Murmeli Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -36, D:1) a staff of alchemy (5, -31, D:1) a +0 dagger (13, -40, D:1) a +0 spear (13, 9, D:1) a +0 robe (30, -15, D:1) 9 stones (48, -32, D:1) a +0 hand axe (52, -33, D:1) a +0 whip (53, -12, D:1) a +0 whip (54, -12, D:1) a +0 dagger (55, -15, D:1) a +0 sling Level 2 of the Dungeon (1, -26, D:2) a +0 ring mail (3, -19, D:2) a +0 robe (6, -23, D:2) a +0 club (7, -14, D:2) the +6 dagger of Moderation {drain, Int+4} Int+4: It affects your intelligence (+4). (7, 1, D:2) a +0 dagger 3 stones (12, -21, D:2) a +0 dagger (19, -1, D:2) a +0 ring mail (23, -5, D:2) a +0 sling (24, 13, D:2) a +0 robe (31, 20, D:2) a +0 whip 5 stones (42, 25, D:2) a +0 dagger (51, -11, D:2) a +2 short sword of holy wrath (55, 18, D:2) 5 poisoned darts (57, 25, D:2) 6 poisoned darts Level 3 of the Dungeon [Shop] Pidadam's Weapon Emporium 3 boomerangs (84 gold) a +0 glaive (91 gold) a +0 shortbow (42 gold) a +0 war axe (49 gold) a +0 war axe (49 gold) a +0 flail (49 gold) a +0 long sword (49 gold) [Shop] Byntuen's Armour Shop a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +2 ring mail of fire resistance (273 gold) the +1 pair of boots of Wrong Decisions {Int+2} (269 gold) Int+2: It affects your intelligence (+2). [Shop] Pihe's Antique Weapon Shoppe a +0 trident (108 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2480 gold) ^Drain: It drains your maximum health when unequipped. a +0 whip (77 gold) the +8 Vampire's Tooth {megavamp} (1860 gold) a +0 trident (108 gold) a +4 sling (728 gold) a +2 antimagic morningstar (744 gold) a +0 quarterstaff (124 gold) the +9 sword of Zonguldrok {reap} (2480 gold) a +0 falchion (93 gold) a +0 sling (46 gold) (0, 0, D:3) a beast talisman (2, -12, D:3) a +0 shortbow (17, -10, D:3) a +0 club (26, -4, D:3) the +6 dagger of the Peculiar Lovers {pain, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison (28, 15, D:3) a +0 dagger a +0 robe (33, -6, D:3) a +0 flail a +0 club a +0 flail a +0 scale mail (35, 19, D:3) a +0 flail a +0 scale mail (36, -10, D:3) a +0 mace (38, -11, D:3) a +0 mace (41, -17, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, 12, D:4) a +0 dagger a +0 robe (3, 13, D:4) a +0 whip a +0 scale mail (5, 9, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (7, 15, D:4) a stone (30, 3, D:4) a +3 club a +0 leather armour (33, 21, D:4) a +0 club (40, 26, D:4) 4 datura-tipped darts (41, 11, D:4) 5 stones (44, 24, D:4) a book of Touch (45, 21, D:4) 4 stones (46, -3, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, -13, D:5) a +0 short sword 2 stones an orc corpse (skeletalised by now) (6, -16, D:5) a +2 dagger of venom a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -15, D:5) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 4, D:5) a +0 scale mail (20, -17, D:5) the +5 whip "Tyidott" {vamp, +Blink MP+9 Dex+3} Dex+3: It affects your dexterity (+3). MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. (35, 13, D:5) a +0 shortbow