Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2043993166680590454 2674 Murmeli the Conjurer (level 9, -13/71 HPs) Began as a Pale Draconian Conjurer on Apr 19, 2024. Was a Follower of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 7 of the Dungeon. The game lasted 00:40:51 (6524 turns). Murmeli the Conjurer (Pale Draconian Conjurer) Turns: 6524, Time: 00:40:51 Health: -13/71 AC: 10 Str: 10 XL: 9 Next: 37% Magic: 6/17 EV: 13 Int: 29 God: Vehumet [*.....] Gold: 459 SH: 0 Dex: 9 Spells: 15/18 levels left rFire + . . y - +10 trident rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . k - +2 pair of boots Will ..... (no amulet) Stlth ++ n - ring of protection from fire HPRegen 0.31/turn v - +6 ring of intelligence MPRegen 0.15/turn %: no passive effects @: no status effects A: breathe steam, AC +7, unfitting armour, cold-blooded, steam resistance a: Breathe Steam, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 459 gold pieces. Inventory: Hand Weapons y - a +10 trident (weapon) Armour k - a +2 pair of boots (worn) Jewellery l - a +6 ring of strength n - a ring of protection from fire (left hand) u - a +5 ring of evasion v - a +6 ring of intelligence (right hand) B - a ring of resist corrosion C - a +6 ring of strength Wands g - a wand of charming (8) w - a wand of mindburst (17) A - a wand of flame (8) Scrolls b - a scroll of fog c - 4 scrolls of enchant weapon e - 2 scrolls of immolation f - a scroll of teleportation h - a scroll of fear {unknown} j - a scroll of identify q - a scroll of amnesia x - a scroll of acquirement {unknown} D - a scroll of noise {unknown} Potions a - 2 potions of magic d - 3 potions of curing i - 4 potions of attraction m - 2 potions of heal wounds {unknown} o - a potion of brilliance {unknown} p - 3 potions of mutation r - 3 potions of might s - a potion of lignification {unknown} t - a potion of resistance z - a potion of haste Skills: + Level 3.9 Fighting + Level 6.1 Polearms + Level 5.2 Dodging + Level 4.0 Stealth + Level 2.3 Unarmed Combat + Level 5.3 Spellcasting + Level 6.8 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Slow Hex 28% N/A 6% 1 Lesser Beckoning Tloc 14% N/A 9% 2 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 14% 4 Confusing Touch Hex 7% N/A 19% 3 Frozen Ramparts Ice 14% 1d3 19% 3 Fugue of the Fallen Necr 7% N/A 19% 3 Gell's Gravitas Tloc 7% N/A 19% 3 Sigil of Binding Hex 7% N/A 19% 3 Swiftness Air 7% N/A 19% 3 Teleport Other Tloc 7% N/A 19% 3 Vampiric Draining Necr 7% 2d6 19% 3 Airstrike Air 3% 2d(1-17) 52% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +7) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Message History The two-headed ogre is lightly wounded. The scorpion closely misses you. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The scorpion stings you but does no damage. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. The scorpion stings you but does no damage. The two-headed ogre barely misses you. The two-headed ogre hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The scorpion closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant spiked club! The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The scorpion stings you but does no damage. The scorpion closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. The scorpion closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... #..# #..# .. #..# ###.## #..# #...... #..# .P...# #..####.....## #..##...♣~♣.P# ###### ######Os....♣~♣...♣. .....# #....#.@.##.~~~♣♣..# #..#.# #....#...##♣~♣~~.♣.# ##.#.#####....#...##.~~~~♣♣.## ##†#†##.......#...##..~~~~~..# ##.#†#♣.♣'....#...##...♣~~...# ##.#))~~~~....#...###♣........ ##.#.~~~~♣~...#...# #........ ##.~♣~~~~~~♣♣.#...# #........ ##♣♣~~~~♣~~~~'#...####...♣.... You could see a two-headed ogre and a scorpion. Vanquished Creatures Grinder (Sewer) A water moccasin (D:7) 4 black bears A centaur (D:6) 2 phantoms 2 kobold brigands Blork the orc (D:5) A bullfrog (D:7) 2 scorpions (D:4) 6 killer bees (D:7) 5 hounds 2 quasits (Sewer) 2 orc priests A gnoll bouda (D:6) 4 jellies Terence (D:3) 3 sleepcaps 4 iguanas 4 orc wizards Ijyb (D:5) 19 adders 6 gnolls 2 river rats (D:5) 2 shadow imps (Sewer) A white imp (D:5) 3 dart slugs 3 ribbon worms 7 orcs 11 ball pythons 9 bats 6 endoplasms 3 giant cockroaches 2 hobgoblins 9 jackals 25 kobolds 4 quokkas 3 frilled lizards 2 giant cockroach zombies (Sewer) 3 goblins A kobold zombie (Sewer) 9 rats 178 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murmeli the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 198 | D:1 | Learned a level 2 spell: Searing Ray 607 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 952 | D:2 | HP: 1/26 [hobgoblin (2)] 1081 | D:2 | Got Fesas's Vellum of Bloody Ice 1113 | D:2 | You fall into a shaft and drop 2 floors! 1139 | D:4 | Noticed a +0 dagger 1139 | D:4 | Noticed a +0 dagger 1139 | D:4 | Noticed a +0 falchion 1139 | D:4 | Noticed a +0 spear 1140 | D:4 | Noticed a +0 falchion 1140 | D:4 | Noticed a +0 short sword 1140 | D:4 | Noticed a +0 spear 1140 | D:4 | Noticed a +0 short sword 1148 | D:4 | Found a hide-covered altar of Uskayaw. 1316 | D:3 | Reached XP level 4. HP: 30/33 MP: 0/7 1518 | D:2 | Reached skill level 5 in Conjurations 1941 | D:2 | Reached skill level 1 in Unarmed Combat 1941 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/8 2548 | D:3 | Noticed Terence 2614 | D:3 | Killed Terence 2786 | D:3 | Found a hazy altar of Hepliaklqana. 2788 | D:3 | Found a basalt altar of Yredelemnul. 2793 | D:3 | Found an iron altar of Okawaru. 2879 | D:3 | Found a broken altar of Ashenzari. 3038 | D:4 | Reached XP level 6. HP: 46/46 MP: 8/10 3062 | D:4 | Found a stormy altar of Qazlal. 3503 | D:4 | Reached skill level 1 in Fighting 3586 | D:4 | Your scales start taking on a pale cyan-grey colour. 3586 | D:4 | Reached XP level 7. HP: 30/52 MP: 0/12 3586 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 3864 | D:5 | Entered Level 5 of the Dungeon 3864 | D:5 | Noticed Ijyb 3906 | D:5 | Noticed Blork the orc 4282 | D:5 | Killed Blork the orc 4316 | D:5 | Killed Ijyb 4361 | D:5 | Reached XP level 8. HP: 46/60 MP: 7/14 4373 | D:5 | Found a glowing drain. 4392 | Sewer | Entered a sewer 4551 | Sewer | Found a burning altar of Makhleb. 4612 | Sewer | Reached skill level 1 in Polearms 4674 | Sewer | Noticed Grinder 4680 | Sewer | Killed Grinder 5153 | D:6 | Found a staircase to the Ecumenical Temple. 5166 | Temple | Entered the Ecumenical Temple 5222 | Temple | Became a worshipper of Vehumet 5541 | D:6 | Reached skill level 5 in Spellcasting 5929 | D:6 | Reached XP level 9. HP: 70/70 MP: 12/16 6035 | D:7 | Reached skill level 5 in Polearms 6147 | D:7 | Reached * piety under Vehumet 6147 | D:7 | Offered knowledge of Shock by Vehumet. 6150 | D:7 | Reached skill level 5 in Dodging 6503 | D:7 | Noticed a two-headed ogre 6524 | D:7 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, minmay_hedge_maze D:2: layout_rooms, minmay_snake_closets D:3: layout_loops_ring, ashenzari_conservatory_becter, minitemple, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, uniq_terence D:4: minmay_bubble_buster, layout_cave_pools, nicolae_uskayaw_en_pointe, amcnicky_altar_gilded D:5: layout_rooms, portal_sewer_entry_e, uniq_ijyb, uniq_blork_the_orc D:6: layout_loops_ring, temple_statues, glass_columns_a, skrybe_limestone_x, kennysheep_generic_room_10 D:7: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_shore_b Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 2 3 4 5 | 5.2 Conjurations | 5 6 | 6.8 Unarmed Combat | 1 2 | 2.3 Spellcasting | 3 4 5 | 5.3 Fighting | 1 3 | 3.9 Polearms | 4 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 102 | 15 | 3 || 120 Tailslap | 14 | 3 | 8 || 25 Punch | 3 | | || 3 Trident | | | 100 || 100 Cast: Magic Dart | 64 | 30 | 28 || 122 Searing Ray | 2 | 30 | 40 || 72 Ability: Breathe Steam | | | 1 || 1 Use: Potion | 1 | | 2 || 3 Scroll | | | 14 || 14 Stab: Sleeping | | | 1 || 1 Armour: Skin | 53 | 45 | 136 || 234 Dodge: Dodged | 64 | 39 | 143 || 246