Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (webtiles) character file. Game seed: 997337024508095569 5 Murumi the Conjurer (level 1, -1/16 HPs) Began as an Ogre Conjurer on Nov 3, 2020. Slain by a worm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:20 (181 turns). Murumi the Conjurer (Ogre Conjurer) Turns: 181, Time: 00:02:21 Health: -1/16 AC: 3 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 10 Int: 19 God: Gold: 5 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR ..... Rnd*Tele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn c - ring of teleportation (curse) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Missiles b - 7 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery c - a cursed ring of teleportation (left hand) Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.0 Spellcasting + Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 5% 2 Dazzling Flash Conj/Hex #..... 22% 3 Fulminant Prism Conj/Hex #......... 58% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm is heavily wounded. The worm barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The magic dart hits the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm bites you. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you. You die... ##...## ..###....!## ...........# ##########....... ..##≈§§.......!# #.##≈.§>≈.....## ####.##.....[....## #.#w#..#####..[...# #@##w.# #......# ##....# #....... #...<# #.....## ###### #....## #.w### # #...#### #......w #....#.. #......# You could see a worm. Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Murumi the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 181 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 16 Armor: Robe || 15 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 47 | 2 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 47 | 2 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts