 orc priests 2 sleepcaps Ijyb (D:3) 6 orc wizards 2 iguanas Robin (D:2) 4 gnolls 8 adders 2 ufetubi (D:5) A ribbon worm (D:3) 2 dart slugs 19 orcs 3 bats 5 endoplasms A giant cockroach (D:1) 13 goblins 6 hobgoblins 2 jackals 6 kobolds 4 quokkas 6 ball pythons A frilled lizard (D:1) 9 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murmeli the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 233 | D:1 | Learned a level 2 spell: Searing Ray 762 | D:2 | Reached skill level 5 in Conjurations 882 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1137 | D:2 | Noticed Robin 1150 | D:2 | Killed Robin 1310 | D:2 | Reached XP level 4. HP: 11/24 MP: 6/12 1467 | D:2 | Found a basalt altar of Yredelemnul. 1808 | D:3 | Found a faded altar of an unknown god. 1934 | D:3 | Noticed Sigmund 1941 | D:3 | Killed Sigmund 1942 | D:3 | Reached skill level 5 in Spellcasting 1942 | D:3 | Reached XP level 5. HP: 20/28 MP: 8/14 2044 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/15 2148 | D:3 | Noticed Ijyb 2159 | D:3 | Killed Ijyb 2539 | D:4 | Found a broken altar of Ashenzari. 2543 | D:4 | Found a hazy altar of Hepliaklqana. 2705 | D:4 | Found a radiant altar of Vehumet. 2831 | D:4 | Became a worshipper of Vehumet 2937 | D:4 | Found a bloodstained altar of Trog. 3253 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3255 | D:5 | Entered Level 5 of the Dungeon 3312 | D:5 | Noticed an ice beast 3316 | D:5 | Killed an ice beast 3317 | D:5 | Reached XP level 7. HP: 37/37 MP: 13/18 3331 | D:5 | You fall into a shaft and drop 3 floors! 3399 | D:7 | Noticed Pikel 3412 | D:7 | Killed Pikel 3413 | D:7 | Reached skill level 1 in Staves 3413 | D:7 | Reached skill level 5 in Stealth 3413 | D:7 | Reached XP level 8. HP: 19/42 MP: 7/20 3649 | D:5 | Reached skill level 1 in Fighting 3757 | D:5 | Reached * piety under Vehumet 3757 | D:5 | Offered knowledge of Shock by Vehumet. 4156 | D:6 | Noticed Edmund 4352 | D:6 | Killed Edmund 4468 | D:6 | Reached skill level 5 in Dodging 4477 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, minmay_tree_intersection, chequers_serial_rivers_micro_c D:2: layout_basic, basic_altar, minmay_vboxes, uniq_robin D:3: kb_forest_paths, layout_basic, ebering_ecumenical_altar_webs, uniq_sigmund, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_paths, nicolae_overflow_crystal_walls, jmf_multi_god_temple2 D:5: layout_basic D:6: layout_rooms, minmay_temple_entry_large_hall, serial_shops, shop, uniq_edmund D:7: corexii_shantytown, layout_loops_ring, lemuel_tele_altar, serial_shops, shop, eino_jars, uniq_pikel D:8: layout_cave_pools, ebering_ghost_inner_flame, onia_ninara_dug_in_and_dangerous Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 9 | 9.0 Spellcasting | 4 5 6 7 9 | 9.2 Stealth | 3 4 5 | 5.2 Dodging | 3 4 5 | 5.1 Staves | 1 2 | 2.1 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Staff | | 9 | 13 || 22 Cast: Magic Dart | 50 | 41 | 19 || 110 Searing Ray | 3 | 16 | 37 || 56 Iskenderun's Myst | | | 4 || 4 Stab: Sleeping | 1 | | || 1 Armour: Robe | 13 | 24 | 28 || 65 Dodge: Dodged | 7 | 32 | 44 || 83