Murmeli Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (6, -3, D:1) a +0 club (8, -7, D:1) a +0 dagger (14, -7, D:1) a +0 ring mail (16, 6, D:1) a +0 sling a +0 mace (18, 5, D:1) a +0 buckler (30, 17, D:1) a +0 whip (36, -4, D:1) a +0 hand axe (40, 3, D:1) a +1 whip of freezing (43, 6, D:1) 2 stones (46, 30, D:1) a +0 dagger 5 stones (49, 32, D:1) a beast talisman (51, 6, D:1) a +0 robe (54, 27, D:1) 8 stones Level 2 of the Dungeon (4, 5, D:2) a +0 whip the +7 sling of Vufirhoabu {speed, ^Fragile rElec Str+7} Str+7: It affects your strength (+7). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (6, 14, D:2) a +0 dagger (9, 1, D:2) a +0 dagger (14, -15, D:2) a +0 club (49, 18, D:2) a +0 sling 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 ring mail a +0 whip a +0 chain mail a +0 mace (4, -6, D:3) a +0 club (6, 9, D:3) a blade talisman (10, -5, D:3) a +0 dagger (20, 9, D:3) a +3 quarterstaff of chaos (21, 6, D:3) a +0 hammer (25, -7, D:3) a +0 dagger (29, 10, D:3) a +0 spear (39, -2, D:3) 6 stones (47, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 29, D:4) 6 stones (2, 4, D:4) a +0 short sword 2 poisoned darts (3, 7, D:4) a +0 hand axe a +0 leather armour (7, 18, D:4) a +0 scale mail (16, 26, D:4) a +0 leather armour (21, 32, D:4) a +0 dagger (24, 18, D:4) an orb of guile (24, 32, D:4) 3 stones (25, 10, D:4) a +0 club (26, 19, D:4) a +0 dagger (27, 33, D:4) a +0 robe (29, 12, D:4) a +0 whip (30, 2, D:4) a +0 flail (33, 33, D:4) a +0 club (36, 0, D:4) a +1 morningstar of distortion (36, 32, D:4) a +0 club a +0 sling (41, 10, D:4) 3 stones (42, 7, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (2, -24, D:5) a +0 dagger a +0 ring mail (4, -7, D:5) a +0 club (4, 8, D:5) a +0 leather armour (5, -5, D:5) a +0 club (6, -4, D:5) a +0 whip (9, 5, D:5) 6 stones (16, -1, D:5) 6 stones (21, -3, D:5) a +0 whip (33, -41, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (8, -21, D:6) a +0 hand axe (10, -22, D:6) a +1 dagger of venom (still there?) a +0 scale mail (still there?) (23, -1, D:6) a +0 shortbow (24, -29, D:6) a +0 pair of boots (29, 9, D:6) a +0 chain mail (42, 12, D:6) a +0 dagger a +0 robe (42, 13, D:6) a +0 dagger a +0 robe a +0 mace of protection (43, -5, D:6) a +0 quarterstaff (43, 11, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail 5 stones a +0 scale mail (1, 18, D:7) a +0 dagger a +0 robe a +0 club (1, 19, D:7) a +0 dagger a +0 robe (1, 21, D:7) a +0 flail (3, 5, D:7) a +0 short sword (4, 4, D:7) a +0 club a +0 hand axe (7, 0, D:7) a +0 whip (9, 0, D:7) a +0 helmet (11, 1, D:7) a +0 ring mail a +2 hand axe of freezing (12, -6, D:7) a +0 chain mail (12, 2, D:7) a staff of death (13, 1, D:7) a +0 orcbow (15, -5, D:7) a +0 club (22, 15, D:7) a +0 hand axe (23, -7, D:7) a +0 short sword (34, 2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +1 robe of Watchfulness {Harm} Harm: It increases damage dealt and taken. (4, 20, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (4, 21, D:8) a +0 short sword an orc corpse (skeletalised by now) (5, 20, D:8) a +0 dagger a +0 robe a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -24, D:8) a +4 war axe a +0 robe a sky beast corpse (6, 22, D:8) a +0 hand axe an orc corpse (skeletalised by now) (7, -25, D:8) a water moccasin corpse a steam dragon corpse (10, -30, D:8) a +1 whip of flaming (13, -30, D:8) a +0 quarterstaff (14, -32, D:8) a +0 robe (28, -19, D:8) a +0 trident a +0 scale mail a +0 kite shield a gnoll corpse