Murmeli Level 1 of the Dungeon [Shop] Qecluxkack's Distillery a potion of attraction (33 gold) 2 potions of resistance (220 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of heal wounds (55 gold) (0, 0, D:1) 5 stones (4, -11, D:1) a +0 club (10, -2, D:1) a +0 mace (13, -17, D:1) a +0 short sword (13, -1, D:1) a +0 whip (18, -17, D:1) a +0 spear of freezing (20, -19, D:1) a staff of earth (21, 19, D:1) a +0 robe (22, 14, D:1) 7 stones (25, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (6, -9, D:2) 3 stones (9, -11, D:2) a +0 club (11, -12, D:2) a +0 dagger (19, -13, D:2) a +0 helmet (23, -7, D:2) a rat corpse (skeletalised by now) (27, -17, D:2) a +0 dagger 5 stones (31, -11, D:2) a +0 club (31, 22, D:2) the +0 cloak "Jaxties" {*Slow rCorr Int+3 Stlth+} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, 15, D:3) a +0 sling (9, 2, D:3) a +0 ring mail (21, 26, D:3) a +2 dagger of distortion a +0 robe the human corpse of Jessica (26, 19, D:3) a +0 robe