Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 6160203249755902917 632 Murumi the Ogre Mage (level 7, -4/67 HPs) Began as an Ogre Conjurer on Sept 29, 2020. Slain by Duvessa ... wielding a +0 short sword (9 damage) ... on level 5 of the Dungeon. The game lasted 00:22:05 (6188 turns). Murumi the Ogre Mage (Ogre Conjurer) Turns: 6188, Time: 00:22:05 Health: -4/67 AC: 3 Str: 13 XL: 7 Next: 49% Magic: 0/14 EV: 10 Int: 20 God: Gold: 260 SH: 0 Dex: 7 Spells: 10/16 levels left rFire . . . SeeInvis . q - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe (curse) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn m - ring of wizardry MPRegen 0.14/turn j - ring of protection from magic @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons q - a +2 whip of electrocution (weapon) s - a +0 flail Armour i - a cursed +0 robe (worn) Jewellery f - an uncursed ring of protection from fire j - a ring of protection from magic (right hand) m - a ring of wizardry (left hand) o - an uncursed ring of protection from magic Wands k - a wand of flame (21) Scrolls b - 3 scrolls of identify c - 4 scrolls of remove curse d - 2 scrolls of fear e - a scroll of immolation h - a scroll of teleportation l - 2 scrolls of fog n - a scroll of blinking Potions a - a potion of flight g - 5 potions of curing p - 2 potions of might r - 2 potions of magic Skills: + Level 3.2 Fighting - Level 1.0 Maces & Flails - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting - Level 4.0 Conjurations - Level 3.0 Hexes - Level 1.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 1% 1 b - Searing Ray Conj ###... 1% 2 c - Dazzling Flash Conj/Hex ###... 3% 3 Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex ###.... 1% 1 Ensorcelled Hibernation Hex/Ice ##.... 4% 2 Confusing Touch Hex ###..... 4% 3 Tukima's Dance Hex ###..... 4% 3 Fulminant Prism Conj/Hex ###....... 11% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Duvessa Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The searing ray hits Duvessa. Duvessa is heavily wounded. The searing ray hits Dowan! You kill Dowan! Duvessa screams, "No! How DARE you!" Duvessa goes berserk! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! You need to enable at least one skill for training. Duvessa hits you with a +0 short sword! Duvessa completely misses you. The searing ray hits Duvessa. Duvessa is severely wounded. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The searing ray hits Duvessa. Duvessa is severely wounded. You finish channeling your searing ray. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword! You die... ..........####.####.# ..#######.#......[... #..####...()........... #...........####....).. #.####.###.# #######. #.# #.# #. # #.# #.# #. #.####.# #.# #. #..)e@.# #.# .. #..##### #.. .. #.. #.. .. #.( #e. #e. #.. #.. You could see Duvessa (berserk, fast). Vanquished Creatures A phantom (D:4) 3 centaurs Dowan (D:5) An orc priest (D:4) An orc wizard (D:4) 7 adders 2 oozes A worm (D:2) 4 dart slugs (D:1) 3 leopard geckos 7 orcs 2 ball pythons 7 giant cockroaches 11 goblins 8 hobgoblins 8 jackals 5 kobolds 2 quokkas 15 bats 6 frilled lizards A leopard gecko skeleton (D:4) 2 quokka skeletons 7 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 8/24 MP: 0/5 621 | D:1 | Learned a level 2 spell: Searing Ray 844 | D:1 | Reached skill level 3 in Spellcasting 926 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/7 1343 | D:1 | Reached skill level 1 in Fighting 1861 | D:1 | Learned a level 3 spell: Dazzling Flash 2203 | D:1 | Reached skill level 1 in Maces & Flails 2203 | D:1 | Reached XP level 4. HP: 35/42 MP: 3/8 2549 | D:2 | Reached skill level 1 in Hexes 3477 | D:3 | Reached XP level 5. HP: 49/49 MP: 6/9 3932 | D:3 | Reached skill level 1 in Evocations 4894 | D:4 | Noticed a phantom 4898 | D:4 | Noticed a centaur 5178 | D:4 | Learned a level 1 spell: Magic Dart 5286 | D:4 | Killed a centaur 5286 | D:4 | Reached skill level 4 in Spellcasting 5286 | D:4 | Reached XP level 6. HP: 38/61 MP: 4/12 5786 | D:4 | Killed a phantom 5913 | D:5 | Entered Level 5 of the Dungeon 5989 | D:5 | Reached skill level 5 in Spellcasting 5989 | D:5 | Reached XP level 7. HP: 50/67 MP: 8/14 6173 | D:5 | Noticed Duvessa 6173 | D:5 | Noticed Dowan 6186 | D:5 | Killed Dowan 6188 | D:5 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: minmay_diamond_boxcup, layout_basic D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_l D:4: layout_cave_pools D:5: layout_loops_ring, minmay_temple_entry_stoned_glass, serial_shops, shop, uniq_duvessa, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.0 Conjurations | 4 | 4.0 Spellcasting | 3 4 5 | 5.0 Stealth | 2 3 | 3.0 Fighting | 2 3 | 3.2 Maces & Flails | 1 | 1.0 Hexes | 2 3 | 3.0 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 28 | | || 28 Club | 6 | 4 | || 10 Whip | | 8 | || 8 Cast: Magic Dart | 69 | 94 | || 163 Searing Ray | 4 | 21 | 4 || 29 Use: Scroll | 5 | 8 | || 13 Stab: Sleeping | | 1 | || 1 Armor: Robe | 13 | 10 | 1 || 24 Dodge: Dodged | 39 | 27 | 7 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6198 | 5635 | 563 | 14 | 5012 | 5 | 1239.6 | Dungeon | 6198 | 5635 | 563 | 14 | 5012 | 5 | 1239.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2252 daAuts D:3: 1596 daAuts D:2: 1218 daAuts D:4: 919 daAuts D:5: 210 daAuts