Murmeli Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 26, D:1) 8 stones (3, 17, D:1) a +0 dagger (4, 31, D:1) a +0 club a goblin skeleton (5, 4, D:1) 5 stones (11, 7, D:1) a +0 dagger 3 stones (14, 15, D:1) a +0 robe (22, 38, D:1) a +0 club a jackal skeleton a kobold skeleton (24, 10, D:1) a +0 robe (30, 1, D:1) a frilled lizard skeleton (31, 24, D:1) the dwarf corpse of Murmeli (skeletalised by now) (31, 37, D:1) a bat skeleton (41, 24, D:1) a frilled lizard skeleton (49, 2, D:1) a +0 spear (54, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) 7 stones (2, 20, D:2) a +0 scale mail (5, 30, D:2) a +0 chain mail (6, -1, D:2) a +0 leather armour (7, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (7, 7, D:2) a +0 sling (9, 24, D:2) the +3 chain mail "Fijof" {rPois Str-5 Int+7 SInv} Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). rPois: It protects you from poison. SInv: It lets you see invisible. (11, 13, D:2) a +0 mace (12, 26, D:2) a +0 whip a kobold skeleton (13, 29, D:2) a +0 short sword a quokka skeleton (14, -3, D:2) a frilled lizard corpse (skeletalised by now) (14, 26, D:2) a +0 club (17, 11, D:2) a +0 trident (29, 10, D:2) a +0 whip (34, 8, D:2) a +0 buckler (34, 13, D:2) a +0 dagger (39, 25, D:2) a ball python corpse (skeletalised by now) (41, -1, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 4, D:3) a +0 dagger of venom (still there?) a goblin corpse (still there?) (1, 3, D:3) a +5 dagger of pain (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) a +0 club (still there?) a goblin corpse (still there?) (2, 3, D:3) a +0 vampiric dagger (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (17, -11, D:3) a +0 robe (20, -11, D:3) an adder corpse