Murumi Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -5, D:1) a +0 dagger (7, 37, D:1) 10 arrows (11, 0, D:1) a +0 club a +0 leather armour (11, 31, D:1) 12 arrows (15, 11, D:1) a +0 dagger (22, 31, D:1) a +0 club (23, 18, D:1) 2 curare-tipped needles 8 poisoned needles a +0 blowgun (24, 23, D:1) a +0 club a +0 dagger (25, 19, D:1) a +0 club (31, 21, D:1) a +0 club (42, 19, D:1) a +0 club (47, 22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, -17, D:2) a +0 short sword (27, -22, D:2) a +0 robe a +0 club (35, -25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 15 bolts (6, -19, D:3) a +0 ring mail (7, -21, D:3) a +0 leather armour (7, -17, D:3) a +0 club (8, -14, D:3) 24 arrows (42, -56, D:3) a +0 dagger (44, -47, D:3) a +0 spear (still there?) 4 stones (still there?) (44, -37, D:3) a +0 short sword (47, -45, D:3) 14 bolts (48, -47, D:3) a +0 spear (49, -45, D:3) 12 arrows (50, -48, D:3) a +0 trident (51, -50, D:3) a +2 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -16, D:4) a +0 leather armour (2, 3, D:4) a +0 short sword (19, 23, D:4) a +0 halberd (20, 22, D:4) a +0 flail (29, -15, D:4) the +3 ring mail of the Forgotten Ships {Str+4 Dex+7} It affects your strength (+4). It affects your dexterity (+7). (29, -1, D:4) 21 arrows (34, 8, D:4) a +0 robe (34, 9, D:4) a +0 giant spiked club Level 5 of the Dungeon (7, 17, D:5) a +0 dagger a +0 robe (8, 15, D:5) a +0 short sword a cursed +0 leather armour (10, -13, D:5) a +0 cloak (15, 14, D:5) a +0 battleaxe (34, -13, D:5) a +0 club (37, 6, D:5) 12 arrows (45, 20, D:5) a +0 cloak (46, 15, D:5) a +0 leather armour (58, 16, D:5) a +4 halberd of chopping (63, -13, D:5) 3 needles of confusion (72, 42, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +3 flail of protection a +0 leather armour (23, 37, D:6) a +0 hand crossbow (32, 7, D:6) a cursed -2 short sword (35, 8, D:6) a +0 robe a +0 dagger (37, 27, D:6) a +0 dagger (50, 15, D:6) a +1 dagger of freezing a +0 leather armour a +0 morningstar a +0 scale mail (55, 13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 14 bolts (3, 3, D:7) 3 needles of sleeping (4, -10, D:7) a +0 spear (5, 8, D:7) a +0 leather armour (16, -5, D:7) a +0 war axe (17, -6, D:7) a +0 short sword (unseen) (17, 3, D:7) an uncursed amulet of guardian spirit (18, -21, D:7) a +0 dagger (18, -6, D:7) a +0 club (18, 4, D:7) 21 stones (18, 5, D:7) a +0 hand axe (19, -6, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (19, 4, D:7) a +0 hand axe (19, 6, D:7) a +0 hand axe (20, 5, D:7) a +0 hand axe (22, -24, D:7) a +0 hand axe (22, -21, D:7) a +0 giant spiked club (23, 0, D:7) a +0 quarterstaff (24, -22, D:7) 2 stones (24, 2, D:7) a tomahawk (25, -2, D:7) a meat ration (26, -24, D:7) a stone (26, 2, D:7) a tomahawk (27, -2, D:7) 15 gold pieces (27, 5, D:7) a throwing net the Ecumenical Temple a bailey (0, 0, Bailey) a kobold skeleton (1, -7, Bailey) 11 tomahawks of returning (still there?) 8 tomahawks of returning (still there?) (1, -6, Bailey) 4 tomahawks of returning (1, -4, Bailey) a tomahawk of returning (1, -3, Bailey) a +0 hand axe (unseen) (3, -6, Bailey) 15 tomahawks of returning (unseen)