Murmeli Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (3, 15, D:1) 7 stones (4, -6, D:1) a +0 short sword (4, -4, D:1) a +0 club (12, 5, D:1) a +0 club (16, 2, D:1) a +0 ring mail (17, 0, D:1) 4 boomerangs (18, -6, D:1) 4 poisoned darts (20, 19, D:1) 7 stones (21, 9, D:1) a +0 hand axe of electrocution (38, 11, D:1) 2 poisoned darts (38, 20, D:1) a +0 club (42, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (9, 23, D:2) a +0 mace a +0 ring mail (27, 18, D:2) a +0 club (34, 16, D:2) a +0 leather armour (39, -12, D:2) a +0 dagger Level 3 of the Dungeon (6, -28, D:3) 5 boomerangs (6, -27, D:3) a +0 spear (7, -28, D:3) a +0 spear (7, -27, D:3) 7 stones (13, -11, D:3) a +0 short sword (25, -7, D:3) a +0 short sword (26, -39, D:3) 4 poisoned darts (26, 6, D:3) a +0 short sword (32, 10, D:3) a +0 whip (33, -25, D:3) 2 poisoned darts (45, -12, D:3) a +0 scythe a +0 robe (48, -7, D:3) 4 stones (48, -2, D:3) a beast talisman (60, -8, D:3) 4 poisoned darts Level 4 of the Dungeon [Shop] Cus Gaqe's Antique Armour Shop a +0 cloak of poison resistance (229 gold) the +2 buckler "Asoeph" {rN+ MP-9 Slay+2} (410 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). a +0 scale mail (108 gold) a +1 cloak of poison resistance (364 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +0 robe (18 gold) a +4 chain mail of cold resistance (850 gold) a +3 plate armour of poison resistance (1134 gold) (0, 0, D:4) 5 stones (9, -40, D:4) a +0 short sword of draining (20, -1, D:4) a +0 hand axe a +0 sling (20, 0, D:4) a +0 dagger (20, 1, D:4) a +0 flail a +0 ring mail (21, 0, D:4) a +0 dagger a +0 robe (24, -25, D:4) a +2 short sword of venom (29, 11, D:4) a +0 whip 5 stones (32, -27, D:4) a +0 club a +0 leather armour (43, -7, D:4) the +0 helmet of the Byakko {Harm rC++ MP+9 Slay-5} Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (49, -36, D:4) a +3 short sword 3 stones Level 5 of the Dungeon [Shop] Ashaguf's Fire Supplies a +1 pair of boots of fire resistance (181 gold) a +1 helmet of fire resistance (181 gold) Sif Muna's Cyclopedia of Sparks (330 gold) Spells Type Level a - Scorch Fire 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Plasma Beam Fire/Air 6 a +1 ring mail of fire resistance (176 gold) a wand of flame (6) (46 gold) a ring of fire (275 gold) Asmodeus's Folio of Fever (418 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fireball Conjuration/Fire 5 c - Ignition Fire 8 a staff of fire (275 gold) a wand of flame (6) (46 gold) a scroll of immolation (44 gold) (0, 0, D:5) a +0 giant club (2, -16, D:5) 3 stones (9, 6, D:5) a +0 long sword (12, -2, D:5) a +0 hand axe (12, -1, D:5) a +0 club a +0 dagger a +0 robe (14, -4, D:5) a +0 dagger a +0 robe (15, 1, D:5) a +0 club a +0 chain mail (21, -25, D:5) a +0 short sword (28, -9, D:5) 5 stones (32, -31, D:5) a +0 club a +0 chain mail (33, -1, D:5) a -2 dagger of freezing (35, -27, D:5) a +0 dagger a +0 robe (35, -24, D:5) a +0 mace a +0 ring mail (37, -24, D:5) a +0 short sword of draining (38, -31, D:5) a book of Flames (39, -20, D:5) a +2 whip of venom (40, -32, D:5) a +0 dagger (61, -41, D:5) a +0 short sword (62, -41, D:5) a +0 short sword a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 robe (27, 15, D:6) a +0 dagger (31, -31, D:6) an adder corpse (35, -26, D:6) 2 boomerangs an iguana corpse (36, 19, D:6) a scarf of harm (38, 10, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (38, 12, D:6) a +2 short sword of speed a +1 scale mail of fire resistance the elf corpse of Duvessa (skeletalised by now) (39, -26, D:6) a +0 leather armour (53, 3, D:6) a +0 mace Level 7 of the Dungeon (15, -2, D:7) a killer bee corpse (16, -3, D:7) a scroll of identify (16, -2, D:7) a killer bee corpse (17, -3, D:7) a killer bee corpse