Murmeli Level 1 of the Dungeon (0, 0, D:1) 2 stones (21, -10, D:1) a +0 dagger (34, -9, D:1) a +0 whip (44, 6, D:1) a ball python corpse (skeletalised by now) (46, 13, D:1) a +0 leather armour (53, -6, D:1) a +0 short sword 2 stones (59, -8, D:1) a beast talisman (59, 16, D:1) a +0 robe (68, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (6, -21, D:2) a +0 dagger (30, 1, D:2) 3 stones (31, -6, D:2) a bat skeleton (33, -22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 5, D:2) 4 stones (45, -24, D:2) 7 stones (46, -6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ipits's Antique Weapon Shoppe the +1 sling "Ranoil" {antimagic, Will- rCorr Dex+2} (508 gold) Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 trident (80 gold) the +9 staff of Olgreb {rPois∞} (2300 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 sling (34 gold) a +0 long sword (80 gold) a +0 short sword (69 gold) a +2 sling of draining (338 gold) a +0 club (23 gold) (0, 0, D:3) a +0 whip (8, 10, D:3) a +3 dagger of venom (still there?) a +0 leather armour (still there?) a wand of iceblast (6) (still there?) the goblin corpse of Ijyb (still there?) (11, 18, D:3) 19 gold pieces (13, 10, D:3) a bat corpse (18, 12, D:3) 3 stones