Murmeli Level 1 of the Dungeon (0, 0, D:1) a +0 trident (12, 32, D:1) a +0 short sword (13, 23, D:1) a +0 hand axe (17, 1, D:1) a +0 leather armour (19, 2, D:1) a rat corpse (skeletalised by now) (29, -21, D:1) a frilled lizard corpse (skeletalised by now) (29, -3, D:1) a +0 leather armour (30, -3, D:1) a +0 club (30, 25, D:1) a frilled lizard corpse (skeletalised by now) (35, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 4, D:2) a +0 buckler (10, -25, D:2) a ball python corpse (skeletalised by now) (18, -17, D:2) a hobgoblin corpse (skeletalised by now) (33, -26, D:2) a +0 club a ball python skeleton (34, -25, D:2) a rat skeleton (35, -32, D:2) an adder skeleton (35, 0, D:2) a +0 short sword 4 stones (47, -20, D:2) a +0 robe (47, -13, D:2) the +5 mace of Loafiwapn {freeze, +Blink rPois rCorr Str-3} Str-3: It affects your strength (-3). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (54, -21, D:2) a +0 club Level 3 of the Dungeon [Shop] Voexzup's One-of-a-Kind Rings the ring of Ovoel {Wiz Int+3 Slay+3} (559 gold) [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wiz: It increases the success rate of your magical spells. a +8 ring of evasion (780 gold) a +2 ring of dexterity (30 gold) a +3 ring of protection (210 gold) the ring "Xadu" {+Blink Dex+8} (690 gold) [ring of dexterity] Dex+8: It affects your dexterity (+8). +Blink: It lets you blink. a +2 ring of intelligence (30 gold) a +3 ring of strength (100 gold) the ring "Ipiett" {Ice HP+10 Int+2 SInv} (684 gold) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. HP+10: It affects your health (+10). SInv: It lets you see invisible. (0, 0, D:3) 7 stones (1, -39, D:3) a +0 whip a gnoll skeleton (2, -39, D:3) a +0 club a goblin skeleton (4, -26, D:3) a +0 mace a +0 leather armour (5, -39, D:3) a +0 halberd a gnoll skeleton (6, -29, D:3) a +0 leather armour (7, -39, D:3) a +0 flail a hobgoblin skeleton (13, -23, D:3) a hobgoblin skeleton (14, -7, D:3) the +4 dagger "Ironuru" {freeze, rF- rN+ Stlth+} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (15, -9, D:3) an adder skeleton (18, -44, D:3) a +0 flail an orc skeleton (18, -39, D:3) a +0 club a +0 dagger a +0 club (21, -36, D:3) a +0 club a goblin skeleton (29, -44, D:3) 11 gold pieces (29, -43, D:3) a wand of roots (6) (29, -42, D:3) a +0 leather armour (30, -44, D:3) a +0 club (30, -43, D:3) 10 gold pieces (30, -42, D:3) an amulet of magic regeneration (31, -44, D:3) a +0 short sword (31, -43, D:3) a +0 pair of boots (31, -42, D:3) a scroll of enchant weapon (31, -40, D:3) a ball python skeleton (32, -37, D:3) a +0 dagger a goblin skeleton (32, -36, D:3) a +0 dagger (32, -33, D:3) a +0 whip a +0 animal skin a +0 helmet (33, -41, D:3) the +2 hand axe of Corruption {freeze, *Noise rElec rN+++ Dex-5} Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Noise: It may make a loud noise when swung. (33, -32, D:3) a +0 dagger a +0 dagger a +0 club a goblin skeleton (44, -39, D:3) a beast talisman (47, -34, D:3) an adder skeleton a jackal skeleton (57, -30, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (4, -15, D:4) a +0 flail 2 boomerangs a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, -13, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (6, -23, D:4) a +0 mace (9, -30, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -26, D:4) a +0 dagger an orc corpse (skeletalised by now) (15, -15, D:4) a +0 dagger 3 stones a kobold skeleton (16, -17, D:4) a stone (28, -22, D:4) a +0 dagger a +0 leather armour (31, -23, D:4) an adder skeleton (31, -11, D:4) the felid skeleton of Natasha (33, -33, D:4) a +0 dagger a kobold corpse (skeletalised by now) (33, -7, D:4) the felid skeleton of Natasha (34, -33, D:4) a +0 club (42, 13, D:4) a ball python skeleton (45, 3, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Beanic's Antique Weapon Boutique (Shop contents are unknown) (7, 43, D:5) a +2 vampiric spear (unseen) (8, 43, D:5) a +0 flail (9, 16, D:5) 3 stones (9, 42, D:5) a +0 club a gnoll corpse (skeletalised by now) a hound corpse (skeletalised by now) (12, 39, D:5) a throwing net (17, 32, D:5) a +0 hand axe (18, -4, D:5) a +0 club a gnoll corpse (skeletalised by now) (19, -4, D:5) a +0 club a +1 trident of venom a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (21, 35, D:5) a +0 long sword (27, 14, D:5) a +0 whip a gnoll corpse (skeletalised by now) (30, 23, D:5) an adder corpse (skeletalised by now) (31, 24, D:5) an iguana corpse (skeletalised by now) (36, 1, D:5) a +0 spear (37, 31, D:5) a +0 halberd (38, 1, D:5) a +0 spear a gnoll skeleton (39, 1, D:5) a +0 spear a +0 ring mail (42, 22, D:5) a jackal corpse (skeletalised by now) (43, 26, D:5) a +0 whip (48, 46, D:5) 3 boomerangs 5 poisoned darts a gnoll corpse (50, 41, D:5) 2 poisoned darts (51, 41, D:5) a poisoned dart (51, 45, D:5) a poisoned dart (53, 48, D:5) a +0 whip a +0 leather armour 10 stones a gnoll corpse a gnoll corpse