Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2834662362525157737 6 Murmeli the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Oct 1, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (154 turns). Murmeli the Conjurer (Mummy Conjurer) Turns: 154, Time: 00:00:45 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 0/4 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting + Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The bat hits you but does no damage. The hobgoblin misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The bat hits you. The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you. The bat hits you but does no damage. The quokka barely misses you. The bat completely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat attacks as it pursues you! The bat barely misses you. The bat closely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat hits you. The bat closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! The quokka attacks as it pursues you! The quokka barely misses you. The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. You die... ......>...................# ###.##..!.................# #.......#.#.####†##.....## ####.)......# #.........## #.#..w.#.# ####.......# #.##.###.#######.)#.#..# #........#........# # #..#.###†##r#####...... #..#......@.........#.. #....###.............. ####.# ###.).#####..##. ... #......# ... . ...# #....#.# ...# ..... ......... #..... #....#.## #.... ###.#... #### You could see a quokka. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murmeli the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 154 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 14 Armour: Robe || 28 Dodge: Dodged || 23